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There are 2 altitudes to mess with. The actual altitude of the aircraft and the altitude to bomb at. The bombing altitude can be changed under the advanced way point options. I don't know they upper limits for bombing runs on AI planes. I've heard 25-26,000 is the limit but haven't tested it. It's kinda key for the inbound way point. You need to make it miles away so there's room for the AI to open the doors and drop within normal JDAM parameters.
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As promised...Like I said, 4 Bones just bombing the fuzz out of the airfield. Might have to press F2 a bunch of times to get to the B-1's, but it's still cool. Very short little "mission" but you'll get a chuckle out of it. B-1B Carpet Bomb.miz
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LOL Slightly obese sheep...Love it! Our favorite terms were, only Army bird that could have a mid-air collision with itself and 2 palm trees f*ing in a dumpster.
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Yeah. I'll post it tonight with what I have it at now. It's on the Nevada map so you do need that. Right now I have it with all B-1B's. One is dropping 84 JDAMS and 3 other B-1's are carpet bombing the buildings. It will slow down when they all hit just due to graphics. It slows down on my RTX3090! It's cool though. It got a good laugh out of it. I'll post it tonight when I get home from work.
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Yeah, pretty sure it's from the Military Aircraft Mod. Carpet bombed the crap out of a runway, it was awesome. Carpet bombing is actually a choice for tasks to perform.
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I saw the carpet bombing and was able to do that with dumb bombs. Doesn't work the same with JDAMs. I kinda figured it out. I have to set a bomb point on each target. That's 84 points since I changed it to a B-1B from the original B-2 I started with...Lots of clicking.
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And a way to make them ACTUALLY HIT THE TARGET! Holy crap is this guy off....
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H60MTI started following Fat Cow and AI Multiple JDAM Strike
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This is mostly a goof off thing for my kids. I have a B-1B armed with all GBU-38's. I have about 52 targets on the ground. I'm trying to get it to smack all of them and can't figure out how. It just seems to drop ALL the JDAMs in one spot! One big hole Lol Also, is there a way to make the vehicles not move when the bombing starts? I have them set to HOLD and disperse under fire is OFF. B2 Carpet Bomb.miz
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It was? Nice. Definitely didn't look for it Lol Real world, a couple of Hooks with full robbie tanks will land. A couple more hooks with personnel and equipment. Set up a FARP. Then tear it down when empty. Crazy. Would not mind simulating that at all.
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The -60 is actually more difficult to fly. It's one of the only birds that's full IFR rated. Yes, without SAS, it's a pain. Been on several flights with new pilots and they disengage SAS1, SAS2, trim, FPS, and boost for EP training. Very bumpy ride. It just makes it more difficult. Once you're in the air and have speed, it's fine. Landing is a pain in the ass though. A lot of it might be alignment. If you're in trim when landing and have any cross wind, you'll be landing croaked. You'll hit with lateral movement, due to being in trim, and you're bird will want to correct instantly to the direction you're in trim. That could definitely cause a dynamic roll over. Maintain in trim until just prior to touchdown then brind it to runway alignment. This is all from real aircraft and real life experience. I served as a Blackhawk crewchief for a little over 12 years. I am intimately familiar with the aircraft.
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So, with the Hook being dropped now, any chance that ED will make the Fat Cow available to be used with the invisible FARP? Set up a random FARP in Syria, Sinai, or the Afghan map when that drops.
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F-22A Raptor mod enhancement mod
H60MTI replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
It's the BVR mode. Can't pick up jack on radar in BVR mode. Bore sight mode, no problem, but that's only 10 miles. Kinda defeats the purpose of all these long range missiles if they can't be used at long range.