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Posts
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Everything posted by VinntoreZ
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If you consider unnecessary non constrictive criticism and false accusations "a freedom of speech" then good luck to you too
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Random claims that this project "won't work" because "I don't listen to the community suggestions" that he yet didn't prove (it's been almost a week). Doesn't look like a friendly constrictive criticism to me. (I took suggestions about landing gear, textures and roughmets, weapon placements and many more) I did not attack anyone. I just asked him to explain his point of view, which he actively refuses to do and also started getting political before having his posts removed by a moderator. If someone isn't supporting this project, just don't check the thread and don't pollute it with unnecessary comments. I added him into ingnored users, and everyone doing similar thing will be added too. Criticism and opinions is a good thing, but only if they bring something to the table instead just being hateful.
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Anyway, I made weapons control panel with left/right pylon selection and ripple selector from 1 from each pylon to 4 and all. Also the interval/delay knob which I'm still working on. https://streamable.com/au8scd
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Don't follow this thread then. I don't understand what your problem is. You can doubt as much as you want, project is not waiting for your personal approval Just as I thought, several days pass, he responded to others yet no elaboration. I guess he has something personal with me, which I don't know of, neither do I care.
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More work on simple system implementation. I found a workaround for RWR and avionics power. Also, I finally figured out the sound system.
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The gun pod? Yes it is there and I believe it is tiltable (you can "lock" a point on the ground and it will follow). Haven't really tested it but since su25a has it working like that then it should work here too since I'm using it's avionics
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It's nothing compared to what SVKSniper's Su-22 is, but I'm trying my best to squeeze as much juice as you can from FC3 mod.
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Su-22M4 got Intake Covers and Ladders, for added imersion during cold start. Of course they are detachable. Also, big thanks to Robsonek - he made over 50 Polish AF Liveries as well as dozen of other - Now we have almost 90 liveries from Azerbaijan, Bulgaria, Czech Republic, East Germany, Hungary, Iran, Libya, Germany, Peru, Russian Air Force, Russian Navy, Slovakia, Syria, Ukraine and Vietnam.
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First of all, there was no disrespect meant in my message. If you felt offended then I'm sorry. Secondly, I'm curious how you googled it and didn't find the "Global fix for all fc3 mods" thread on this forum. And lastly, don't take any message that's not helpful or ones that you disagree with as a direct thread or toxicity, you'll thank me later.
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I don't understand people like you. You ask a question on forum and then wait for response, instead of spending 2 minutes googling it. Theres a fix already, for like a half a year.
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MiG-23 is also in plans for future, based in fc3. Maybe MiG-27 someday Thanks, those are very helpful
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Seems like adding clickable actions will fix the su-27FM problems with su-25a avionics So, we're going clickable!
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Su-22m4 cockpit got proper normalmaps and roughmets now. Also, I announce that Su-22 will have some basic clickable functionality - simplified cold start, wing sweep controll, lights, gears, weapon panel etc Clickable cold start will fix problems with cold start that the mod currently have - Su-27 FM sees the plane as having 2 engines and nose wheel steering while Su25A avionics dont see it (and obvously we have one engine) It makes you unable to turn when started cold. Making a clickable action through lua should force comands like NWS on and "both" engines start into FM. We'll see how that works, stay tuned for more updates
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