Hi I just wonder if anyone has got any clue of how to get the method to work for IL2 Battle x in Steam VR?
The method instructed from the beginning of the topic works very well in DCS , which has made a huge difference. However I tried it in IL2 Battle X under steam VR , the IL2 just either hung there forever or crushed to desk.
I have switched the runtime to OpenComposite and copy the 3 files in OCXR(https://gitlab.com/Jabbah/opeien-composite-acc/-/releases)
to the IL2 direct : ...bin/game/ , but the result was poor .
Anyone has got any advice ?