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Everything posted by Kosta
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No idea why you need a track replay when you could load into any of the instant actions.... Also noticed at different map ranges, the position is a little bit better, but its still off. Ch-47F_Marianas_Report.trk
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Ok noted, will keep an eye for the dust, lucky I have some free buttons to assign the dust filter and I don't think I will forget to turn it on/off Many thanks for all the tips!
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Iirc around 25000lbs, I would assume is recommended to do a running take off at with that weight. I will pay more attention to the ambient temps, thank you! Thanks, that's what I wanted to know! That's most likely what happened here and I didn't realized I had damage.
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Hello Hind pilots! Today I was doing a mission where I start, refuel and rearm in an improvised FARP. After rearming for the 2nd or 3rd time I realized I didn't had enough power for a vertical take off as I did in the previous ones. Is it simulated the wear/damage from dust to the engines? Asking it because I know 100% I did not turn on the dust filter switch at any time. - If is true, is there any way to see the damage or the loss of performance in the gauges? Or can you see it in the track file as some sort of "telemetry"? (I forgot to save the track this time) - And do you have to turn on the filter in EVERY type of airfield or FARP (even if you don't see dust blowing out)?
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Hi! Doing the instant actions in the Marianas Island, I realized there's a big offset with the position of the helo and what shows the MFD map. I haven't seen any topic here so I though better to bring it up. (I would think it's problem with the map itself and not of INS/EGI system as I didn't had this much offset in any other map, but I could be wrong)
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Hi, I wanted to make some missions where you start with the Mi-8 on a frigate or a cruiser but for my disappointment, I'm only able to start on 2 ships, and one of them is a cargo ship (SS Atlantic Conveyor) and the other left to use is the Type 071 Amphibious Transport Dock. Is it disabled to take off on the other ships by design or is it a bug? Some of them have enough space on the flight deck to take off like the Castle Class, the CNS Almirante Condell (PFG-06) or the CNS Almirante Lynch (PFG-07) to name a few that have plenty of space to fit the Mi-8.... Note it's not because today's update, realized about it a couple of days ago.
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Oh great to know, thank you Minsky!
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Sorry if it's been asked before, quick search in the EA guide didn't show anything about it. Was doing a night mission (the Tank Hijack exactly) and couldn't see almost anything while taxi to the runway. Did I missed the switch or we don't have it yet? Yes, I know NVG's can resolve this situation also but I am curious about it
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Chinook (basic) Operational Training mission - Syria
Kosta replied to sirrah's topic in Missions and Campaigns
Ok I think I've found the reason why I wasn't able to load all 4 crates, it's not a bug in the mission! It turns out, when you select 1 of the crates in the F6 menu (All Cargos...) to mark it with smoke, you can not select it again as internal cargo and "disappears" from the list of available cargo. If you want to use the crate you've marked with smoke, you would need to go to the F6. All Cargos... > F1. Cancel choosing cargo, after that you are able to load as internal cargo again! Made a short video that shows it: (Yes, blades were chipped during the filming of this video, please ignore it ) Now I don't know if this is the way the devs expect it to work, or if it is a bug in the CH-47F cargo system. -
Chinook (basic) Operational Training mission - Syria
Kosta replied to sirrah's topic in Missions and Campaigns
Hi, thank you so much for this mission!! Super helpful to get some practice in this beast! Unfortunately I do have the same problem the other person reported, I don't have the option to load the 4th medical crate. It is visually there with the other 3 crates, but there's no option to load it. I've looked at the mission in the ME and there is only 3 crates! Will do some more test later on to see if I can make it work. -
+1 How is it possible to not have yet implemented the option to cycle through bookmarked pages??
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Just to be sure, are you using the regular "\" radio menu? Or did you mapped a button for the FR22 radio? I've been doing the Red Flag campaign lately and no problems so far with the radio comms. You have to be sure to be in the correct preset also. Chuck's guide for reference: https://chucksguides.com/aircraft/dcs/ajs-37/
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Hi, thanks for the quick reply. I do not have any mod for the Viggen. After the 2nd crash I deleted the A-4E mod as the discord bot suggested and the only mod left in my game is the TacView plugin. I don't even have custom livery for the Viggen.
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I've been doing some Viggen campagins lately and randomly I got a CTD. First two ctd's were in the "The Battle for Caucasus" campaign, the latest one in the Red Flag campaign. First one was at the exact moment where I crashed in the water: dcs.log-20250207-114705.zip Second one, same day, iirc I was just chilling going to a waypoint (don't remember too much about this ctd): dcs.log-20250207-223850.zip After that I got into ED's discord log-analyzer and followed some of the tips the bot recommends and went without any CTD until today. Doing the Viggen's Red Flag (mission 08) I was flying to the waypoint B4 and it randomly crashed: dcs.log-20250211-204133.zip Anyone who understand how to read this files can give me some tips and help me avoid this crashes?
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[Known issue] Tried the F4 one year after buying: Pixlib HUD
Kosta replied to Eisprinzessin's topic in Bugs & Problems
I have it too. I guess it's just early access stuff. -
As the title says, Wanted to do some practice with the HOBOS and saw a created Instant action in the Marianas map, didn't know why the bombs didn't work until I checked on the exterior camera and found myself "naked"! Instant Action: F-4E-DSCG - Faralon - Hobos (don't know if I have to report this here, or in the general ED bug subforum)
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https://mozaracing.com/flight (no price yet )
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Saw it yesterday, really interesting. Great move by Moza to have the compatibility with other third parties joysticks, it gives people the option to upgrade to FFB for a (hopefully) reasonable price! Now we will have to wait until they announce the big question, how much it will cost? I've never tried a FFB joystick so I don't know if 9nm it's enough or how much force the other FFB options have.
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Thanks for the feedback guys! I believe it won't take long to get my hands on it Yeah, campaigns in the Kola map it's something I'm really looking forward, I know it will take some time as the map it's still in the early phases of development. Sure they will be amazing!
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Hello! "new" player here, I was thinking of getting the Viggen as my 2nd or 3rd module because I loved what I've seen so far of this beautiful machine, but I saw in the ED store that it's still listed as Early Access (after 5 years iirc), so I was wondering, what does it have left to include/fix/develop until it comes out of EA?