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Posts posted by fagulha
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On 5/31/2024 at 12:02 AM, Kang said:
I'd say the new addition of a keybind to have all the service hatches open on the Apache is a good sign for this sort of thing.
It is a similar situation, really, in that these are all animations that have been done and implemented and ED seems to figure out that, yes, maybe they should just be used.
We´re out of luck in that regard:
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6 minutes ago, Soulres said:
If ya know of the name of someone who did basically the same thing with re-coloring of the Gbus,and Mavs, making them more realistic
There are some users who did textures for weapons. One of them is Lee1hy.
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On 6/5/2024 at 12:54 AM, NineLine said:
Maybe if we ever revisit the model down the road, but it's not currently planned.
It´s a pity, would be fantastic. Thank you for taking your time to reply.
Best regards and keep up the outstanding work.
F.
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11 hours ago, Soulres said:
This isnt Steam forums, its DCS. I can snag files from 2009, hell I can snag MY uploads from 2011, DCS community data hoards. But this is locked behind a wall, and yes ive tried different browsers including stock Internet Explorer, which if it dont work with that it wont work on anything.
And I can access the forums and everything just fine. Its just these files and snoopys files are closed access. Honestly its what I get for deleting them because I cant even find the post where the guy who helped snoop also had otherones too.
That´s strange. I´m sorry if i could´t help you further but if i stumble for some fix, or, workaround i´ll let you know.
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1 hour ago, Soulres said:
So is this even available? im a member and im getting a " you do not have permission to access this page" why even post this here if its not available to the dcs community?
This is a thread from 2014 and the last post is from 2020. What you´d expect?
Either way i don´t have any issues accessing the 476th group page, or, download their mods. Did you tried with a different browser?
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Hi,
ED will we someday have the ability of open/close maintenance doors like the AH-64D module? it´s something on the table?
Might be a small, or inexisent, detail for some but it will play a great part in my VR walkarounds before each flight.
Thank you in advance and keep up,
F.
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15 minutes ago, Tholozor said:
Are you sure this isn't some leftover from a mod? Those aren't present in my installation (no mods).
Damn it
But is strange to be in the same category of other movements for the pilot. The only mod i used +1 year ago for the boarding ladder was the Blue Angels Equipment mod, which doesn´t work anymore, and when i used the ladder key binding was in a category specific for the mod called MODS and not in Motions. Either the way if doesn´t show up to you it is strange. Need further investigation. Thank you for the heads up.
PS: disregard did a quick test before i go to bed and it´s from the CJS Superbug mod. It was too good to be true thank you anyway.
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On 5/28/2024 at 6:48 PM, Q3ark said:
Are you sure dude? I have never made a lua edit and I can see and scroll all the pages of the kneeboard on the pilot leg.
Yes. Default/core liveries have pliot 3d kneeboard but user created liveries don´t (the ones that have not been updated yet). As example, i don´t use one default livery i only have user created liveries, so, it´s good to know what lines to add to the .lua files if needed.
12 hours ago, Nedum said:Nope, not here. Do you use any kind of a Mod?
How so? i use a ton of mods but none for the kneeboard. It´s a DCS core feature since 2 updates ago.
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On 5/28/2024 at 9:33 AM, Q3ark said:
This, I don’t know why you’d need to go editing .lua files.
If you don´t add those lines to the description.lua the Kneeboard on the pilot leg won´t replicate the pages of the 2D kneeboard pop-up, it will only show a blank page when you look to the pilot leg.
PS: applies to user created liveries
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just add this line to the description.lua of the aircraft liverie of your choice: {"Pilot_F18_FP_Map", 0, "mfd3", true};
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10 hours ago, Creature_1stVFW said:
How do I get the kneeboard to work?
Add this line to the description.lua of the liverie of your choice, i use notepad++ but you can use windows default notepad to open and edit the file:
{"Pilot_F16_FP_Map", 0, "mfd3", true};
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4 hours ago, Mnemonic said:
Finally I can fly my Viper! Thanks ED, this one looks great, I also love how animated it is!
Honestly at this point any new module have to come with pilot body upon initial release.it’s very awkward to fly these machines as a bodyless ghost in limbo.
Indeed, specially in VR.
And it´s also useful with the kneeboard showing the pages without using the kneeboard pop up, now i just look to my leg/pilot leg to check my checklists, maps, etc.
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7 hours ago, Massun92 said:
now you let me want to know how to use the "unit speed more than" for doing it, and which is the benefit
The end result is the same, it was a test because to set the trigger zone right i must load the mission a few times to have the trigger in the spot i wanted but with "Unit´s Speed Higher Than" trigger it´s easier for me to set when the animated crew activates. I didn´t try it lately (i just been using your static equipment etc) but is should work as before. Thank you and congrats once again! I´m happy for you. Enjoy.
Compliments from Portugal,
F.
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2 hours ago, Springfield-902 said:
hello am new here,and just want to ask if anyone can sharing ur work .miz with animated crew on airport example ? so i can learn it. thank you before.
This is one way of doing it, i use "Unit Speed more than" for triggers instead like is shown in the video:
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I´m a carrier ops guy and i love NTTR. I use it for all my training or testing. And you cannot put aircraft carriers in lakes (you even don´t have that option), as wrongly mentioned few posts before.
For me is a must have but of course this is subjective, depends on what are your needs and what do you expect.
Maybe check some YT videos with NTTR map to see if it is worthy for you.
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I´m interested too. Take your time.
Thank you for working on this and sharing.
Keep up.
F.
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14 minutes ago, Czar66 said:
He wasn't. Default loadout was 2x wingtips Aim-9 and center tank.
Is better to look at a track.Yes the ideal is to take a look at a track. With so little info there´s no point on guessing here what is the issue.
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Are you carrying in station 4 the TGP/ATFLIR, or dropped ordenance? you need to trim the airframe.
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In Bodo the majority of the hardened shelters have the same issue. Although i allready mentioned and voted in ORBX forum in a previous post from another user i´m going to vote your post too. The landing gear and aircraft dive below ground level in some of them.
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Looking awesome keep up!
Thank you for sharing.
F.
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Just now, Bog9y said:
Thanks, I know but i was wondering which real world bombing ranges there are on this map? I'm not familiar with the area so no idea where the ranges are.
Fair enough.
Enjoy.
Ladder
in Wish List
Posted
I will continue trying to understand, and learn, which .lua files i need to edit and how, using the CJS Superbug mod. As in a previous post, with that mod we can bind a key for the ladder. I just need to find what to edit. Tried many times before but with no luck.
I learned if i want some things i need to do it myself. I always wanted ground crew messages in my bombs and the only way of doing it was to learn some basics with some vector editors and now i have my bombs as i wanted for some time.
Maybe someday one of the developers give us the binding for the boarding ladder.
If for some reason i find how to do it i will post it here.