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hjd1985

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Everything posted by hjd1985

  1. hello, your tutorial How to Edit Control Binding Files.pdf help me a lot,  but this document did't discuss axis. my problem is: how to bind the slide(pic below) in throttle(TM warthog)  to the rotary knob in game(eg. KA-50 HUD brightness control)? the slide is identified as a axis in DCS (just like knobs in other button boxes). 

    I look forward to your reply, thank you.

     

    BaiduShurufa_2021-12-9_20-51-20.jpg

  2. OK, thanks a lot, i hope it could add more and larger size screenshots just like ModmanFX
  3. hi, how to add screenshots and describes to a mod?
  4. what's the diffderent of openbeta and openbeta2.7 in steam edition? I change my steam dcs openbeta to openbeta2.7 and now i can't launch the game, warning "important files are damaged......"
  5. hi I set my android pad as a secondary monitor with spalshtop Xdispaly, but it is aways show the mouse pointer when touching, any ways to hide the mouse pointer when i touch the screen? thanks.
  6. I just tried, it can't work
  7. Now i know the way. The fellowing method is appealed to davedontmind’s post (https://forums.eagle.ru/topic/96291-how-to-edit-the-controls-indicator-window-ctrlreturn in 6th level) Here take the Ka-50’s controls indicator for example, we could change the size, location and color by edit the ControlsIndicator_page.lua (*:\SteamLibrary\steamapps\common\DCSWorld\Mods\aircraft\Ka-50\Cockpit\Scripts\ControlsIndicator\ControlsIndicator_page.lua) 1. Size & locatgion Default size: local size = 0.15 Default location: base.init_pos = {0,-(1 - 1.5*size)} You could edit the number to custom the size and location(yes, you have to try until you find your most suitable) 2. Color Background color local orange_mat = MakeMaterial("",{0,200,0,50}) The numbers in {0,200,0,50})represent red, green, blue and Alpha, range 0-255. Alpha value 0 meas total transparent. Line color Add local line_mat = MakeMaterial("arcade.tga",{255,100,0,125}) below the local orange_mat = MakeMaterial("",{255,100,0,0}) Change pitch_scale.material = "ARCADE_3_RED" to pitch_scale.material = line_mat Change roll_scale.material = "ARCADE_3_RED" to roll_scale.material = line_mat Indicator sign color Change stick_position.material = "ARCADE_3_RED" to stick_position.material = "ARCADE_RED" Add rudder_index.material = "ARCADE_RED" below the rudder_index.parent_element = rudder_scale.name Add collective_index.material = "ARCADE_RED" below the collective_index.parent_element = collective_scale.name Add tick.material = "ARCADE_RED" below the tick.controllers = {{"throttle",i,rud_sz}} Others txt_brakes.material = "font_ARCADE_RED" [easy to know it’s the color of the brakes txt] wheel_brake_mask.material = "GREEN_TRANSPARENT" [wheel_brake sign mask] wheel_brake.material = "RED" [wheel_brake sign] txt_autopilot.material = "font_ARCADE_RED" [easy to know it’s the color of the autopilot txt] txt_autopilot_hover.material = "font_ARCADE_RED" [the color of the hover txt] The "ARCADE_RED","RED","GREEN_TRANSPARENT" are in the materials.lua(*:\SteamLibrary\steamapps\common\DCSWorld\Mods\aircraft\Ka-50\Cockpit\Scripts\materials.lua) here is the final effect
  8. now i know the way to change the color of background, lines, and stick sign with ControlsIndicator_page.lua But i still don't know how to change the color of rudder sign, throttle sign, and collective pitch lever sign. anyone could help? Thank you.
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