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The Gryphon

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  1. That sounds like an really aswesome mission & heck a lot of fun flying !! The whole cold-war era and the tensions in the Fulda Gap is very fascinating! Im currently learning the CH-47 Fox, it is a blast flying helicopter on Contention in VR. Im having really fun dropping down Bradleys near enemy positions, then jumping in as Tactical Commander (still in VR) blasting enemy airfields with the autocanon from the IFV
  2. Hello all! Is there a way to place the camera anywhere in the world directed from the F10 Map? Example: I have combined arms. I place an artillary unit. I want to have a look at bridge with my camera before I fire.Then I want to look as the shells rain down on that location with the same camera. Can I click somewhere on the F10 Map then slave/teleport the camera to that location? Is there any other way that is better? Thanks for the help guys!
  3. Hello BIGNEWY! New VR-pilot here, I would also love if the gunner sight could be fixed in VR, that is the only thing making combined arms truly amazing. Is there any possability you could forward the community request to the development team again? Thanks for all the great work you guys are doing
  4. Cheers yes I certailny has fallen down down in the pit! But what a great pit to be in and I am never crawling back. Yes this seem to be a technology with lots of development and updates so I can see tweaks and upgrades being needed and thats totaly fine to be honest. With VR-headset flying in DCS is as it always should have been.
  5. Last update mission accomplished Cranked up the settings posted above: VR Bitrate set to 150 Mbps (still the same) Sharpening set to 30% (still the same) VR Framerate set to 90 FPS -> 120 FPS Frame Rate set to 90 FPS ->120 FPS Desktop Bitrate set to 90 Mbps -> 120 FPS DCS Settings locking frame rate: set to 90 FP ->120 FPS Also changed in VD settings to Ultra Quality. Did a playtest on 4Y4 EU Server 20 players: Spawn & taxi = 60 FPS (not a FPS drop) Take-off = 60 FPS (not a FPS drop) Air-combat menouvers with radar active = 60 FPS (no FPS dropping here either) Pretty cool that technology has come this far, poor-blokes like me can now pilot a full fidelity F-18C Hornet in multiplayer inside virtual reality world and a 3D cockpit Oh and he mentioned in the Video something about Snapdragon and changing the Codec, don't do it, atleast my machine crashed horribly! See you guys in the virtual skies - fly safe
  6. Hey Qcumber I cranked up the settings futher more. Im now running VD on Ultra and I increased all values in my post above to 120, did a test 4Y4, everything is running @ 60 FPS. I feel satisfied now, I can play multiplayer @ 60 smooth & stable, no crashes, no lagg spikes, no disconnects. Im a happy-panda now Thanks for all the help buddy! Gryphon out!
  7. Hi all, me again (LOL) The learning journey continues. Eventhough it was super cool to reach 72 FPS in multiplayer, some more testing sadly showed that my framrate could drop over cities, lots of trees etc. But then I found this video below, basically he shows how to "lock in the frame rate" for a smoother framerate. So I did some new adjustments in Virtual Desktop (VD): VR Bitrate set to 150 Mbps Sharpening set to 30% VR Framerate set to 90 FPS Frame Rate set to 90 FPS Desktop Bitrate set to 90 Mbps DCS Settings locking frame rate: set to 90 FPS Syncronos Spacewarp - Always Enabled And in VD Streamer I unchecked -> Adjust Bitrate. I did a playtest on 4YA Casacus PVE Server with 30 players on server, and my FPS was "locked in" 45 FPS . The test included a doghfight against a JF-17 and then I had to bail out (out of missiles) with a high speed run (low level between mountains). This play session was much longer then my previous test (posted above) and eventhough I did low level flight at Mach:1 over cities the framrate was 45 all the time. Next up is try to increase the values above to 100 with a new target of 50 FPS.
  8. Thanks for the advice it is much appreciated I will do a test tuning up VD to Ultra/Godlike. QP £300-400 is currently out of my budget I am afraid. I did some more adjustments after watching this video below, I set my settings in Virtual Dekstop (VD) to: VR Bitrate 150 Mbps Sharpening 30% VR Framerate 90 FPS Frame Rate 90 FPS Desktop Bitrate 90 Mbps DCS Settings locking 90 FPS Syncronos Spacewarp - Always Enabled And in VD Streamer I unchecked -> Adjust Bitrate. I did a playtest on 4YA Casacus PVE Server with 30 players on server, and my FPS was "locked in" 45 FPS stable. When I did my testing with 72 FPS post above, I noticed some framedrops (cities, trees etc), now it runs much smoother. I might try to crank all values above up to 100 to get a stable 50 FPS + set VD to Ultra/High, I do feel its moving in the right direction, very fun stuff to learn about
  9. Hello again, I am sorry I forgot to anwear your question. I tested Godlike inside of Virtual Desktop (VD) but now I am running High (RTX 3070) since I have a RTX 3080, but perhaps I should try to adjust it up again? I so pleased with the multiplayer framerate I got (the post above this one) so I dont know if I dare to change anything again
  10. Hello all! I wanted to improve my multiplayer performence on my Quest 3S and managed to get solid 72 FPS on Contention multiplayer server with 24 players logged in. My play test session had a duration of 30 min and the FPS did not drop one single time, it was rock solid. I was piloting the F-18 Hornet from Eagle Dynamics and Contention server used the Syria map. Please see my pictures below: 1. I tried to take a picture with my mobilephone inside my VR-headset (through the lenses) but I could not get a good image. So I had to take picture above my VR-headset and on my monitor (showing the VR-view in 2D). On the top left corner you can see the FPS. On the top right corner you can see Contention server messages and in center the player list. 2. The second picture is a close-up photo from my mobilephone on the FPS (Frame rate). 3. This is the settings I used inside of Virtual Desktop. I increased VR Desktop Rate and VR Bitrate on the sliders (I increased them with atleast 100%). 4. Inside the Nvidia Control Panel I chose the DCS client and then changed power settings for DCS from Energy Saving Mode to Maximal Power. 5. The last image is my graphics settings inside of DCS, in the Settings tab.
  11. Hello again Qcumber! You won't belive this! I managed to get rock- solid -stable : 72 FPS in multiplayer on Contention Server! On my Quest 3S!!!! To prove I am not joking with you all, I have taken pictures posted below 1. The first picture shows my photo from my mobilphone, I tried to take the picture inside the VR-headset but it was impossible to get a good image. On the picture you can see in the left top corner the FPS. You can also see on the top right corner Contention server text messages and in the middle is the server list with the players. 2. Second picture is a close-up photo from my mobilephone on the FPS. 3. This is changes I made in Virtual Desktop. I increased on the slider my VR Bitrate and Desktop Rate (I increased it with 100%). 4. In the Nvidia Control Panel I selected DCS and then changed the power setting (for DCS client) from Energy Saving to Maximal Power. 5. Last picture is my DCS Settings inside the simulator in the Settings Tab.
  12. Hey QCumber I am using 1920x1080 in the DCS meny system page, is that reolution you were thinking of? Is there a better option?
  13. Anti-aliasing in DCS graphics-meny seem to have an impact. DLAA gives the best image both close up and at distance (for me). Pixel-densnity and Texture Resolution in the DCS graphics meny also seems to have a large impact aswell. In my Hornet flying VR I can see the HUD very good, but I have to lean forward a little bit to read text on dials (but actually in real life I have to do that aswell to be honest :)) Here is my thread about my current settings, performence results and things I discovered up to now:
  14. Good luck buddy with your purchase! Let me know how it went
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