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GunnerFlyboy

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Everything posted by GunnerFlyboy

  1. Sorry you would think an old B-52D/G/H guy would get that right, thanks for the correction.
  2. I'm not sure if this was an oversight, bug or what, but I see the mount for a targeting pod on the bone, but no pod. And and there should be a pylon on the right wing (facing the nose) between the engine nacelles with a targeting pod. On the left wing of the BUFF we carried a pylon and TACTS pod when we were on the range in Nevada. Also the munitions loads available for both seem very limited as they both can carry many other conventional weapons. I've not tested the bone, but the buff loses its weapon load if you try to modify it. Update: In the 2023 and Beyond the BUFF has a targeting pod (see attached image from video). null
  3. I would add "Doom" and "Hulk" to the B-52H part of the list.
  4. Thanks, that did it.
  5. How to jettison fuel tanks only... Tried combat jettison but the pylon's when with the wing tanks.
  6. Strange, I renamed the directory for the 2nd time after a repair and uninstalling and reinstalling the aircraft and I can now map the controls. Weird. Thank for the help!
  7. Well that didn't work, tried uninstalling and reinstalling the module as well. Any other ideas?
  8. Thanks for the info I will try both.
  9. I'm not sure how it happened but I think having the freeware F-15E control mappings somehow screwed up the RAZBAM F-15E default control mappings. I know this as I can't map certain F-15E stick and other functions like Nose Wheel Steering. The WSO control mappings are there there is no F-15E "Pilot" controls other than what I programmed for the old aircraft (basically the FC F-15C mappings). I tried a repair but it didn't help. Any advice on how to get the default Razbam mappings would be greatly appreciated.
  10. Thank you for your reply and the information. That helped a great deal. As for uninstalling mods, there is no need as uninstalling and reinstalling the Bf-109 module fixed the problem. Thanks for the help it is greatly appreciated.
  11. Thank you for taking a look at the log and forgive the delay in my reply (life happens). To continue to isolate I did quick runs of all other core and save games mods aircraft and only the Fw-190D9 is similarly affected. I have two other questions... Why is the main Bf-109K-4 files in the mods/aircraft folder instead of the coremods/aircraft folder? I thought it was a core mod. Also, when I looked there are Bf-109K-4 items in both the Bazar/Liveries, CoreMods/WWII Units... seems spread out all over the place. Second question, is there a way to uninstall and reinstall the Bf-109? Thank you for your reply. Removing the custom mods from saved games doesn't help. Its an issue with a core mod or so I thought but there are Bf109 files all over the main DCS install folder. See comments to Flappie. Did that, doesn't help.
  12. Here's the dcs.log. Thanks again in advance for your help. Its much appreciated. dcs.log
  13. Thank you for the prompt reply. Checked every test run, not disabled in Mod Manager. I'll send the dcs.log for the Bf-109K-4 when I have a chance to do another run.
  14. I'm running the latest open beta release. After the purchasing the Normandy 2.0 and Sinai maps, two of my WWII aircraft modules stopped appearing or loading properly. The Bf-109K-4 mission loaded but all I got was the F10 screen, no F1 cockpit or F2 external view. It had similar errors as the Fw-190D9. This was after loading and a quickstart mission via the mission editor. The Fw-190D9 mission load stopped sim post start. I looked at the log file to see if there was any errors related to the aircraft that wouldn't load. I've attached a screenshot of the relevant last dcs.log file section where I tested the Fw-190D9. They worked fine before I bought Sinai and Normandy 2.0 maps. I also tested the Fw-190A8, P-47D and P-51D and they worked fine. Would appreciate any ideas as to why these continued to have problems even after running a repair? Also would appreciate any information before I have to delete mods, etc. I know how to do that I'm just not ready to go through the whole process of deleting folders, mods, etc. Thanks in advance from a retired simulation software developer / retired USAF enlisted aviator.
  15. A request from an retired B-52 aviator (3000+ hours, 364 combat) and one who flew and jumped out of HC/MC-130s, I would like to see the following: Boeing B-52D/G/H (before guns were removal) and the current B-52H with the sensor on the wing. Lockheed HC/MC-130E/H/J/N/P Combat Talon/Shadow/Commando/Stinger/Spear Lockheed AC-130A/E/H/U/W gunship. Add ordnance additions for the above. A set of SOF class of infantry would be nice as well.
  16. Was wondering what weapons the Sufa weapons pack replaces on the F-16C? Can't find the answer here or on the discord channel.
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