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urraca

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Everything posted by urraca

  1. Hey YOYO, as I said in the campaign´s thread, YOU are selling OH58 modules and AFG Terrains with this free campaign. I really hope that POLYCHOP & ED are taking notes on this, and seeking to reward you in any way. From my side, just to ask you how can I donate you, for one of the best user made / payware campaign I ever played. Best and thx again
  2. Sir, super thank you in advance, I played your previous work for MI-24p, if same level , please take my money I do not care, you are doing "Polichop´s work".
  3. Hi, is the invencible mode activated by default? can I deactivate?....in addition at mission 4 my wingman pig1-2 does not take off....too buggy I guess. THX in advance for your reply.
  4. After newest patch no fixes ¿?....
  5. In Mission 08 the target area is water instead of land, very weird, assumed as a bug, but after several attemps, the issue remains. Am I the only one? Thx for any advice or workaround.
  6. Any good and easy clue in how to configure F-18 AIR radar to achieve cruise missiles detection? Tried 5 times with no success... Thx in advance.
  7. copy that, I will re-check, thx.
  8. ok, I will re-check mods, thx.
  9. Hi, I assume it is because of the soldier guarding in front of them, but the issue is that they do not move....and the wingmans do not follow tower and myself flight/instructions. Hope there is a workaorund.
  10. Good morning, first of all this cmp is for sure a Kola map "seller", as well as Reflected´s one. Just one issue, in the last portion of M01 , and after ID and fly in formation with RUS bandit, following flight lead prompt, there is no comms from Cahinsaw with the bandit through the guard channel, I am in CH10 at comm1, and CH1 at comm2. Thx in advance,
  11. well, First part solved using standard DCS VHF comms menu...weirdly the wingman did not ackowledged any radio order but comply hitting 1 of the ships...mixing standard DCS mechanisms with scripted ones may be confusing and risky. Now, after sinking both ships, a radio call pinpointing some kind of surface contact 3 miles west of original target ships, and asking for VIS ID (while there were nothing after 1 hour loitering there) is breaking the mission again because no follow on orders or instructionsare given,....so that after bingo fuel I returned to base and no additional score (just 50). Could you please let me know what is supposed to do? sorry, but I feel a little lost trying to follow mission steps properly. PS: By the way, has anybody else issues with JHMCS not showing in F16?
  12. Same issue here, wingman not responding in UHF/VHF through standard DCS radio menu, also when prompted with "Tell your wingman to hold here or attack together" message, how to make the executive choice for that? Can be explained if "easy comms" must be enabled or not? Additionally I would recommend to re-visit triggers and treshold of them, e.g. damage control for the ships or sinking "corals" as was said. Hope a fix, I did not expect these kind of issues in the very first mission.... Best,
  13. Good afternoon, I am a strong follower of DCS creators, following the very good and realistic feelings they achieve through their campaigns and missions. After giving several attemps to this campaign, sadly I cannot recommend it due to following issues: -"triggers" do not work in a huge number of missions. -In the missions with different parts, the FRAGOs are not given, so that is very easy to fell lost. - Dialogs are not written, and is very hard to understand some converstions... - The missions pdf are very poor and during missions you are given with the order like "return to the FARP" not knowing which FARP are refering to, the FARP Zulu, the "hidden FARP" or the Enemy FARP (for TSE OPS and EVbO OPS)....adding the lack of mission information and lack of radio dialogs to review, it is a frustrating thing, not to mention the outstanding numbers of "triggers" failures. Please fix it ASAP. Best,
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