Jump to content

Hayds_93

Members
  • Posts

    22
  • Joined

  • Last visited

3 Followers

About Hayds_93

  • Birthday August 4

Personal Information

  • Flight Simulators
    DCS
    MSFS2020
  • Location
    New Zealand
  • Interests
    DCS, Ice Hockey, Coding, 3D Modelling
  • Occupation
    Lead developer for Caffeine Simulations
  • Website
    www.youtube.com/@caffeinesimulations

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Soon to come is No Fly Zones, which is a whole seperate thing and all T-38Cs have digital Avionics, the Analogue T-38s are all A models
  2. Work has been ongoing in the avionics, building out the core features of the Mission Display Processor (MDP) including core GPS navigation features such as waypoints, flight plans, and training zones. All of these now factor in DCS's unique "Flat earth" coordinate system, as well as conversion automatically into the T-38Cs two supported coordinate formats, MGRS and Lat/Lon. These new features highlighted some core issues in the navigation MFD pages, prompting a rewrite of the code bringing performance optimizations, and more accurately placed icons and drawings on the MFD map. An additional byproduct of these changes is the ability to more dynamically use our Data Cartridge functionality. Today we present the ZONE page, and Training zones drawn on the HSD/SIT pages. These drawings are able to be loaded from either the mission file, or externally via the Data Cartridge. These zones are fully customizable, and include custom names, shapes, positions, and default visibility. The ZONE page allows either pilot or instructor to toggle the visibility of the training zones (shown in video) or edit the zones manually (not currently implemented) This functionality represents a core part of our commitment to MilSim Squadrons looking for an advanced trainer to prepare them for their missions by building a capable, and customizable training environment. The included manual will ship with detailed instructions for including these features in your missions. As always, Thank you for your kind words, and continued support of the project. As always, you can keep up with our progress on discord, where we are active daily, and available to answer any questions. https://discord.gg/pVuxeRMxU3 See you in the next one Hayds_93
  3. I'll paste this here from our Discord A short overview of the avionics so far. The UFCP is complete, and mfd is well on the way. We'll post another overview in a month or so As always discord is the best way to keep up with progress, link to this can be found on the first post of this thread See you soon, Hayds
  4. The announcement of the next major avionics component, the Up Front Control Panel (UFCP). The UFCP is your primary control interface with the jet, you will spend a good portion of your cold start, and even in flight using it. While it looks complex, it is a very easy system to use once you know the tricks. We will provide tutorials on this further down the line. On show today is Menu Switching, Typing, Options Toggling and the Rocker Switch. We are still working on the cockpit model (Not Shown here), which is closing in on completion, with only minor fixes and details left to go. All going well you will see that in game in one of our next few updates. A special shoutout to Violent Nomad for supplying textures to our temporary model. And to JNelson from the A4e/F100D for creating a new debug tool, shown in the upper left, which has been extremely valuable. Once again Thank you for the support, images and stories being posted in the channels Cheers Hayds and the Caffeine Simulations Team note: in the clip you see me press Q on the keyboard, that resets the QNH to 2992, and is one of several keyboard shortcuts implemented
  5. Today we announce our Data Cartridge System (DTC) The DTC in the Talon loads navigational databases, training zones, targets, jet configuration etc. What will this look like for you guys: For the pilot, this will allow you to preprogram the jet to your taste, examples include: 1. HUD mode (F-16 or MIL-STD) 2. DDS behaviour (more on this later) 3. ADI symbology (CDM or Waterline) 4. Altitude warning modes (and their values) These are persistent, and will save you time configuring the jet, as you will likely fly with the same settings each flight. For the MILSIM training squadrons: 1. Instructor pilots will be able to have a generic file for their entire fighter wing training school 2. Custom training zones 3. No fly zones 4. Low level routes 5. Targets etc. Editing your DTC * The DTC file is clearly laid out, well documented, and easy to modify manually * If an error is made during editing, the jet will revert to default settings, and post an error message for you We are looking into a separate application based solution for editing the DTC file, but this will likely come after initial release Thanks for your continued support Hayds_93 and the Caffeine Simulations Team
  6. Here's WIP pic from our discord posted a few days ago. Significant progress has been made to the avionics suite, right now we have progress videos on 4 pages of the Main MFD. for videos see our discord https://discord.gg/hGaq7qk2Ax Cheers Hayds
  7. Hi Dave Yes indeed. This render was posted to our discord server a few days ago. Hopefully soon we can show off our work inside the cockpit also Dev work is still forging ahead, we are just lax at posting on the forum. My apologies Hayds
  8. you can edit the waypoint names in the app itself, these will then transfer over into the heli
  9. Whoops, my bad, I believe the app defaults to feet, and I forgot to convert. We'll take a look and fix if needed, thanks and sorry, that one slipped past me, I orginally let the kiowa autofill the heights like it normally does, but then you lose the feature of adjustable altitudes, so i added that Cheers, Hayds
  10. Hello Everyone So! Today you might thinks there's not really much of a progress but there was a lot of work.... - First of all the rudder pedals were added, with all that goes around it, - Then the stick was added too, - The main MFD was reworked, - The cockpit shape itself was reworked (mainly re-topo), - The work has started on the rear cockpit -..... This list is non-exhaustive, lot of work has been done these last days in the code too and all of this is still WIP ofc -[FR] SHELTER OhOh Caffeine Simulations 3D artist EDIT: We are aware alot of our forum images have been vanishing, we are aware of the issue, and are working on a fix Cheers Hayds
  11. Seems to be back... Not sure why some of our pictures are disappearing... Sorry about that. Regardless more progress has been made, hope to get another render in a few days out to you guys
  12. Intakes are complete
×
×
  • Create New...