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Rhrich

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Everything posted by Rhrich

  1. The speed? How can you test it? He doesn’t even say how he did it. if he’s claiming it’s straight and level, then no. A tomcat would need about five engines to do so. (Would guess about 140,000 lbf instead of 54,000) In a dive? Perhaps, but I’m done doing math. That said, I have some reason to believe that the Bs performance is somewhat underestimated in the DCS. But I’ve never seen a B in the air, nor have I seen a clean A. And there’s no unclouded memories who can tell you this for certain. And anyone who claims they know and then state something publicly is a fraud or a traitor - and I don’t trust either.
  2. I hope you can forgive an old man boasting a bit. I took up the DCS on the suggestion of a young pilot when health issues caused me to loose my PPL - the last remnants of my flying. Never really cared for computers before, the inner workings of PCs is magic and beside the stuff I had to do at work I've never really found much use for them. (Though I do love my smartphone, so I'm not completly left behind) Anyway... This is very much outside my thing. I first tried to copy your file in, but then I lost the ability to change the brightness on the HUD. So I had to try what you said. But the content of that file made no sense to me whatsoever. But, I've been quite fascinated by AI and got a subscription to GDP. So I decided to try that. Couldnt do it on the iphone, but luckily the login works in PC as well. After some trial and error I managed to get it to merge the two "default.lua" in the keyboard folder - my original and the one you provided The Tau. And, it worked! The only thing I'm missing now is the ability to bind wing-sweep to an axis, but that might be because i just sort of copied in all your files first. Anyway, chuffed! Thanks a lot The Tau, this was actually fun!
  3. Thanks. This is for playing in the internet? I don’t, so then I won’t have to worry about IC? I tried it now. Should perhaps mentioned I’m an old fart. Don’t see an executable, do I copy the files to DCS manually? Will it remove my current configuration? Also, I can’t find a notepad in DCS How do I bind these commands? I can’t find them.
  4. This is the way. curious if auto throttle was used in case 1. Never tried in DCS but experience suggest 60s technology auto throttle it’s not capable of sudden control inputs.
  5. No. Grumman made a plane for a crew two intelligent crewmen in constant communication. Single seater myself and perhaps that’s why I find it extra frustrating, but I believe that was the correct solution for a plane as complex as the Tomcat with the requirements the USN had. And I believe the Heatblur team mostly have succeeded in getting it to work with only one. thanks for the tip, will check it out. What’s IC? Thank you for the tip. This might be just the one I’m looking for. I’ll have a look if I can find it this weekend. If not, I hope you will allow me to ask for some help in finding them.
  6. That seems like a very bad solution? Not yours, but the game. Not depending on chaff is a huge downer and not acceptable. If the HeatBlur can’t get jester to behave they could surely implement a command to let him dispense either chaff or flares.
  7. Fair point. No plane flying in the year 2000 was the same as it was in 1975. Vipers, Eagles, the lot. They got a plenty of updates for both engines and systems. I prefer B all the way. Find energy management extremely difficult when I can’t feel anything. The Bs engines almost make that unnecessary.
  8. Dear forum users, I’m having a lot of issues with the Jester. the way I do it now is to set him to chaff and program, and I do the flares. The issue is that for one, he doesn’t use chaff when needed and two, spikes from long distance - even friendly units - can cause the plane to dispense a lot of chaff. (I understand some of this is mimicking a automatic system in the tomcat, but I’m sure any Rio would override that system.) I could of course set everything to off and do everything automatically- in fact I would prefer that. But, what do if I’ve set it up to dispense chaff and I suddenly need flares? How do you who do play alone solve this? Is there a way to bind one button to chaff and another to flares? I do get that tomcat is a two man team, and that the pilot ordinary only had one button. Having no two seater experience I’m not sure how this is handled, but I suppose if all else fail a shout from the pilot would get the Rio to dispense when needed.
  9. And some do it for nostalgia. But I grant you it’s interesting. Though you will never be able to get a machine trouble seeking simulator to work without a scent-machine. I took the original question to be regarding start up procedures, I apologise if I misunderstood. Agree some troubleshooting of inflight failures is interesting, though I think it’s fine as is in the Tomcat
  10. Would expect the Ds to look much better. I think you’re right, especially about balance between usability and realism. And as I’ve said before, if you do a perfect copy of a worn cockpit, it will be harder to read the instruments in VR or on a screen than in the real thing. one thing though: Not sure how it is today, but in my time: many of the pictures you will see in books of any planes are taken in the CAG planes or another especially good looking plane. They’re the ones that get shown at air shows and to politicians, journalists and other bothersome folks. So those will give a wrong impression of how to plane actually looked for those who operated it. It will look to clean and good. Just like those in museums usually will look too bad - and that last part is especially for the tomcat.
  11. Sorry, not sure if you’re referring to the rattling noises , the TID or the general worn down ness of the cockpit. I’ve never said your cockpit is unrealistic. I have no quarrel with you on any of these. The only thing I think is unrealistic is such a clear TID in a worn cockpit, I would expect it to be more worn and perhaps have some burn in. As for the rest, I’m sure you’re right if you’ll aim to portray the Tomcat when it was about to be phased out. I’m a witness that not all looked like this in the 70s, 80s or early nineties. I’ve made my point before about the ease of reading the instruments in the cockpit, so I won’t go into that again.
  12. A few yanks won’t like this (though most will) but if you’re looking for the best pilot with the best insight, read Winkles book. Wings on my sleeves. The most friendly, interesting and knowledgeable pilot there ever was. And in my book by far the best pilot that ever took to the skies. You’ll also find some videos of his talks and some documentaries about him on the YouTube. He also did a lovely episode of desert island discs.
  13. I don’t get why you folks want this. It’s boring, tedious admin stuff. There nothing fun about this in real life, and the plane in DCs (if I’m not mistaken) can’t even fail. you’re not flying a real plane, you’re playing a game. Have some fun and lighten up. PS you should be grateful. You’ve payed something like 50 euros for a great PC game with one of the most realistic and fun modelling of a plane ever. Enjoy it. There’s 10.000 things they should do before fixing stubs. (And only some of those are working on the Turkey. In my view they should prioritise 100 good office parties with plenty of drinks over this)
  14. There’s nothing magical about the Turkey that makes it looks more worn than others. In reality some planes looked better, other looked worse. I’ve said it before. I’ve seen a lot of cockpits, many of them on planes modelled in DCS. I’ve seen cockpits in all of them looking as muddy and worn as the HeatBlur tomcat, and I’ve seen them look pristine. Heatblur is right when they say it’s not unrealistic, but it’s not fully representative. And, more to the point, this is just a game. Others have made better choices than Heatblur when it comes to showing wear while still keeping it user and VR friendly. It seems Heatblur agree since the Phantom looks better than the cat. we all learn from our mistakes. in my view Heatblur haven’t made many when they made the cat. This one mistake I can forgive.
  15. No fighter pilot worth his salt needs to read the labels on anything. Long before you’re ever let into a cockpit you should know your way around the it by heart. It’s decades since I’ve flown anything fun, but I can guarantee the muscle memory is still there. I could operate everything blindfolded. Of course it’s realistic. Almost every squadron has a dog and has a star. That goes for both looks and performance. The problem I think some have with Heatblur is that they have chosen to portray the Tomcat as a museum relic. (With the exception of the TID screen). It even makes rattling noises like an old car. I’ve seen quite a few up close and sat in cockpits, but I’ve never been up in one, but I’ve never heard a pilot or Rio mention those noises. I think that’s weird. I don’t believe they ever sounded like that (but sure is handy considering you don’t get bum on seat feeling, so I’m not objecting). That said, it got older after I left, and since I wasn’t navy or us they might not have mentioned this to me.
  16. I am aware. That's not what I'm talking about. Some malfunction and goes 90 deg up and straight down again. Known bug.
  17. Dear all, I do apologise in advance, it might just be my imagination. But I’ve experienced a significant decrease in the performance of both the artificial RIO and also the PH charlies. on the Charlie’s I experience both missiles going strait up despite a solid track, not accelerating after launch (once they hit the hostile at the same time as I passed him), and generally less manoeuvring. as for the jester it seems so to be worse both at finding contacts and keeping tracks. All of this might be my imagination, I hope I don’t bother anyone by sharing it with you , but I would like to hear others opinions. Have you experienced any change?
  18. Hi everybody, please help. I'm at my wits end here.. I've had a problem with no sound in VR, and made a post about this. (Attached below) For a while I found a somewhat acceptable workaround: If i turned all sounds to zero before quitting DCS it would then be possible to turn it on again when I booted up DCS again. This however doesn't work anymore, and its gotten more strange. If I follow the aforementioned procedure, I get some sound. Typically I get normal sounds when I'm in external view, and in the cockpit I get radio, notifications and cockpit switches. While things like the engines and wind sounds are completly absent. About one in every ten times I run DCS (not consistent) I get normal sound. Tried so far: All sound settings is as far as I can tell correct. All output levels are equal and all audio out is set to the VR-headset. All Windows settings is correct. Sound works normal in all other programs. I've tried repairing DCS multipile times. I run in VR and MT. Any ideas? Where to start?
  19. No, thats not the solution. I've made a new thread as this error keeps changing.
  20. For some that’s not a choice. I think the computer controlled planes is to easy. Let them have any help from physics they get. I don’t. And I don’t even if I launch overweight or without headwind. They have made a excellent job of recreating as close as possible reality and in real life all launches was done in mil. If anyone gets a different result they are doing something wrong or there’s a bug - but I’ve never been affected.
  21. I will never join or play multiplayer. But if they sink when they launch they’re doing something (or more probably a lot) wrong.
  22. You know that little thing in the hud that sort of looks like an Cessna (if you squint) if you set the tomcat to landing mode? It’s called the flight path marker and shows you where your plane is going. When you’re flying straight and level and keeping altitude adjust the horizon in the hud to it. (Altitude hold might help you). On a clear day the horizon should line up approx with the horizon over the sea. Then just drag the fpm across the horizon and you’ll keep 800ft. You can use the horizon as well, but then you’re relying on unlimited visibility and only ocean to look at. So don’t get into that habit. Ignore any bozo who wants to be smart and say you’re to dependent on the hud. If you flew the real thing you wouldn’t need anything else than your pants and your instruments would be much easier to scan. But, when you get more proficient you might want to scan the instruments above your left knee. The tomcat has a decent proper steam gauge altimeter. From habit I ignore the VSI and only pay attention to the former. That’s not the proper way of doing it, you’re supposed to include both in your scan, but I say that’s not needed.
  23. B always in mil and there is never any need for it. If you feel the need for reheat you’re doing something wrong. Restricted to zone III if I’m not mistaken. III is approximately mil thrust in B. Assymetric trust, high aoa and not enough air over the rudder(s) is a killer. Look at the huge one on the 73 In the B? Most of the time. Ironically it’s also one of the few that can sustain blower for more than a short dogfight. The 14 and 15 changed everything. Fuel, choice and power. They’re Gods jets both of them.
  24. I do apologise if I’ve put this the wrong place. Does anyone have any pointers to make sure that I get mil power when I reach the detent and neither burner nor 95%? Also, there seem to be stages or a smooth increase in blower also in the B. How do I set it up so I can control how much I use? Any suggestions on how to use the less than full blower in the B?
  25. Thank you very much! I will keep them in mind. You seem knowledgeable about this, do you happen to know if DCS emulates atmospheric conditions? Guess it’s almost impossible because it depends on so many factors, but ADF could play some tricks on you.
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