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BluesRocket

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  1. Ok, I'm not the only one that finds this behavior in VR a challenge. Worse still, sometimes my mouse cursor disappears in VR and I can't get it back (usually in the heat of battle)...
  2. Several members on my discord use it without issue. Not sure what's going on with my end. I'll try to figure it out tomorrow. It's too valuable a tool.
  3. Well, I tried both development branches. Both work but once I send to the jet (F-16) the game completely freezes up. Tried uninstall/reinstalls a few times and have up. Nice concept though.
  4. I skimmed through this pretty quickly. Seems awesome (F-16 here). But are there two development branches? It looks like the original stopped development July last year on GitHub (https://github.com/aronCiucu/DCSTheWay Then another here, apparently to fix an update with F-16 waypoint entry from DED (https://github.com/jonsky752/DCSTheWay) this past January. Is the latter the latest is there another development branch?
  5. I use both now that I have hands passthrough in Virtual Desktop (see specs). It allows me to easily use a keyboard, grab the mouse or use the F-16 ICP panel (WinWIng). The hands passthrough is just slightly larger than your hand, so USUALLY it doesn't impair access to VR cockpit controls. I have more problems with finding the mouse cursor in VR than anything else...
  6. As I learn DCS and the F-16, using my VR headset has really helped with flying the jet since my 2D screen's TrackIR's head movements were never really smooth for me. Plus, Virtual Desktop's hand passthrough feature is really a game changer for using the keyboard and mouse. The resolution seems fine, mostly, both external to the jet and the cockpit controls. BUT, the text on the two MFDs is about unreadable. I found a user file for improving the MFD font somewhat, but it's still a struggle to read or discern objects on the screens. In the heat of A/A or A/G, the ability to read these items at a glance is crucial. It's not clear to me if the resolution on my headset is optimized. I recall a setting in the Meta Link software, before Meta kept breaking with each update, that allowed me to push the resolution. In VD, it's not clear what I can do. Any ideas? Having readability on the two MFDs would be a game changer for me. Third party software maybe? If its a limitation of the Quest 3, do any of the other headsets provide better resolution??? I don't have the money now but I might be able to save up for a better headset over the next couple of months. Thanks.
  7. Is this still broken? My Quest 3 is consuming a full charge in an hour, despite being physically connected to a wall charger. I think the wall charger us underrated and ordered a 45W power delivery charger, but I'd like to go back to the Link software as it seemed less trouble prone compared to VD...well, until Meta breaks it with updates... EDIT 6/13: I updated my Quest to the latest, downloaded Link again, installed all fresh, and it worked. BUT, despite my settings the textures and detail were sub par compared to VD. Plus, I'm missing my hands passthrough for keyboard manipulation. Back to VD...
  8. Now that VR is getting pretty useable for me through Virtual Desktop, I'm loving it. BUT, head movement is really limited to 90 degrees up or down, left or right via my neck. Even if I stretch out of the seat, seeing behind me is pretty rough. Is there an alternative to vrnecksafer? It appears to be abandoned.
  9. Fixed it by lowering interpupillary distance setting.
  10. Yeah, I'm in VD with a Quest 3. I can't seem to find the screenshots when hitting the right controller (Meta button and trigger at same time). I THINK that VD has a key combination for a screen shot, let me look a bit later...
  11. Flatscreen is fast, high res, with good frame rates. I run VR using internet connection sharing and virtual desktop with my headset. If I'm single player, it appears to run smoothly on my system although by default I seem WAY too close and the HUD image is larger than the physical HUD. Anyway, if I jump into multiplayer, the screens are so large that after finding a server and connecting, the Join A Coalition screen left half occupies the right side of my screen. I can't see the entire screen. At one time this was running just fine. I'm not sure what's changed. Any ideas?
  12. At this point I'm fairly happy with VD (I just need to create a small passthrough window to see my keyboard) and probably will just keep Meta Link as a backup option, once it is fixed.
  13. Yeah, mine is screwed up too and I switched to VD. Works great. You CAN use a second router connected to the PC your running the game on. My home router is downstairs and my gaming PC is upstairs, about 75feet of cable would be needed to snake it around the house. Screw that. You DON'T have to physically connect the two routers though. It's called Internet Connection Sharing. I bought my router and followed these directions. Works just fine: https://github.com/Crayphish/vrdocs/wiki/Internet-Connection-Sharing .
  14. Did you ever get this fixed. Fed up with TrackIR 5, I JUST bought the Tobii 5 per a recommendation...
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