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ldang

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  1. while i still find the Gaz more agile and quicker than Huey, it is indeed quite under power. It is however much lighter and has lower disk load (idk how well they are modelled but still) so you will find the Gaz twitchier than other helicopters in DCS I find the gaz fly best with aggressive collective input and smooth cyclic input.
  2. I shoot them just fine. Weapon panel on, right pylon selected (left pylon DESELECTED. Gaz prioritise the left pylon if they have different armaments on each side), master arm on.
  3. Let me know if I understand it completely wrong about the relationship between yaw string and slip ball, but AFAIK in level flight (or in general) they should agree, since if the yaw string is centered, then the aircraft experience no sideways force, and thus the ball should be centered? In this example I found the yaw string point directly at me (copilot seat) while the ball is centered. The disk is leveled and I am in a slight climb. The yaw string seem to agree more with doppler rather than the ball, which I think is not the correct behavior?
  4. yeah i get it. I have to take my eyes of things for a second to take the screen shot. however I would also like to point out that the yaw string doesn't agree with the ball. often time when I'm sitting in copilot seat, the string point straight at me (yaw left compare to the air stream) but the ball is centered. In face, it seem to agree more with the doppler indicator (N-T, rather than aerodynamic trim)
  5. the solution is hopefully an AI pilot/copilot like George/Petrovich. May be he should be named Piere? or Suzanne if Polychop decided to make a she flier To be fair, the SAS do a pretty good job of maintaining position if you trim the gaz well. At least I feel so in the Lima, whereas if that the case for the Mike I don't know yet
  6. you are right, I just did a quick test and reach 240 in a slick L
  7. I'm not sure about this part though. It was tripping me out at first but looking back at these graphs, the cyclic should almost always be on the left side. I find the cyclic position is pretty well established, w.r.t the graphs from this video However, other controls doesn't match where they should be. I found myself constantly have to put right pedal, and the tail surface doesn't seem to have any effect (50% right pedal at around 200kmph). Also 60% torque in a hover make you go straight up without ever slowdown, even as you go past 1000ft. Also I thought gazelle is able to break 200kmph, but it is not the case right now. 30% fuel and 90% torque get you exactly 200kmph null
  8. hi, is there a cockpit skin for the gazelle where you can put a dot on the wind screen to aim weapon in a crude way? I love the new feature where you can remove the sight altogether because they are bulky, and if we can have a pencil mark on wind screen for aiming it would literally be perfect
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