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EasternEagle

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About EasternEagle

  • Birthday October 23

Personal Information

  • Flight Simulators
    DCS
  • Location
    Eastern Canada
  • Interests
    DCS,FPS,Tactical Shooting, Powerlifting

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  1. I would think this as well if it didn't also happen to me after a successful ejection.
  2. Quest 3, sometimes when I get shot down the screen turns completely black, I cannot press escape it does nothing, I can still hear all the audio around me but I cannot reslot and am forced to close the game through task manager. Screen is also black on monitor. This also happens post EJECT so I know the pilot is not dead.
  3. Join the F1 community discord they talk in there from time to time. https://discord.gg/xsFHb8Q4
  4. Does not, switch only controls what the guns do in OPT mode.
  5. Carrying Rockets and R27s the rockets are invisible to the computer until the R27s are fired even when A-G mode is selected.
  6. Also the original Fuse is set to 11.5 seconds on the FAB-500 make sure to look at that too.
  7. Use the relative axis not the other one
  8. Make sure you have no R27s on your inner pylons, currently doesnt work if you do.
  9. Absolutely, we have the same plan mate, ww grips and stick definitely getting ordered day one.
  10. Haha I got the VKB MCGU for the same reason fulcrum fever baby
  11. The VKB MCG is actually a copy of the Su-35 stick so it's the most Russian. As can be seen here
  12. Not at all, just confused me a little lol. I guess your post is the official solution since it links to their official post now
  13. Did you try to post this as like a gotcha, they posted that after I did so idk what youre trying to tell me here.
  14. Second message from different dev: Hey guys! I apologize for the lack of updates, I know everyone's been really eager to hear some news and we've had my head in the sand alittle bit. Sorry about that! The module is still very much in active development; we have just been quiet as far as news and updates to try and reduce our workload alittle bit, but we can see that's getting abit frustrating and we need to do better with our communication. Right now our time is split roughly 50/50 between DCS & MSFS; as you might have guessed already we rely on our MSFS work to continue funding development of the A7 and so it does require us to split our time between the 2 sims, at least at this stage. After our upcoming release for MSFS 2024, we will then be pivoting to place the full team back onto the A7 to significantly speed up the development process. Currently I am continuing to put alot of hours into the A-7 codebase & have begun collaborating with ED to work on the Terrain Following & Terrain Avoidance radar modes. The last few weeks have been spent doing some optimizations, refactoring & cleanup and improving the robustness of the code base. Not the most exciting thing, but essential for a smooth & bug-free module! More significantly I spent some time developing a new Lookup-Table system, which powers a vast amount of aircraft systems and flight model data underneath the hood. By breaking away from the traditional index-based iterative search methods (eg the CPU must search through all 50 data points in a 50-point table to find the correct value) we've been able to develop a mathematical index system that is able to calculate and find the correct data point in a single call. I'll explain this in more detail in our first mini-update in a few weeks. *TLDR: The heaviest parts of our codebase have been optimized to run significantly faster!* With all that said, I'll be doing my best to post some sort of monthly mini-update here in our discord server to keep you all in the loop with how the module is progressing, and hopefully help ease some of the frustration of waiting. I'll also be doing one of my detailed dev reports, but not for another few months when we have some breathing room. I hope you can understand and as always thank you so much for continuing to support us! All of your messages, activity, requests for news and just general love for the A7 absolutely does not go unnoticed - it's a constant reminder of just how passionate the DCS & A7 community is, and it gives us the motivation & reassurance to see this project through to the end, even when it seems difficult. So thank you all, truly - Dan
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