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Inf

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  • Flight Simulators
    DCS World, Falcon BMS, IL2
  • Location
    Melbourne
  • Occupation
    Game developer

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  1. There's real-world reports of cruise missiles being shot down, wondering if they appear on ingame a2a radars? Cheers.
  2. Oh wow. I guess I had it still set on AI so didn't see the 'takeoff from ground' option. Cool, thanks.
  3. I've seen posts about how you have to edit the Viggens .lua to allow it to spawn on the ground (like a helicopter or AV8B). It would be noiyce if this was added to its starting location dropdown (don't think changing the lua file would pass integrity check).
  4. THANKYOU! That was it. I had it as USSR, just because of the coalition I'd set in the level. Had no idea the country mattered.
  5. Good thought, but nope I'm using a date in 2020.
  6. I fired up the Ka-50 to check out Kola and for the life of me can't get ABRIS navigation to work. the INU never aligns and I'm stuck with a nav error warning. Anyone else experience this? It's been a hot minute since I've flown the shark though, so I could've missed something. Cheers.
  7. Hi. I'm thinking about picking up some of the MAD campaigns but not sure if they're all the same missions but with different aircraft? Is there much difference between MAD, MAD:AH64 and MAD:Black Shark? (apart from the player aircraft) ? Thanks.
  8. Gotcha, thanks.
  9. Say if a buddy sees a target and reads you the LAT/LONG over the radio? I know that you can create markpoints as an overfly point (current position), and through the t-pod, but cant' seem to be able to edit markpoint coordinates, or create a new one from coords. Cheers for any help!
  10. Hi. Are you entering the markpoint like "M0" ? eg. shift-5 for M, and then the point number?
  11. IMO there's probably a way they could fix this with shaders. There's a trick you can do with depth masks, like how if you have a rowboat on water you can stop the water rendering inside the boat.
  12. Awesome, thankyou.. For some reason I thought it disengaged when you went max burn, so I'd been holding the throttle at like 3/4 trying not to afterburn.
  13. Placeable tarmac or hardened ground would make road bases so much more doable.
  14. So I've been trying out roadbases all day and one thing that would really help is a ground crew radio command to help turn you around. There's not much room to maneuver on those cramped Caucuses roads and the nearby FARP personnel will happily refuel and rearm your jet, but help you turn around or get off the grass? "You're on your own, pal!" Alternatively reducing grass friction while near a FARP would be also welcome. Not that I don't think getting stuck in the mud isn't realistic - it is, but in real life you'd also have support staff to help swing the jet around, and you shouldn't have to eject or spend a full tank max afterburning to inch across the grass. edit: Placeable tarmac or hardened ground would help too.
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  15. Yep, no detent. That's what I mean - as an accessibility option for the detentless.
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