Jump to content

Beciak

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by Beciak

  1. will try again but i'm not sure myself why it happens. It can also happens cuz of medium textures and only 4gb of vram, which can be a cause. but after taking off I get stable 40-60fps.
  2. Having tgp look at detailed terrain while on ground on server with high player count (~50+) can severely drop fps or even lead to seconds per frame. when in air no big lag is happening. fxo and shaders cache deleted without and no improvement. I'm not sure if it's a bug or just settings that cause lag. Started happening after update 2.9. cpu wasn't used in 100%. #video lag timestamps # 3:20 and # 4:26 Server_1_Operation_Urban_Thunder_V7.7.17-20231110-213145.trk #only first 5-7 mins of track file is useful dcs.log
  3. with introduction of 2.9 update, this bug stopped appearing.
  4. When radar is in expand mode jamming targets are in their original position instead on top of hsd page Digital Combat Simulator Black Shark 2023.10.28 - 14.22.51.04.mp4
  5. flares-bug.mp4 Targeting pod thermal view shows flares as big heat rings
  6. I want to add it is mostly triggered when missile is inbound on me or near me
  7. I will try to change resolution but it was also happening when I was playing just before multi-threating was out with srs alone. maybe I will try to repair windows with usb stick and see if anything changes
  8. I use steam version, I ran repair, the mods I use are reshade, tacview and srs. I also deleted metashaders from saved_games/dcs.openbeta. Is there a chance that multi-threating version make screen like this? or perhaps unusual screen resolution of 1366x768?
  9. Whenever I carry hts pod or tgp in f-16 during fights my monitor display to stretch and narrow height to 2/3rd of my screen and it returns to normal after half a minute. DxDiag.txtdcs.log
×
×
  • Create New...