

Kreutzberg
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Thanks. I'm really just trying to sort through some badly done default missions on the AH-64D, and was curious what the messages were supposed to be. They use AI Task Push to do multiple things, and I can't just directly play the OGG files from there. The web editor is a reasonable enough workaround.
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Sorry to resurrect an old thread, but didn't want to create a new one. I'm a relative novice in the mission editor, and am unsure how to actually do this. I can use something like this web mission editor to pull out .ogg files (link), but is there a way to get at them directly in the editor?
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Marianas World War II Map "Weight"
Kreutzberg replied to Bowie's topic in DCS: Marianas World War II
Agreed that this map should focus on performance over visuals. It sounds like ED is working on that, but the current Marianas map has remarkably poor performance for its size. -
Syria is my favorite DCS map, for sure. However, PAPI lights at airfields are a little dim, as described here: Link. I'm including my picture from that thread as well. I would love to see really bright PAPI lights on this map, which promises to be outstanding! Thanks!
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Thanks for adding the scoring document! Much appreciated.
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For what it's worth, I also only got 90 on what felt like a pretty clean run.
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Mission 07 (spoilers)
Kreutzberg replied to BlueSkies_3W56's topic in F/A-18C Arctic Thunder Campaign
I've actually been playing around with this and am only getting hits when using the LTS on the pod. I don't think it should work that way, as the Maverick-L should be able to track on the laser without the pod. If that's a bug, though, the campaign probably recognizes it and compensates by having the player call tally. ETA: Playing around with it more, I got a hit without using the pod out of curiosity. Doing some tests with this weapon, I note that the target needs to be fairly centered in the laser reticle. I was assuming it was more like a sidewinder which will track as long as it sees the target, but the laser mark should really be in the circle to make sure it will pick it up on launching. -
Entering 8-digit grid coordinates
Kreutzberg replied to Kreutzberg's topic in F/A-18C Arctic Thunder Campaign
Thanks, both! This may be useful for anyone else learning the systems! -
I just finished the first mission in this campaign, and am enjoying it so far. However, the grid coordinates came through in an 8-digit format. As I understand it, the Hornet uses either 6-digit coordinates (normal) or 10-digit coordinates (precise). Does that mean that the proper way to input 8-digit coordinates is with trailing zeroes in precise (or cut off the trailing digit in normal)? For some reason, I intuitively wanted to put in leading zeroes, but that doesn't really make sense as I think about it! I also need to get up to speed on the offset system, too, but that's just reading the manuals! One of the really immersive parts of these campaigns is learning these nuances in systems.
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This bug has occurred a couple of times on larger missions with the F-4E. Sometimes, when in DT mode, Jester will say he is "unable" to capture a ground target, but then does it anyway. I've certainly seen other similar things posted, but this is a little more specific. In this situation, the issue seems to carry through the entire flight, regardless of additional targets. I've tried quite a bit to reproduce the issue, and have managed to do so a couple of times. The attached track file shows it in the second flight after choosing the ground start slot. So far, I think the issue has only occurred when starting on the ground, with a heavy loadout, though I'm not totally sure if those are required to create it. It might also have something to do with the bombing table use, though that's not clear either. I've seen the "unable" both before and after the "capture" call. I've also seen it seem to cause the capture to break after a few seconds, but I think it's all the same issue. Thanks! DT Unable.trk
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[Known issue] Designating waypoints above 8 with Jester
Kreutzberg posted a topic in Bugs & Problems
I'm enjoying the new waypoint designation functionality. In the first mission of the Frog-7 mini campaign, waypoint 5 is preset as the VIP, which was a very intuitive way to learn that process. I wanted to designate waypoint 8 as IP and especially waypoint 9 as the target, as that would be a good way to tell that it's coming. However, the waypoint designation sub-menu only goes up to waypoint 8, and I don't see any way to get further. It also doesn't advance with the flight plan. In the attached screenshot (sorry for the low resolution--it was in VR), my current waypoint is 4, but I still can't get past 8. Is there some way to do this that I'm missing? Or perhaps a future feature? Thanks! -
Visibility of lights (PAPI, IFLOLS, LRLLS) in high resolution VR headset
Kreutzberg replied to Kreutzberg's topic in VR Bugs
The other day, I noticed that the PAPI lights on the Syria map are quite dim even in 2D (see image). Some things like IFLOLS are much better in 2D than VR, but it seems like there may be a bigger issue. This is one of those core things that probably wouldn't be tough to fix but really hurts immersion. -
I picked up the Kola map in preparation for the upcoming campaigns. It includes an F-4E mission, Red Dawn. I thoroughly enjoyed the whole experience. There's nothing online about this mission, so I figured I'd extend my recommendation. The operations from a Finnish highway airbase is quite engaging, the nuclear delivery profile is a lot of fun, and there's an interesting twist after. The nuclear delivery pairs well with the training mission from MiG Killers, which I would recommend before trying it under much more difficult circumstances in Red Dawn. My only piece of feedback is that it might be worth including the maximum height in the briefing. On my first attempt, I figured something like 500 feet was pretty safe, but definitely triggered the MiG 23s. I looked up the trigger in the mission editor and pushed hard to stay below 100 feet AGL to do it successfully (I actually thought I breached it so may have gotten lucky!). Thanks for the great mission!
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