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Cheese16

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Everything posted by Cheese16

  1. So an update on this. I looked through VD's support channels and there are a lot of people reporting similar issues, mostly with DCS, but some with other sims as well. Unfortunately VD's support is exclusively through discord and not particularly helpful. The only response I've seen in regards to this is to lower the bit rate or disable OpenXR, which is frustrating considering its been reported by almost everyone that in game settings and VD settings seem to have no impact. Switching VR runtimes also doesn't seem to make much difference. Someone on Discord was able to get video of it. For what it's worth, the earliest reports seem to be around mid march, at least from what I could find. Virtual Desktop just released a new beta today so I'll try that out and report back. VDXR Flicker.mp4
  2. Hey guys, sorry I didn't realized I'd sparked such a lively discussion. I am definitely not seeing the same issues as @Jazzadanub, water and everything looks normal. I just randomly get large chunks of my view covered in black squares occasionally. I haven't had time to check back until now. It seems I am not seeing this at all in 2D. I'm using Virtual Desktop on a Quest 3. While it is worse, it definitely isn't exclusive to VD, it happens using Oculus Link as well. Its not as bad as it when I tried it the other day but its still happening and its still annoying. It doesn't appear to show up in tracks or video at all, I tried multiple times. The mission that seems to do it the most is the Case 1 Carrier recovery mission in this track file. This was with Virtual Desktop. It flickered twice right after closing the briefing, then not at all in that track. I recorded a video of that one and the flickering didn't show up at all so I didn't bother posting it. I'm normally running Open XR Neck Safer and SimShaker while playing DCS, neither were running during this test. I think this may actually be the result of the game stuttering but I'm not 100% sure. I've used VD pretty reliably for a couple months now and still have not seen anything like this with any other game, sim or otherwise. I just recently did a full reinstall of DCS in March after having an endless string of issues that I thought were caused by the new unified game version but that turned out not to be the case. Since finding the root of those, mostly USB issues, DCS has worked pretty well up until last week. Flicker1.trk
  3. So I've never had this issue previously but it just started after the last Kola release update. It only seems to effect modules with MFDs though? I'd need to test it a bit more but the F18 and A10 are basically unusable now, P51 doesn't appear to be effected. Doesn't happen on the main menu but it does happen while paused in a mission.
  4. The hornet and viper both have 400+ page official manuals, bud.
  5. I know this has been asked a billion and a half times so I apologize, but the Hind was released almost 3 years ago. Everything else has launched with a manual including the Apache. Hell, the UH-60 mod has better documentation. We now we have official campaigns, one of which is paid. It seems crazy to me to release a paid campaign for a module with no official manual. Are we ever going to get a manual for the Hind? This is the only module with no manual at all. And because I know someone will say it, I know chucks guide exists, that doesn't resolve the issue. I can't put that in my knee board. Just curious what the hold up is. Edit: It's not even on the roadmap...
  6. I'm having this issue as well, any update on a fix? SAMs hit both MI-8s but nothing happens after that, tried pressing space and unpausing, It just doesn't progress.
  7. I'd be really interested to see TacView still working without reshade. Reshadw has always kinda sucked but I would surprised if TacView alone had anywhere near as much if an impact on its own. As a general, variables should always be removed one at a time for best results. Removing TacView and reshade at the same time rather than testing their individual impact only tells part of the story.
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