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MasterZelgadis

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Posts posted by MasterZelgadis

  1. 52 minutes ago, Amarok_73 said:

    @MasterZelgadis

    Get a grip with _SETTINGS class, then set defaults as required. https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Settings.html

     

    Ah yes, with _SETTINGS it works. But weird nonetheless that Standard isn't what I set in the game settings
    Now I have to decide whether I like the ToStringBRA or ToStringBRAANATO more 😄

  2. Maybe another issue, or I'm doing it wrong. I want to create a BRA call, using:

    PlayerCoord = PlayerGroup:GetCoordinate()
    TargetCoord = IncidentGroup:GetCoordinate()
    bra = TargetCoord:ToStringBRA(PlayerCoord, nil, false)

    In my settings I use the imperial system, but the call is giving me kilometers for range and meters for altitude.. Is metric standard for this function and I have to give it a settings object where I set it to imperial?

  3. 1 hour ago, Amarok_73 said:

    Try this one:

    MESSAGE:New( "To all Players: BLUE has won! Each player of BLUE wins 50 points!", 25, "End of Mission"):ToAll() 

    The order of parameters is different than used in your script.

     

    https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Message.html##(MESSAGE).New

     

    Thank you!! That's it

     

    22 minutes ago, Wingthor said:

    Did you use this example:

    https://flightcontrol-master.github.io/MOOSE_DOCS_DEVELOP/Documentation/Core.Message.html##(MESSAGE).ToAll

    I seems example code might be wrong? Ill pass issue the Moose team.

    Sorry for unconvinience.

    Yep, that's the one I used

  4. Hey, is the message function broken? Everything I try results in an error in the log:
    "ERROR   SCRIPTING (Main): Mission script error: [string "C:\Users\Stefan\AppData\Local\Temp\DCS.openbeta\/~mis0000602A.lua"]:34739: attempt to index local 'MessageCategory' (a number value)
    stack traceback:
        [C]: ?
        [string "C:\Users\Stefan\AppData\Local\Temp\DCS.openbeta\/~mis0000602A.lua"]:34739: in function 'New'
        [string "-- Client = CLIENT:FindByName("Aerial-1-2")..."]:2: in main chunk

    I tried with the recent master and dev version of moose.

    In the script I tried just the examples from the MOOSE documentation:

    MESSAGE:New( "To all Players: BLUE has won! Each player of BLUE wins 50 points!", "End of Mission", 25 ):ToAll()

     

  5. I agree with this. Yeah, I don't expect the so-called "finished version" to be just that. There will be tweaks and bug squashing. But I don't expect EA to be a bucket-list item for a particular module. If you can't get it out 90% finished within a year, forget it. Don't hype it and promise anything. Offer it to your most dedicated. I'm sure they'll swallow it for ya. But do the advertising for the "all intents purposes finished" module

     

    That's absolutely not what I wanted to say with my posting..

  6. Me, my friends and many others here are paying customers. That's called *supporting* the developer. You don't put food on the table with positive forum comments.

    We paid for the Hornet and other products ED has made over the years,

     

    You got what you paid for. A complete module (according to a list of features) at a not further specified date and early access to a version that is still under development. No one said, the hornet will get feature xy at date z, no one said hornet will get feature xy before module z gets it.

  7. I have a problem switching dumb bombs to CCIP. I do the following:

     

    1) switching current steerpoint to TGT via HSI (I see the target waypoint on my HUD now)

    2) switch to AG mode and select a dumb bomb, like MK84

    3) HUD shows current mode is "AUTO"

    4) Try to switch mode to "CCIP" using the Mode button on the STORES display

    -> It keeps saying "AUTO" on the HUD

    5) switch mode to "MAN" or "FD", then switch mode to "CCIP"-> works

     

    Is that a bug or a feature?

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