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ColdClaws

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  1. Р-27Р ракета следует за самалётом до момента предпологаемого удара противника. Эйм-7 ракета работает правильно. Трек это показывает. Тэквью показывает, что Р-27Р ракета совсем не следует за самалётом. r27 gyazo.mp4 1v1 miz3-20250923-201636(1).trk Tacview-20250923-201626-DCS-Host-1v1 miz3.zip(2).acmi
  2. In these attachments, the R-27R appears to miss by a lot but still kills the enemy planes. The missile does not appear dsynced to the player launching but does for everybody else. The track file named "Zipper 1-1 TRK" is from Zipper 1-1's perspective. In this track file, his missiles appear to be tracking the plane he fired on all the way until impact. However, the opponents missiles do not appear to track at all but the engagement still ends in a trade. In my track file named "R27T-20250928 etc" the opposite is true. My missiles appear to be tracking my opponent but his are flying in a straight line not tracking me. Despite this, the fights still end in a trade. The track named "R27-1.trk" shows every missile from both players not tracking while they both still get shot down. This was repeated every time in a small multiplayer server made with no scripts or mods. Kill3.mp4 Zipper 1-1 TRK.trk R27R-1.acmi R27-1.trk R27T-20250928-194543.trk
  3. I made a bug report where missiles are missing in a similar manner to this bug report and no chaff was even used with mine.
  4. This problem was first noticed by another player who posted the attached video with the file name starting with "7b21a". I, ColdClaws, and another player named Zipper 1-1 have replicated this. In the attached track files and tacview the R-27R fails to start tracking at all in many engagements despite a solid radar lock. In what may be a separate bug, the R-27R appears to track but fails to explode in a near miss despite being within NEZ (no escape zone). This seems to only happen when the target makes a sudden turn right before the missile would impact. There are hits in these tracks but in a significant amount of the engagements the missiles miss when they should have hit or proxy fused. In the tacview, the R-27Rs don't match the position that they were in the track file while the Aim-7M's position was identical within the tacview and track files. Also, no chaff or notching was used during these tests, only cranking, which is why I have included a screenshot from the tacview to show that I was never in a notching position. The two track files are from the same mission. One is from my perspective and the other is from the other pilot's, Zipper 1-1, perspective. The trackfile named "1v1 miz3" was from the player Zipper 1-1, who was primarily in the Su-27 firing R-27Rs at me. The track file named server-20250923 was from me, ColdClaws, primarily defending in the F-15C. The track files are about ten minutes long but only these two planes are in the mission with no scripts or mods, just testing the R-27R. 7b21a7c828ec2b11962463fb47e79d4a.mp4 1v1 miz3-20250923-201636.trk server-20250923-201621.trk Tacview-20250923-201626-DCS-Host-1v1 miz3.zip.acmi
  5. The F-14 is capable of pulling extremely high g loads well over 10g almost to 18g without ripping the plane or blacking out the pilot. I have a track file and Tacview of me attempting to recreate it. I have also attached videos and tacviews of players on multiplayer servers pulling absurdly high g loads without ripping and all but one avoid blacking out. f14 g pull.mp4 f14 g pull2.mp4 Tacview-20250106-025318-DCS-f14 g load track.trk.zip.acmi f14 g load track.trk f14 g pull tacview.txt.acmi
  6. As of the new patch Infrared missiles (fox 2) are much harder if not impossible to flare. The tested missiles were the Aim-9M, R-73, and R-27T. Yes, we were out of afterburner doing these tests. Prior to this patch these missiles would have been flared off even at these ranges. Track files and Tacview are shown to back up my claim. server-20241224-174944.trk Tacview-20241224-174950-DCS-Host-1v1 miz2.zip.acmi server-20241224-174211.trk
  7. And the Fulcrum/Flanker's missiles are instantly trashed if they enter memory mode for a split second while this exists
  8. Never type again.
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