Hey there. I played for around an hour tonight, and found it pretty fun. However, I feel a few things could could be changed.
- Players can load weapons, although I'm sure you know already. If it's not to impactful on performance I actually like having smoke.
- I found that people despawn too quickly, especially if you've got to spend a minute or two hovering for each patient. By the time you're done it feels like half the missions have changed and you've got to re-plan your route. I get it adds a time incentive, but I think it's a bit excessive.
- Missions seem a bit close together geographically. Having a wider spread would add some more variety. It would also make each landing a bit more meaningful, as you wouldn't be making one minute hops between missions. There also a few car crashes in the middle of the forest, which weren't very fun to complete. I also had a bug in which it told me to go to 10 - 90 ft above the patient while I was 20 ft up. I do quite like the water rescues.
- The amount of missions seemed unmanageable for a single player. It would be great to have a system which spawns new rescues based on the player count with a set cap, so a solo pilot isn't met with 20 tasks in all directions.
- It's difficult to navigate with the provided menu, as it feels a bit too cluttered. It would be really nice to have a 'nearest' menu option that's updated periodically. It's a bit silly to change the ADF for missions that are 2nm apart. I don't think the gazelle can even use the full range of ADF channels, although that might be user error.
- A bit more airframe variety would be neat, although I'm sure that's a task for later. I'd like to see the KA-50 and AH-64 even if they don't have a passenger cabin, just to be able to practice tight landings. I'd love to use the community UH-60 and MH-60 mods as well.
This seems like an good server, definitively sufficient to replace this one. I hope it becomes popular. I'll certainly be playing it some more. Thanks for making this and all your other missions.