-
Posts
121 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Forums
Events
Posts posted by VinntoreZ
-
-
1 hour ago, flanker1 said:
Stunnning video, absolutely amazing. By the way: How do you get the airfeld approach radar RSP-7 working?
It it how it is on Su-25A since I'm using its avionics, looks like this module has it modelled
-
2
-
-
Small WIP gameplay
-
26
-
-
7 minutes ago, Flаnker said:
You have an error in the suspension points of the X-29 missiles. 2 such missiles can only be hung on the Su-17M4 (special curved adapters are used to increase the distance between the missiles).
Thanks for pointing it out, but this wasnt really an error, more of a placeholder loadouts while working on other things.
Final version will only carry the kh-29's on pylons under the belly, and they also have the required adaptors (same as Kh-58)
-
5
-
2
-
-
-
-
3
-
-
4 minutes ago, VR Flight Guy in PJ Pants said:
Will the wing angle manually changeable?
Hope that answers your question-
7
-
1
-
-
-
-
18 minutes ago, de_Lutz said:
I had a complete s**t day today. Now i saw the announcement of your Su-22 Mod.
beautiful plane
now my day changed from bad to good because of you
(what about a Su-34 based on FC3 from you in the future?
)
Su-34 is already being developed by small team (separate from Su-30 guys) and I'm lucky enough to be a tester for their team.
Also no ETA yet but the project looks promising, it has CWS like in su-30.
This livery will go hard on Fulda map
-
10
-
-
9 hours ago, CarloVecchi said:
Great looking so far!
Regarding the skins, there could be a lil more love for the maintenance strencils etc.If you like, I have good references for SU-17 & SU-22 that I would share with you.
https://discord.com/invite/6yqcEngfE8
on my discord server there's a channel #real-live-pics-references where you can send those-
1
-
-
On 4/10/2025 at 10:40 PM, BlackFalco said:
@szcz13 Sorry to bother you once again , I noticed the main cannon does not carry many rounds, is it normal? Thanks.
this is normal, for example Su-22 had only 80 rounds in each of two cannons.
Most of soviet fighters and fighter bombers had between 100 and 300 rounds. -
Added custom PTB-800 drop tank to the Su-22m4.
I also added pylon extensions/adaptors as well as properly positioning all of the ordinance placement
-
19
-
4
-
-
Also, to not get confused, some screenshots above have different external 3d model - those are before the model was made into M4 variant of the su-22 (2 extra R-60 pylons, countermeasures pods, extended vertical stabiliser).
Here is how the external stuff looks now, as well as some liveries that will be included.
Right now there are Luftwaffe, Hungarian, Libyan, Peruvian, Czech, Soviet, Syrian, Polish and Ukrainian liveries.
Stay tuned and have a nice day!
-
23
-
6
-
-
- Popular Post
- Popular Post
Su-22m4 for DCS World!
Mod developement thread.
discord: https://discord.com/invite/6yqcEngfE8
First of all, this is separate project from Sniper's and Octopuss Su-22.
I'm making Su-22m4 with custom cockpit and external model, based on FC3 (Su-25A) avionics with PFM.
Mod will be released soon as a AI 3d model replacement for Su-17m4 and then, in the meantime I'll work further on developing the flyable mod (mainly working on cockpit)
External model is 90% done, with most of the animations, and some liveries.
Liveries include Polish, Czech, Hungarian, Ukrainian, Russian, Syrian, DDR and some other.
Cockpit needs to be animated as well with making all the scripts and logic in lua.
Yes, it will have variable sweep wings!
It will carry a lot of unguided weaponry such as bombs and rockets, as well as guided munitions such as Kh-29 missiles family, ARM and more.
Maybe I will be able to add TV seeker view into the cockpit CRT without switching to Su-25T avionics, but I dont promise anything yet.
No ETA, stay tuned, the AI replacement will be public soon.
-
40
-
16
-
-
2 minutes ago, skywalker22 said:
Outstanding work. Will controls be clickable in the cockpit?
Thats the end goal - to make at least basic clickable ussability, or maybe even cold start procedure.
-
6
-
-
I reworked the left MFD so it is more close to the original one.
Still working on animations.-
11
-
2
-
-
14 hours ago, karapus78 said:
Yes, it's really working out great! Too bad it's not CWS yet.
I know very well the person making CWS for Su-30 and Su-34 that I'm a tester of.
CWS is not impossible there but I don't promise anything. Yet.
-
4
-
-
2 hours ago, VR Flight Guy in PJ Pants said:
ETA?
No ETA yet
-
2
-
1
-
-
-
On 4/6/2025 at 9:16 PM, VinntoreZ said:
My god, that cockpit looks gorgeous.
I've always said Jeff-gripen is better than community one, but it always lacked those "gripenish" mfd and hud and now we got it.
Can't wait to test it out and make a video about it.
Idk why but my cockpit mfds are black, also I cant get the pilot model to show up (yes Im pressing the keybind),
Yes, I have the newest mod, dcs, and I only have Su-30 mod besides this.
Also where meteors??
EDIT: Foud a fix, eiter it wasnt said here or I simply didnt notice.
On the left mfd, the top left button switches the mfd color from black to tan.
Show pilot body command is not for showing pilot body, its the hide stick command.
For the meteors, I've heard you have to tweak one line of code in entry.lua
-
On 4/5/2025 at 6:28 AM, whisky.actual said:
v1.2.0 - April 2025 Release
This release brings fixes, new weapons, and more immersion by replacing the JF-17 HUD with the JAS-39 one and the iconic tan MFCDs. Note that some weapons are still lacking some functions (ED is still updating their weapon schemes) and may need to be selected via missile_config.lua or the Payload.lua in the \CoreMods\aircraft\ChinaAssetPack\JF-39 folder. Check the repo for changes, since I will try to patch them as updates tend to break them. Also, assets and carriers should be OK, just don't load the jf39_dws39.lua or jf39_agm_154.lua (they are commented out currently). Please take a look at the full list of changes below. To install, delete your old version, and you can follow this video: Link
Regards,
Whisky
Developer
Whisky Actual
Liveries
313_Paegas, 59th_Jack, Isak Khysing, Megalax, Whisky Actual
Special Thanks
Breadmaker91, Currenthill, FatSpacePanda, FrM|Shaft, Gripen Viking, Roughmaster, Ulvar40, VSN Team (Cdpkobra and Razor+)
Added
- New JAS39 HUD
- New tan MFCDs (background colors and OBS colors)
- The radar page moved to the right MFCD, and the moving map to the center
- New RWR, SA and Radar icons to match the ones in the JAS39
- WIP LCP
- GBU-54
- GBU-24
- GBU-38
- New sounds
- New default view for VR and 2D
- New kneeboards for the pilot model
- New pilot glove textures (thanks to Fredrik [Breadmaker])
- New SAAB DL and EAJP pods
- Weapons selection (see missile_config.lua)
Changed
- New file structure (most files will be in the JF-39 folder
Fixed
- Radios
- Brightness on night MFCDs
- Brimstones
- MAR-1
- ARAKM70
- Airbrake indicator
- AAR Probe (thanks to Currenthill)
- Canopy not ripping off
Removed
- Old textures and animations from cockpit files
LINK: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases
nullnullnull
null
My god, that cockpit looks gorgeous.
I've always said Jeff-gripen is better than community one, but it always lacked those "gripenish" mfd and hud and now we got it.
Can't wait to test it out and make a video about it.
-
2
-
1
-
Ignore the incorrect wingtip condensations, havent touched this part yet
-
7
-
1
-
-
DCS Su-22 by VinntoreZ - Mod Developement Thread
in Flyable/Drivable Mods for DCS World
Posted · Edited by VinntoreZ
There is a Libyan skin already