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Everything posted by DirtyMike0330
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Even with that system, you need motion reprojection to have a completely smooth experience in VR. I also have the QP and rock a 4090/7950x3D. You can bump all settings to high/ultra, MSAAx2 included, and just lock ASW to 45 via Oculus Tray Tool or ODT. You do not have to lower shadows or terrain textures, so you can ignore that last response to your post. Some people can magically stomach various FPS under 90, but I can't enjoy all the stuttering involved with anything other than 90 or 45. I basically just followed these settings: DCS will still look as good as it can with a currently <profanity>ty rendering engine, and you will have actual smooth gameplay in any situation. Also, I don't use virtual desktop. I use the official Quest Link USB-C cable, plugged into a powered USB-C hub Minisopuru Powered USB C Hub, 10Gbps USB-C Hub 4 Ports Support Data & Smart Charging(Not Support Video), USB C to USB C Hub Multiport Adapter for MacBook Pro/Air, iMac, iPad, Phone, Chromebook, etc. - https://www.amazon.com/ that pumps out more than enough amps to keep the QP charged indefinitely during gameplay. The Kuject cable that everyone suggested to use did not work well for me.
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Thanks, I will tinker a little! And just to confirm, when you say PD, you are referring to the super sampling rate in the oculus tools?
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So just to clarify, what are *you* saying would be the ideal encode selection for the attached settings? null
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Your weird rant is missing a lot of pertinent information, like how long you've had the Quest 2 and if you were having these issues before. Or if you had any recent updates or changes to your PC. I didn't even want to respond to your post because the tone is so cringey, but you should always start by looking at your own hardware and settings first when troubleshooting. But hey, I'm sure going to the Oculus forum to "f*** them" will work out well for you.
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I honestly don't know why people are getting excited about the Bigscreen Beyond, from a flight sim perspective. From what I saw in a video about it, that FOV is not going to be great
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I don't notice any kind of distortion/compression and, like the other person that responded, I have the settings cranked up! I essentially just copied these settings when I bought the QP:
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I did this very thing recently and have had no regrets. Objectively, the QP looks and performs better than the G2. Edge to edge clarity, better visuals, local dimming just released. There is no disputing that by anyone who has actually tried both and isn't just throwing paper facts around. Now, I rock a 7950x3d/4090 and you didn't list your specs, so factor that in, but generally speaking the QP is an upgrade in every way... except the onboard audio on the QP is <profanity>, in my opinion. Volume is way too low, so I use a nice pair of headphones, but they are comfortable and don't detract from the experience.
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What will it take to NOT be CPU bound?
DirtyMike0330 replied to RackMonkey's topic in Virtual Reality
With the 7950x3D, I am now GPU bound using the MT update for DCS with high settings and a Quest Pro (G2 before that, same situation). And are you just referring to the message in the in-game FPS counter? I'm not 100% sure, but I thought I read that is a visual bug or something if it always says CPU bound even if your frame times would indicate that you aren't. -
Has anyone experimented with turning SMT off while using MT? I'm wondering why ED was so adamant that hyperthreading was turned on for this update. Were they referring mostly to folks with CPUs that have a lower number of cores?
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I'm not sure if unlocked motion reprojection works with OTT, but with other headsets, like the OP's G2, if you use OpenXR Toolkit with unlocked motion reprojection, your FPS will step down to a locked 30 from 45 if something gets too intense to maintain 45. It's nice to have the additional step-down if needed and keeps game play smooth.
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Workaround for Vaicom Pro IC fail in multiplayer?
DirtyMike0330 replied to DirtyMike0330's topic in Virtual Reality
Sucks that we have to go through all that for a harmless add-on! Thanks for the info! -
I'm surprised you can't hit 45 with your specs if you are using OpenXR and OpenXR toolkit with your G2. If you can't tell the difference, I guess that is all that matters, but if you are locked at 30 you aren't giving yourself anywhere to drop really when missions get intense. With unlocked motion reprojection via OpenXR Toolkit, at least you can step down from 45 to 30 in fringe cases and make sure you are maintaining a smooth experience throughout.
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There are many posts in this forum that answer that question, try using the search bar on the top right and type something like "reverb g2 settings". Do the same on Reddit.
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Vaicom Pro keeps breaking IC (something something device_unit.lua). I've seen a couple posts on the forums, but they are all pretty old and don't seem to offer a solution. Even if I jump into a server as soon as I start DCS (one user said the first flight should be fine until you switch servers) I get booted. Is there a workaround or are folks just not using VP when they jump onto a multiplayer server?
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Quest Pro vs G2 Impressions - 4090/7950x3D
DirtyMike0330 replied to DirtyMike0330's topic in Virtual Reality
I believe it boils down to pancake lenses vs Fresnel lenses. -
Quest Pro vs G2 Impressions - 4090/7950x3D
DirtyMike0330 replied to DirtyMike0330's topic in Virtual Reality
Some of this may be system-spec dependent, but with my PC, I'm not having any kind of noticeable artifacts with the Oculus ASW. It works great. Just a visual upgrade in every way compared to the G2. I know what you are referring to with the G2 and I'll say that when flying in formations and unauthorized acrobatics with my squad mates, things remained smooth and blob-free. Also, using IL-2 as an example, my spotting has drastically improved. With the G2 I could see planes out a distance but they were hard to ID sometimes in any way other than shape, but the QP has significantly cleared this up and I can see a lot more detail in enemy planes a lot sooner than I was able to before. This is similar to the experience I had when I tried the Varjo Aero. I am basically considering the QP like an Aero-Light at this point, especially at half the cost (more than that if you don't have the necessary lighthouses/audio solution). -
Quest Pro vs G2 Impressions - 4090/7950x3D
DirtyMike0330 replied to DirtyMike0330's topic in Virtual Reality
Caught me off guard too! I was initially planning on "renting" it too but my G2 is officially up for sale at this point! The good news is that you can sign-up now without your Facebook credentials. I'm sure they will still get your data in other ways though I think you will be pleasantly surprised at the night and day difference in quality between the QP and the G2 in visuals if you give it a look. -
I’m having trouble finding good info on the HMD mask setting and what it does. I see posts about the MSAA mask but not HMD mask. Can you explain how this benefits the QP please?
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I have been patiently waiting for something like the Crystal to come out and combine a larger FOV with Aero-like visual quality but I honestly was not (and am not) too keen on dealing with Pimax. I also did not want to buy the Aero again because, although it looks fantastic, it isn't a big enough step-up from my G2 to warrant that kind of price tag. Not to mention, in my first attempt with it, I had two units with dead pixels... I randomly saw some videos on the Quest Pro and decided it couldn't hurt to go pick one up today and try it out. I would never use something like the Quest 2 (nothing against those that do) but I find the G2 to be superior to that particular VR for flight sims, in most ways. I was pleasantly SHOCKED by the Quest Pro experience today!! I honestly don't know why it has not gotten more exposure in the flight sim community... PROS: 1. The edge to edge clarity: Absolutely fantastic. Sitting in the Hornet, I could clearly see my 3 DDIs and other screens without having to move my head. This is unheard of in the G2 because of the very small sweet spot. 2. FOV: Better than the G2, vertically and horizontally. I did not feel like I was looking through binoculars and I could see so much more in the periphery and also while looking straight ahead. And with CLARITY. 3. Experience: I never personally had a problem with WMR, but Oculus and Oculus Tool Tray was an absolute dream to use. Quickly copied another user's settings from this forum and it was plug and play with the Oculus Link cable. I also really enjoyed that I could manipulate my desktop from within the headset (with the G2, I was just squinting to see my desktop because I keep my monitor on my desk and my cockpit is separate and a little distance away). All of my sims and add-ons started right up, no muss no fuss. 4. Performance: Still not going to get 90fps in DCS but the performance was definitely better than what I had with the G2. This is using the MT launcher with native OpenXR. I am touching 90 frequently airborne and, even sitting on the carrier, I would have bouts of 70-80 before ASW kicked in locked me in at 45. I am debating on switching ASW from auto to just on for DCS, but will have to play around with that a bit. With the G2, I just kept unlocked MR on always via OpenXR toolkit. CONS: 1. I am not a fan of the onboard audio, at all. I ended up just tossing my wireless Arctis Nova 7s over top and it was comfortable (plus I got to benefit from their sound quality). 2. I don't like that, even with the link cable, some user's could run out of battery while playing. In my case, I am lucky enough that my motherboard's USB-C port basically kept the battery percentage stable while I was playing. 3. Half-Con: I would have preferred a DisplayPort option and kept hearing people speculate about "compression" with the link cable, but I noticed nothing but smooth play and glorious visuals. So I don't know what else to say on that! So yeah, I am actually very, very surprised here. I was expecting a lot of things to be annoying enough that I would just return the QP after testing, but, in a plot twist, I will likely be putting the G2 up for sale in a few days of continued QP use. Having used the G2 for a long time and tried the Aero, I honestly believe the QP is currently the best of both. ESPECIALLY now that the price tag has significantly dropped and it is only 1k new. The edge to edge clarity gives me Aero vibes and, whether or not the paper specs say the G2 should be better or not, THE SIMS LOOK MILES BETTER THAN THE G2. It isn't even close! I don't know how else to articulate my delight at this point: the cockpits and environment look fantastic compared to the G2! I don't know what else to say here other than I am glad to have found an alternative to the Aero, price-wise, and that I will likely not have to suffer through whatever tragedy the Pimax Crystal launch will likely end up being. For anyone wondering, these are the settings I copied and I see no need to do further tinkering:
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Got it all sorted now, thank you!