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falcon_120

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About falcon_120

  • Birthday 10/12/1988

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    Barcelona,Spain

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  1. The missile will keep flying to bandit last known position and will wake up there looking for targets. Use case being that you loose lock long enough to loose the radar track. Regards, Enviado desde mi ELE-L29 mediante Tapatalk
  2. He was leading a spanish fleet, with spanish funds and men, so actually it was Spain who discovered North America for the Europeans of the 15th century :). Enviado desde mi ELE-L29 mediante Tapatalk
  3. I think is not yet implemented... I haven't seen a video of it at least
  4. Actually i have most setting on Low, except for vis range on Medium, Textures on medium, water on medium and Clouds on standard. The rest is all Low (No MSAA). I have to live with that to play a fluid game
  5. Amazing change! Just managed to make it work, from a very quick test two good things: -Shimmering/flashing on loading screen is gone, which is great! -F16 free flight mission in Mariana Island, I was getting 30fps with ghosting, now I'm getting 45 but most important, the general fluidity is much better! I hope ED incorporates this natively along the way at some point PD: 1080 Ti and reverb G2 user. Enviado desde mi ELE-L29 mediante Tapatalk
  6. Sorry if already mentioned in any of the pages, used the search function with no luck. For step 1, I cannot find how to turn off SteamVR, basically when opening the windows mixed reality settings, I only see 4 tabs (environment, audio&speech, headset display and uninstall ) but not the Startup & desktop, none of them let me turn off the SteamVR option. Is there any other way to turn of SteamVR from launching when using DCS? Enviado desde mi ELE-L29 mediante Tapatalk
  7. Also wondering what will this sentence exactly imply? -Adjusted the radar look-down capability that factors in radar sidelobes What are the expected changes? @BIGNEWY any insights? Enviado desde mi ELE-L29 mediante Tapatalk
  8. It would be nice, but I wonder how could that be implemented in a useful way. I imagine the current system where the list of possible target is always cluttered with hundred of buildings and other static objects near the place you are looking, and then I think the system would be a pain in the ass to use. In the end 99% of time you are trying to locate active units instead of building in DCS. Maybe enabling a totally different button for George when you want to look for static objects would be a good path. Enviado desde mi ELE-L29 mediante Tapatalk
  9. Hang donuts and burgers for a snack. It's a us copter after all... UK apaches use it for tea, and Italian ones for pizzas. And.... I'm out of easy jokes for today, good night. Enviado desde mi ELE-L29 mediante Tapatalk
  10. Much appreciated! Enviado desde mi ELE-L29 mediante Tapatalk
  11. Any guide or link to open composite? I find flying on my 1080ti and g2 at 100% not so great so I need to tune it down a bit. Thanks! Enviado desde mi ELE-L29 mediante Tapatalk
  12. Good idea indeed, I will give it a try! Enviado desde mi ELE-L29 mediante Tapatalk
  13. Is it possible to use a "latch" mode for the laser similar to A10c or viper/hornet style? Where a single press turn lasing on and off? Or is that not a thing in the AH64D? Thanks! Enviado desde mi ELE-L29 mediante Tapatalk
  14. And sometimes you are just encountering a bug, caused by other changes in this ever evolving sim. In this case and if only happens in MP, this could be one. Enviado desde mi ELE-L29 mediante Tapatalk
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