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WombatAU

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Everything posted by WombatAU

  1. Hi I am trying to change the size of my mfd's in hud only view (as they take up over 1/2 the screen space). I am trying to do this via helios.lua and the app to create a new monitor setup profile. But when i do it also adds the mfd's to my f1 normal cockpit view. I am trying to not break IC here so im staying away from modifying viewportcfg.lua, or modifying the individual airframe mfd files in baked and ampcd etc. Helios could successfully resize the mfd's in hud only view but unfortunatly forced draw onto f1 cockpit view. I have this code so far that i am trying to ask anyone who has experience if these calls can be used in the monitor setup helios.lua file. LEFT MFCD = Viewports.LEFT MFCD RIGHT_MFCD = Viewports.RIGHT MFCD LEFT MFCD = Viewports.HUD_ONLY_VIEW RIGHT_MFCD = Viewports.HUD_ONLY_VIEW function set_full_viewport_coverage(viewport) dedicated_viewport = {viewport.x, viewport.y, viewport.width, viewport.height} dedicated_viewport_arcade = dedicated_viewport purposes = {--render_purpose.GENERAL, -- comment out will remove MFCD's from cockpit render_purpose.HUD_ONLY_VIEW, render_purpose.SCREENSPACE_OUTSIDE_COCKPIT, render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always render_target_always = true end
  2. FIXED: From the ed forums https://www.digitalcombatsimulator.com/en/files/2081947/ I caved and followed the advice from above for the stable-branch in the open-beta branch. By saving the folders in the location from the original readme, renaming all 3 folders to <default> and replacing the <English> in the luas for the A & G and in their folders, then selecting the <default> entry in DCS I made the cockpits work in the open-beta branch. For now it passed integrity check for multiplayer aso. Thank you
  3. I am getting the same issue as Wingnutt270, everything is still Russian yet followed readme to a Tee. In my zip folder it doesn't contain any textures at all, only the description.lua. I see that in previous posts threads others have been able to download all textures with their zip file. I can go into special settings options and enable English for each jet airframe but doesn't make any difference. However your su-27 English conversion is still working perfectly. Thank you your effort is appreciated i tested the su-27 looks great! I have the ED standalone open beta version running multi threading as well as standard. Let me know if you need any more info. Thank you
  4. Hi guys, Im now in 2023 trying to remove AMPCD and LEFT DDI from no cockpit view. And keep the RIGHT DDI MFD and place that in the middle. And if possible resize the huge size that these take up. I've followed multiple guides and forums but cant seem to make it work. Also checked the forums for people doing view ports of all the AMPCD stuff to different screen but i just wanted to resize and remove a few. Changing: "purposes = render_purposes_to_use or {render_purpose.GENERAL}" still works, but that unfortunately removes everything. And im jsut after an attack radar, not the kitchen sink. Anyone with any lua experience. Any help appreciated. Thank you
  5. Added a few more lines for radar setup, integrity check failed but didnt get kicked so i have no idea how to track this.
  6. Good idea, thanks. I noticed HAVOCS quick start actually sets the mode to right DDI MFD page on rwr, so there are some miner things dcs have allowed him to do, id love to be able to speak to havoc and ask him what is the max allowed, as some things are and are not. I have reverted back to havocs original - and have entered in taxi lights, hide stick, and fuel stores jettison to see if that breaks it. I may update this thread to keep a track untill i finally find where the max limit of hot start script is so others know there its at. NOTE 1: On a side note, i always pass the initial integrity check when getting into the server, it seems to be only after 10-25 minutes. NOTE 2: If there is a way i can integrity check my own file with ought having to go through a multiplayer server loadup that would be awesome if anyone knows please let me know how. But running a autohotkey is probably the way to go here. Thanks
  7. ok np, Thanks. am i allowed to modify 120 and sidewinder radar setup like azimuth PRF etc. or that to is not allowed along with chaff flairs dispensing program?
  8. Hi all, I've been spending a few weeks learning off HAVOCS quick start script. But for some reason when i add in a few lines to program my rwr dispensing program, and missiles setup (it loads and is working in game 100% fine), but after 5-10 minutes in any multiplayer server I get client disconnected. And then the integrity check failure is up. IntegrityCheck: mods/aircraft/fa-18c/cockpit/scripts/macro_sequencies.lua investigate - scan, or what ever you dp. If it looks clean - how do I get this cleared and accepted. Thanks Macro_sequencies.lua
  9. Oh, so i dont need to ALT+Y to change in map coordinates? Can leave it as default. Or even better ALT-Y to N## ##.## and it throws in an extra digit for added precision. No idea why I had it in my head to select the most decimal point coordinate.
  10. Hi Doge, and thank you for such an awesome app. For some reason when i grab coor from the map f10 and enter it into f18, in precise mode also pressing alt +Y to get that mode, the coordinates are always slightly off in the last 2 decimal numbers - compared to when i actually click on the unit on the map as its coordinates are shown. Is it my screen size, im running standard 1920x1080? I have also tried doing it zoomed in all the way, and zoomed out to as far as i can go but still be in middle of target. Ill try to upload a quick pick of map unit coor and entered in waypoint coor.
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