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rafalito1

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  1. First time that I know that AOA "units" are not degrees. So I've looked into the T-45's NATOPS Manual. And yes, you seem to be right. It say only "units", not degrees. Page I-2-90: 2.21.2 AOA Controls and Indicators. 2.21.2.1 AOA Indicator. The AOA indicator functions throughout the entire flight regime to display AOA information, see Figure 2-38. The indicator registers units of AOA to the relative airstream, from 0 to 30 units. An OFF flag is visible if electrical power is lost. The indicator is set with the optimum unit setting at the 3 o'clock position. Both cockpit AOA indicators independently receive their input from the AOA probe.
  2. I think you are confused about AOA and Attitude. Angle of attack (AOA) is the angle between an aircraft's wing's chord line and the relative wind. Aircraft attitude is the orientation of an aircraft in relation to the Earth's horizon, specifically how the nose and wings are positioned in space. 8º AOA for straight and level flight seems like a correct indication. You need some lift in your wings to fly. If I remember correctly Velocity Vector doesn't work below a certain speed (50kt), and I suppose AOA indicator doesn't work without wind flow.
  3. Yes, this guy gets the hand tracking to work perfectly in DCS using OpenComposite: The trick is: -DCS Updater/Launcher Utility to run DCS with SteamVR Client. -OpenComposite to switch to OpenXR. -OpenXR Toolkit to use hand tracking as usual. I don't understand why it doesn't work with native OpenXR. Please Mr. Mbucchia, many of virtual fighter pilot want VR+Hand Tracking in DCS...
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