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Everything posted by nachinus
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Now THAT worked!! It was a big improvement, thanks! Right now I'm playing with FOV multipliers to squeeze a little bit of extra smoothness.
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Yes, I restart DCS and the Meta Quest Link Service after each change. I don't know why it isn't doing anything. I'll try to reinstall everything and see what happens.
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It turns out ASW was already disabled in the Debug Tool, but it seems that ODT settings are being ignored, they just don't work. I had already noticed that the Pixel Override didn't work because I could only notice better resolution when increasing the Quest Link slider, but I just tried to lower FOV multipier all the way to 50;50 and didn't notice any change. It seems pretty obvious that the tool isn't working. I don't know if I missed something, any previous step that I should've done to make the Debug Tool work.
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Thank you, I'll try that. I knew it was going to be demanding, but I thought that the GPU was going to be the limiting factor, not the CPU. I havent tried Open XT toolkit yet. Does it supersede Meta Oculus Debug Tool?
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Sadly I'm not managing to get settings to a sweet spot that works for me. For some reason I'm having CPU bound fps drops from 72 to 36 according to DCS fps counter, even whith active pause on in a simple 1vs2 P51 dogfight caucasus scenario. Of course it works perfectly smooth in 2d.
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That particular setting definitely isn't working for me either. I'm having the exact same experience as you, with the link slider working just fine but not when when leaving the slider in 1x and using the debug tool override parameter instead. Also, I'm seeing that many parameters don't save and I have to write them again every time I launch it.
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Quoting Qcumber: It's in the "...Oculus\Support\oculus-diagnostics" folder.
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null Oculus debug tool pixel override doesn't seem to be working or I'm doing something wrong. I typed that 1.5 and hit Service- restart Oculus Service, but there is no difference ingame. Moving the slider to 1.5 either in DCS VR tab or in the Meta Quest app works, though. That way I get a good enough image quality specially regarding cockpit gauges and labels, which is a priority for me. I could use a little bit more smoothness in rolls and turns so I guess I'll have to sacrifice something for better fps. Oh, Im launching DCS with Open XR option rather than Oculus VR, since I read DCS supports OpenXR natively. Should I be doing otherwise?
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Thank you all, guys. I'll stick to Quest Link then and start my fiddling. I had a crash yesterday but I think It was because I increased pixel density in the Link App and forgot that I already had increased the multiplier in the DCSs VR tab too. Is there any difference/advantage between tweaking pixel density ingame vs Link App?
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Ryzen 7 5800X, 64GB RAM, GTX 5070Ti freshly installed
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I'm familiar with dcs gfx options and I'm playing with them, but I don't even know where to start tweaking the VR settings, ingame VR tab? Occulus menu? Third party app?
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I'm currently using precisely that usb cable option and is working just fine. Next step is fiddling with different options to improve visuals and performance which I fear means entering a whole new rabbit hole.
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Hi! I'm quite new in all things VR and trying to compile tips and recomendations to make the best of it. I keep reading how must people use Virtual Desktop and I wonder why is it. I have a Quest3 with USB link and use the native Quest desktop thingie to access my PC. It works ok, but I guess there is some reason why most of you use that program.
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Training - Cockpit familiarisation: CtD when loading
nachinus replied to nachinus's topic in Bugs and Problems
I've only tried once since latest update and no crash. -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
Turns out checking this out was a really sound advice. The card has a 3 PCIe adapter cable and my PSU only has 2 such cables, none of them daisy chained. From what I've read it's very common for PCIe cables to have a pigtail and that is good enough to make the 4080 work (1 single cable plus 1 + 1 pigtailed). Sadly my CoolBox DeepPower BR-800W isn't modular and comes with a fixed set of cables coming out of it. Being forced to change the whole otherwise perfectly valid PSU for just a cable issue drives me mad. Also it's a lot of work that I've never done before and it's holding me back. -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
I think I'm going to explore the rtx 4080 path first, hoping the prices go down a bit as the 50s series are closer. I reckon a cpu upgrade won't do much if I have a gpu bottleneck. -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
Mmmmh, I read that 750W should be enough... I don't know about connections though... what should I check? -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
That's very helpful, thank you very much. -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
Thank you Hiob! That was a very helpful post. Is there really so much performance difference between 5800 and 5800x3d? -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
Ufff, didn't know that. That would be almost a new PC. It seems that my upgrade options are limited, your advice sounds wise. -
Advice Required: Can I update this rig for a smooth VR experience?
nachinus replied to nachinus's topic in Virtual Reality
I just edited the first post: for cooling I have a Coolermaster 240L liquid cooler. I'm not up-to-date with PC building knowledge, but Ryzen processors run quite hot. If I add a more powerful GFX card plus a faster processor I might have a cooling problem, right?. -
Hi all! I rented a Quest3 set some time ago just to test it and I quite enjoyed the sim experience even though I had to stick to simple missions and low visuals. I am now considering to update my PC sometime in the future and I would like to know if it's realistic to try to achieve a smooth VR experience with my rig with 'just' a GFX card update. MB: ASUS TF Gaming B450-Plus II POWER: Aerocool 750W Cool: Coolermaster 240L Proc: AMD Ryzen y 5800X 3.8 GHz 32 MB L3 RAM: 64 GB Corsair Vengeance DDR4 GFX: TUF RTX3060-012G I can read minimum and recommended specs, but I reckon many of you guys have a lot of real ingame experience with VR in DCS by now so any input would be appreciated. Thanks in advance.