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rrutko

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About rrutko

  • Birthday 10/29/1974

Personal Information

  • Flight Simulators
    DCS, MSFS 2020, Elite Dangerous, Star citizen
  • Location
    United States
  • Interests
    Simulators, Motorcycle racing, driving
  1. rrutko

    Flight HMD

    "HUD Power. Enables/disables power to AN/AVS-7 Heads-Up Display. (N/I)" Currently not implemented but I'm anxiously awaiting.
  2. I have created this overlay to be able to create custom label overalys for the Orion 1 throttle. This will not work with the Orion 2 throttle (coming soon.) Hope it helps for the people that have been looking. https://www.thingiverse.com/thing:6882707
  3. I made one for myself. https://www.thingiverse.com/thing:6882707
  4. Ok that fixed the blank controls pages, But now the custom inputs are not listed at all (no "custom" in the drop down menu OR custom input controls listed). I installed the "InputCommands" into saved games/dcsopenbeta EDIT: I got it to work via hand replacing the files instead of OvGME. I just need to dig deeper into that on my end I think. Thank you for the correct file.
  5. I am have the same freeze/stutter issue. I turned off HAGS (was ON) and un parked all cores. Attached is my log. There where 2 big spikes and 1 small one. Game updated today 12/14/24. EDIT: Watching the CPU usage in resource monitor and I am using around 80% cpu. When the Stutter/freeze happens CPU usage drops to 20% for about a second or so. Only happens when in the modules not within main menus. I9 12900k, 4090, 128g DD4, 2G NVME. dcs.log.old old log file was before parked core disabled. Same stutters/freeze x 3. dcs.log
  6. dcs.logSorry for the delay. My A10C2 controls are blank. I have not checked any others yet.
  7. In the last few game updates, when I reenable this mod other modules controls will just disapear completly. Example I have AH64 binds I use but when i go to check on A10C2 controls they are non existant (all controls, blank screen). The only way to fix that is to repair DCS and then it resets the command injector mod. any thoughts? Injector mod has the latest update.
  8. bumb, I have same question
  9. perfect now for the MI-24
  10. Since I have no clue on how to enable/code for this request maybe others could help. I would like one of the options for display for as many helicopters that can extract the VVI date to be able to display it. I know UH-1 does as do a few others. Looking for KA-50, MI-24, MI-8 (been awile since I checked that one.) Again stellar work to all that have contributed/created this.\
  11. @Bailey, First I love this app. I am trying to figure out how to add the ARC 201 FM frequency display on the UH-60 to a streamdeck tile. I have found this in DCS-bios but when I try to implement it into the exsisting export module lua I get no return. local ARC201FM_1 = ExportScript.Tools.split(list_indication(9), "%c")[7]:sub(1,5) --(added ARC201FM_1 as a label) It returned 30000. (in DCS Bios lua enviroment. I commented out the original FM1 frequencies as they show incorrect frequencies anyways. Here is the code I have tried. function ExportScript.ProcessIkarusDCSConfigLowImportance(mainPanelDevice) ExportScript.Radios(mainPanelDevice) ExportScript.FlightInstruments(mainPanelDevice) ExportScript.NavInstruments(mainPanelDevice) ExportScript.NavModes(mainPanelDevice) ExportScript.VrsCalculator(mainPanelDevice) ExportScript.PlayWithFire2(mainPanelDevice) ExportScript.UhfSuperFromListIndication(mainPanelDevice) --ExportScript.HiLowCalculator(mainPanelDevice)--Not implemented --ARC 201 FM freq display local ARC201FM_1 = ExportScript.Tools.split(list_indication(9), "%c")[7]:sub(1,5) ExportScript.Tools.SendData(6000, string.format("%-5s", ARC201FM_1)) end function ExportScript.ProcessDACConfigLowImportance(mainPanelDevice) end -- -- -- -- -- -- -- -- -- -- -- -- Custom Functions -- -- -- -- -- -- -- -- -- -- -- -- function ExportScript.Radios(mainPanelDevice) -- ADF Radio local ADF_digit1 = round(mainPanelDevice:get_argument_value(625)*2,0) local ADF_digit2 = round(mainPanelDevice:get_argument_value(626)*10,0) local ADF_digit3 = round(mainPanelDevice:get_argument_value(627)*10,0) local ADF_digit4 = round(mainPanelDevice:get_argument_value(628)*10,0) local ADF_digit5 = round(mainPanelDevice:get_argument_value(629)*10,0) local ADF_freq = string.format("%4.1f", ADF_digit1 .. ADF_digit2 .. ADF_digit3 .. ADF_digit4 .. "." .. ADF_digit5) ADF_freq = trim(ADF_freq) if #ADF_freq == 3 then --1.0 to 0001.0 ADF_freq = "000" .. ADF_freq elseif #ADF_freq == 4 then --10.0 to 0010.0 ADF_freq = "00" .. ADF_freq elseif #ADF_freq == 5 then --100.0 to 0100.0 ADF_freq = "0" .. ADF_freq end ExportScript.Tools.SendData(4000, "ADF KHz\n" .. ADF_freq) -- Uhf new method local UHF_freq = string.format("%3.3f", GetDevice(5):get_frequency()/1000000) ExportScript.Tools.SendData(4001,"UHF MHz\n" .. UHF_freq) -- FM1 --local FM1_freq = string.format("%3.2f", GetDevice(6):get_frequency()/100000) --ExportScript.Tools.SendData(4002, "FM1 MHz\n" .. FM1_freq) -- FM2 local FM2_freq = string.format("%3.2f", GetDevice(10):get_frequency()/100000) ExportScript.Tools.SendData(4003, "FM2 MHz\n" .. FM2_freq) Any Ideas?
  12. Go with the highest card you can afford. There is quite a significant performance jump between the 30 series and 40 series cards (4090 is 60-80% increase over 3080.) That being said if you can only afford a 30 series then stick to 3080ti or 3090. Especially if you are an exclusive VR player. Also consider 64gb ram as the bare minimum. Most people forget to factor in all the other programs and devices installed and running while playing the game. I have 128 and routinly hit 48-52 percent ram usage.
  13. For the many of use that have to alter these scripts for them to show up correctly on larger screens, it removes many servers from availabilty due to failing IC checks. Is there a way to move these to saved game side or remove these from IC checks?
  14. and now the stock version is working. Sorry for me lack of knowledge to know where to put the string you provided.
  15. So I replaced the option 4 line with this one in the UH-1 file. It did not work and has since killed the function for that module. Even after reverting to the previous non edited version and reinstalling a fresh WWT folder it still does not display anything for the Huey. All the other modules behave as expected. Not sure what I did to kill it for the huey.
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