Here's experience with the 3 vs Pro ... I prefer the PRO due to it's super sharp image, edge to edge. The rest is quite subjective and the 3 is amazing in size, weight, cpu for oculus apps, passthrough and such. I so wanted to upgrade my expensive pro to the higher resolution 3. But while it might have higher resolution on paper, it doesn't show when used with DCS.
The 3 is quite an improvement over my older Quest 2, with sharper images and the pancake lenses of the Pro... there is no distortion or the smearing of the Fresnel lenses. It's light and really thin with a better AR passthrough, but it's nowhere close to the sharp, edge to edge of the PRO and the 3 has a narrower field of view as well (with the Pro I can see the obogs and gear switches without moving my head, in the 3 I did not). The image is softer and way less contrasty. It still has a sweet spot where the PRO does not have it. The 3 is going back.
I also tested the PRO with a dedicated Wifi 6E 6ghz AP (limited to 6ghz wifi6E only - might even work with a pcie AX wifi card that the software allows for limiting 6E wifi only - don't let drop to 5Ghz just cause somebody passed between you and the router - 6Ghz doesn't even go through a piece of paper very well) and the quality was literally the same as it is with the USB link cable up to 175MBps Encoding (oculus debug). For Oculus apps, the way to get that sharpness (2, PRO, 3) is to go 1.5x resolution in the Oculus windows app (and 75-90Hz depending on your GPU - much easier to half 75fps than 90fps when needed). 1.5x is not upscaling. It's literally telling the game it can render at 5k resolution and then show it on its 3k displays with no extra overhead, which for moving images (you can't hold your head that still), is a great solution.