Performance "leak" / "inherited" bad performance ?
Tried DLSS with my Pico 4. I used the pretty high graphics settings that I have for flatscreen, not my VR settings for this try
(I hate that I have to reload the game when switching some settings -- and many times, from MT, it reloads the ST version, not the MT version!).
Ka-50 III, Caucasus, free-flight. Was blown away how smooth that was in Godlike (well, for 72 Hz with reprojection, that is). Played around for maybe 15 minutes. Then I tried Mi-24 because previously it was a massive no-go for me in VR, having around 20 FPS and stuttering. Wanted to see how it improved.
Well, it didnt. Still the stutterfest in Caucasus free flight.
PROBLEM:
After that, i tried Ka-50, same stutterfest, where before it was smoooooooooth.
Then tried Mig-29, because they arent the resource hogs. Caucasus free flight. Smooth.
Then tried ka-50 again. Stutterfest.
Then Mig-29 again. Now stutterfest. Game restart did not help.
This "leak" or "inheritance" is old problem, sometimes not even computer restart helps. I tried to search a lot about this. This doesnt seem to be vmemory leak, allocated ram was lower than the budget (in DCS builtin performance monitor) all the time, except for the Mi-24.
QUESTIONS:
Does this issue exist for others?
How do i search for or report this, what keywords should i use? (I dont want to duplicate reports if someone already reported this)
Why does DCS report my vRAM budget mostly at 6500MB (very rarely at 7200MB) when i have 8192 MB?
I know my rig is not optimal (see below), but that should not be the issue here, as the game was running well.