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About jack333
- Birthday 07/02/1960
Personal Information
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Flight Simulators
falcon BMS,Strike Fighters,Il2,cool waters
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Location
España
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Interests
cars
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2142 profile views
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Hi, I just bought the Afghanistan theater today and I think it's very well done. I have noticed some small details that I think are easy to fix, like giving a little more texture to these vehicles at the Kabul airport.
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jack333 started following CJS Super Hornet Community Mod v2.4 - Official Thread and Snow in syria
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Hi, it may be that the camouflage of the vehicles depends on the date of the mission, and that said date is in winter. I think that could be a cause.
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Hi. With the new Sniper, do I still have to adjust the bore the same way as the Mavericks? Thanks, and best regards.
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LHD JUAN CARLOS I (L61) MOD// YA DISPONIBLE!
jack333 replied to desdemicabina-simulation's topic in Español
Mi más sincero agradecimiento por el maravilloso trabajo que habeis realizado en la construcción del Juan Carlos I, tan solo haceros una pequeña petición, sería posible que los Harriers que van como wingman en una misión despegaran del barco desde más atrás, ya que si van un poco cargados caen al mar. Un saludo y gracias -
Hi, thanks, but that's for the external view, I already have it. I need the one that appears when I look from inside the plane, when I look down.
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Hi, could you help me and tell me where to place these patches so they appear not only in external views but also in internal cockpit views? Thanks, and best regards.
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DCS: F/A-18C Screenshots and Videos (NO DISCUSSION)
jack333 replied to Vitormouraa's topic in DCS: F/A-18C
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My question is about the color of the HUD that should not be completely transparent, but like the Superhornet's
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Hi, how can I get this on HUD of the F-18C Hornet in external view? Which Hornet external model graphics file should be modified? Could it be f18c_cpt-glass_dif?Thanks and best regards.
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Hi, of course I knew that, but you can't deny that with this help I'm proposing, it would be much easier for us to navigate taxiways, considering the limitations we have when we're in front of a computer screen and not in real life, where we'd have assistance from ground staff and a much more panoramic view. Best regards and thank you.
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Thank´s
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Hi, with the implementation of DLSS 4, what gives us better graphics quality? Using DLSS in the K version of the game, or using DLAA? Is there practically no difference? Is it worth using DLSS because it gives us more frame rates? Best regards, and thanks.
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