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Cackles

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Everything posted by Cackles

  1. Mine arrived yesterday, Christmas present from the mother in law. I think it took me longer to find one of the stand offs I had dropped than it did fitting it. The only hairy part from me was the butt clenching when I was removing the old slew and that was more of a physical problem since my nervous system is kind of fried. Pushing that little plastic tab and not knowing how much force to use. It arrived quick enough within the UK, it wasn't any problem to fit and it works how it should. Now I can strafe up in Star Citizen without uncontrollably strafing left and right at the same time.
  2. Hi, I'm really sorry about crashing your thread. It turns out I had it working 2 days ago ... Yes, I cried, a lot. Anyway problem solved. I had to add the keyboard and mouse to the script, which I previously had. When I tested it-it must have been one of the times FAST or the joystick crashed or as I found it keeps using the previous saved version and I didn't know it done things like that until my 3rd day, yesterday, so I had already went back to the original download version to try something else not thinking about that piece of code. // Init virtual device (using DX++ Module) if(InitMoreDX(DX_COUNT, &EventHandle, CREATE_JOYSTICK+CREATE_KEYBOARD+CREATE_MOUSE)) return 1; I really do mean it when I say this 120 button hack is the single best thing I have found. Now I can send a keyboard command and change a panel's function and I can do things like assign S4 L_Alt and use that to have a left alt + trigger fire key binding and I can do the same with S3 and alt ctrl etc. I'm more than happy I found the download because I packed my Warthog away 5 years ago since my MS was getting to me and just unpacked it because I want to get use out of it before my new found arthritis gets any worse. I also found this while butchering your code: // -- EAC (Radar Altimeter) -------------------------------------------------- if(LED_EAC) { MapKey( &Dev, EACON, CHAIN(DX59, LED(&Dev,LED_ONOFF,LED_CURRENT+LED_EAC))); MapKey( &Dev, EACOFF, CHAIN(DX60, LED(&Dev,LED_ONOFF,LED_CURRENT-LED_EAC))); } else { MapKey( &Dev, EACON, DX59); MapKey( &Dev, EACOFF, DX61); } // -- RDR (Radar Altimeter) -------------------------------------------------- if(LED_RDR) { MapKey( &Dev, RDRNRM, CHAIN(DX61, LED(&Dev,LED_ONOFF,LED_CURRENT+LED_RDR))); MapKey( &Dev, RDRDIS, CHAIN(DX62, LED(&Dev,LED_ONOFF,LED_CURRENT-LED_RDR))); } else { MapKey( &Dev, RDRNRM, DX61); MapKey( &Dev, RDRDIS, DX62); } It might be because of the way it works, but shouldn't that be EACOFF DX60 or is it the way the logic works? I think it's the only switch that actually sends a signal in all position is it not, so I dunno if you have that reason or something. Can I message you about me uploading this somewhere and send you the stripped down version I made for approval?
  3. Apologies, I'll wrap it up with a reply to the second response, thanks. BTW, nice work.
  4. Hi, so to me this is the single best thing I have found all year, it does exactly what I need, I just don't know how to make it do that. I am trying to change the buttons and triggers to keyboard outputs and can't get them to work. I don't know what I am doing wrong and even reading the manual I can't figure it out even though I am basically using the code in the script and the examples in the manual. I would really-really appreciate some help with this. I changed the value for F18 to 0. I've tried a lot of things and you'd probably laugh at half them, but I thought editing MapJoystick.tmh would work. I tried changing TG1 and S4 to things like 'b' and 'c' (just for testing sake), I tried making a tmh file and the only result I was getting was for either nothing happening or it locking up the joystick. If someone could give me an example of what it is I need to change that would be great and I'm guessing reading through some of the posts and other threads this is something basic I am missing.
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