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About jack333
- Birthday 07/02/1960
Personal Information
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Flight Simulators
falcon BMS,Strike Fighters,Il2,cool waters
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Location
España
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Interests
cars
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Hi, you are right but that applies only to my pilot, not to my wingman.
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Hi everyone, I'm busy with the F-16 datalink, I have some questions to see if any of my colleagues can help me. In the DED how should it go? on ON or OFF, if I set it to ON the datalink contacts do not appear and they do appear if I set it to OFF. And another question, on the next DED screen these parameters appearin 000 when in the editor they appear in 1. Thank you for your attention. It's on retribution missions
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livery = { {"f18c1", 0 ,"F18C_1_DIFF_1_Spain",false}; {"f18c1", 1 ,"F18C_1_DIFF_nm",false}; {"f18c1", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",false}; {"f18c2", 0 ,"F18C_1_DIFF_2_Spain",false}; {"f18c2", 1 ,"F18C_2_DIFF_nm",false}; {"f18c2", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",false}; {"FPU_8A", 0 ,"FPU_8A",false}; {"FPU_8A", ROUGHNESS_METALLIC ,"FPU_8A_Diff_RoughMet",false}; --Stay / Covers {"f18c_stay", 0, "F18C_1_DIFF_STAY_ala 12", false}; --Cockpit {"pilot_F18_patch", 0 ,"pilot_F18_patch_ALA12",false}; {"pilot_F18_patch", 1 ,"Pilot_F18_Patch_NORM",false}; {"pilot_F18_patch", 13 ,"Pilot_F18_Patch_RoughMet",false}; {"f18c_wheel_101", 0, "f18c_wheel", false}; {"f18c_wheel_102", 0, "f18c_wheel", false}; {"f18c_wheel_103", 0, "f18c_wheel", false}; {"f18c2_kil_left" , DECAL , "empty", true}; {"f18c2_kil_right" , DECAL , "empty", true}; --helmet {"pilot_F18_helmet_hmd", 0, "pilot_f18_helmet_hmd",false}; {"pilot_F18_helmet_hmd", 1, "pilot_f18_helmet_hmd_nm",false}; {"pilot_F18_helmet_hmd", ROUGHNESS_METALLIC, "pilot_f18_helmet_hmd_roughmet",false}; {"pilot_F18_helmet", DIFFUSE, "pilot_f18_helmet", false}; {"pilot_F18_helmet", NORMAL_MAP, "pilot_f18_helmet_nm", false}; {"pilot_F18_helmet", ROUGHNESS_METALLIC, "pilot_f18_helmet_roughmet", false}; } name = "ALA 12-gatos-lider-clean" custom_args = { [27] = 1.0, -- Tail change of type of board number (0.0 -default USA, 0.1- ) [1000] = 1.0, -- Flaps [1001] = 1.0, -- Nose [1002] = 1.0, -- Kuwait Squadron [1003] = 0.0, -- Australian Squadron [1004] = 1.0, -- Finland Squadron [1005] = 1.0, -- Switzerland Squadron [1006] = 1.0, -- Blue Angels Jet Team [509] = 0.5, --Helmet Change }
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Hi thanks, it works in the planner, but in the game it appears again with the JHMCS helmet
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Hi everyone, I would like all Spanish FA-18C pilots to wear the normal helmet without JHMCS since in reality they do not wear it, it is possible to make some modification in the lua file so as not to have to do it in the mission editor. Thank you
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Hi everyone, I have noticed a certain difference when taking off from the aircraft carrier, when leaving the catapult I previously pulled the lever to rise and the plane went up, now I have to wait a little to pull the lever because if I pull the plane it stays straight and falls into the sea, it only happens to me, is it my joistyck?
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no is the normal terrain
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Thank´s
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Especially in many tanks
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Hi, it would be possible that lowering the visor of the new F-18 pilot would darken the screen a little, because it is smoked
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
jack333 replied to shdwp's topic in User Created Missions General
ask better here, it's a more active forum https://discord.com/channels/595702951800995872/938353614810918912 -
New pilot model issues / helmet view issue
jack333 replied to TheFreshPrince's topic in Bugs and Problems
Thank´s for reply -
New pilot model issues / helmet view issue
jack333 replied to TheFreshPrince's topic in Bugs and Problems
Hi, I use track ir to play DCS F-18 and I have observed that when turning my head to the left or right when reaching the limit, the helmet of the new pilot introduced in the 2.9 hot fix appears. The helmet of the previous 2.8 pilot did not appear. This creates a sensation as if I were outside the pilot's body, which does not happen when looking straight ahead.