Jump to content

Strannix

Members
  • Posts

    46
  • Joined

  • Last visited

1 Follower

Personal Information

  • Flight Simulators
    DCS World
  • Location
    France

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi, I just find something strange today. When approaching M0.84 the roll rate is slowing down a lot and continue to accelerate will increase the problem. Is there any limitation link to the roll rate by the FCS?
  2. At 7'30 the pilot explains that firing the gun make the aircraft shaking violently so even if the aircraft PAC system don"t loose aiming stability on TGT, the pilot behind the HUD had a different feeling.
  3. Hi, thanks for the reply. To be honest, i didn't even see that there is already implemented in the A10 because it's pretty insignifiant effect. To deepen my question. I'm more looking for something we've got with chopper like AH 64 an Mi 24 like an option in SPECIAL menu to set the level of general shaking effect during flying with why not, a second option specific to GAU 8 shaking. Last interview i saw from A10 Pilot talk about how he almost loose aiming during gun firing. PS: Smoke effect of GAU 8 needs rework i think. Have a nice one.
  4. Hi, I know it won't be the more important feature but the shake effect we've got in other modules are pretty immersive and that could be a good idea to implement that especially with more high effects for GAU 8 shooting.
  5. I'm happy to not be the only guy to complain about that feature. Of course DCS needs complete overhaul concerning blast, fragmentation, penetration on weapons and how it will affect vehicles, infantry, structures... So many things to do with vehicles like mobility kill, damaged sensors, crews leaving it... Currently, something that make the game so weird, is the fact that it's pretty impossible to damage your own aircraft with low release bombs. I was deployed in Africa few years ago as a JTAC, and we went trough some places struck by allied aviation. You doesn't want to be there when it happened, in DCS not so dangerous...
  6. Hi @BIGNEWY, So long since we heard something about update of weapons effects and damage modelisation. Effectiveness of ammunitions in air war simulator like DCS must be one priority. Only AGM can be considered realistic because they pinpoint the target but all other weapons from A/A and A/G are not good. How many times we've got a MK82 hitting 10m from an APC and do nothing. 20mm gun is completely useless and even 30 mm is weak. I won't even talk about bigger bomb like MK84... Why loosing time on create quite complicated fuse settings for bombs then on the other side you've got nothing to simulate the different effects cause by that choice. Weaponring is a important process in air war planification and we have nothing except visual fireball for your commercial videos. I don't want to be disrespectful but you showed off that you are the best air combat simulator. Well, show us that it's just not to create nice trailer.
  7. @YoYo I think you don't understand why people complaining (at least hardcore players). There is no doubt that ED would be able to reproduce main avionic and different display menu, ramp start and most general things. But a module isn't just only good cockpit or nice ramp start, especially in combat flight simulator like DCS. We are talking about the operational capabilities of the F35. this is probably one of the most sensitive aircraft in the world. So ED is trying to make us accept the fact that they are allowed to develop a public simulator from data of the aircraft that intelligence services from countries like Russia or China try to catch for one decade. Even if there is a contract between ED and the USAF like they did with the A 10C, it's not comparable technology. So, things like radar performance in A/A or A/G will show nothing close to the real aircraft. flight performances would be the same approximation. Take the F16 for example, it is one of the most well documented aircraft publicly speaking and even with that kind of data, how long it takes to approach a good result considering the FM. Announced the fact that you've got feedback from pilots doesn't prove anything about you've got the good or accurate informations. Active or former pilots are still under law pursuit if they are disclosing classified informations like any military guys. Last thing i want to develop is EW. F35 are intended to operate in contested area using there own EW suite without the needs of other assets. No needs to deepen the sensitivity of that kind of system. To be honest we can't even speak of EW realism in DCS the way it's modeled. Now from a gamer POV, it's an attractive plane and for sure it will be easy to sell and most of the community doesn't care of realism. To conclude, the most hardcore players must understand that DCS is a public simulator and not a professional one. So you will never have a full spectrum realism module for 80$. Even the pro simulator are not what you thing. ED must be more crystal clear about what they sell in term of realism. The most advanced the aircraft is, the farthest you are from the real aircraft capacities and you can applied that on everything like ground or airborne radar, missiles, stand of munitions...
  8. The main goal of 5th generation fighter like F 35 is to deal with highly contested environment with a lot of EW threats. This is exactly what we don't have for sure and will never have.
  9. Hi, sorry for the delay. A10C DTOT issue with IAS_TAS.trk
  10. So, I can confirm what Rongor said. Every tests i made today doesn't work wtih IAS or TAS if you have wind.
  11. Ok my bad. I just did some test and i think i've got the solution or at least an explanation. By default the HUD display IAS and the request speed is also an IAS. IAS can't be good for maintaining TOT because it doesn't take into account things like wind and other stuff and the informations are only good at sea level with standard weather. So, in your exemple, you've got 33kts of wind roughly on your back that make a big difference for TOT and IAS can't deal with that. Currently,the only solution you have, is to display on HUD or CDU page the Ground Speed that take wind, altitude and pression into account and you're gonna have the good value to follow. @BIGNEWYAt this time, i pretty sure that IAS can't work for TOT except for low altitude flying with roughly no wind but maybe i'm wrong? TAS doesn't take into account of wind, only altitude and pression and from my test, i've to add the wind to the RTAS to find the good speed. A10C manual is pretty simpliste in term of DTOT explanation and maybe there is some constraints with IAS and TAS?
  12. Hi, Just my 2 cents. In your exemple, the aircraft ask you to reduce speed to 170 to loose the 7s but 170 is not the speed you will maintain all the remaining leg of your flight. Don't think you can maintain the same speed for TOT. It's like close formation, you have to compensate your speed quite often because the calculator continuously recalculating.
  13. Hi, that request can be apply to every helicopter in DCS. It could interesting to be able to put empty rocket pod because as you do with the missile rack on AH 64, the rocket pod on helicopter are not remove every time and there is a lot of training configuration where the rocket pod are still in place without rockets. I know it's more cosmetic feature but that can be cool.
  14. Ok, Thank you.
×
×
  • Create New...