THE FIX FOR CONTROLLERS INTERFERING WITH A REAL LIFE HOTAS !!!!!
With the the hand controllers active, go to SETTINGS and clear the Pitch and Roll axis binding from the hand controller. Problem solved.
If you are using the virtual stick and throttle this is obviously not a fix for that use case.
I am using an Oculus Quest 2 and X56 HOTAS.
This is the problem I was experiencing:
When in VR, using the left controller in any mode, the controller interferes with the X56 joystick until the controller's internal timer deactivates it. It doesn't interfere with the throttle. Once the controller is deactivated (times out) the stick returns to full function. I have noticed that there is some partial function when the left controller is active. Seems like the saturation of the joystick controls are severely reduced while the left controller is active, they are basically competing with each other.
If setting the right controller as the only controller or when both are enabled, and I only use the right controller, there isn't any interference with the joystick or throttle. So the left controller is the only side interfering with the joystick, and only when it is actively being used, until it times out and returns to an inactive state. Makes sense as both the joystick and left controller and bound to the pitch and yaw axis.