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ATAG_Bliss

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Everything posted by ATAG_Bliss

  1. Yep - Best update by a long shot. And Ilya's Han Solo t-shirt and playing the piano at the end..
  2. You get 2 or 3 of your buddies all flying in formation, plus the fighter jocks giving escort, it really does throw you over the top on immersion though. Flying those beasts in formation was not easy. I agree with you in a lone flight. But there is nothing like being part of a well executed attack with fighters and bombers working together. But to each their own.
  3. I like flying all the planes, bombers included. It just depends on who I'm flying with at the time. There's nothing quite like a long relaxing bomber flight to target.
  4. I would imagine they have a plan and reason behind it all. I imagine it was quite a few years in the original IL2 before return on investment was made etc. So I would wager a guess some of this funding is also coming from the team's own pockets. But, if it does get off the ground, I wouldn't expect the pacific (or any other theater) they make to be free. I do agree that more money could have been had for different rewards etc, but I'm sure they have very good reason to charge what they do for the initial title. If this thing gets going, we could very well eventually have every WWII theater and a large majority of the WWII planes at DCS fidelity. As far as QA with FM stuff, I'm sure that's one of the huge advantages with the Fighter Collection. I would wager a guess they will also be signing off on that aspect of the sim as well. I see this all as very good news for the future.
  5. Great Review! If you don't mind I've added your video to the giveaway. Here's some more info regarding the pedals in this thread. Milan (owner of the company) is a registered user and has been answering some questions here: http://theairtacticalassaultgroup.com/forum/showthread.php?t=4900
  6. We at ATAG are giving away a set of Crosswind Rudder Pedals (arguably the best on the market) to one lucky individual if we can get 1000 confirmed pledges. So if you've already pledged or are thinking about pledging, make sure you sign up for your chance to win. See here for all the details: http://theairtacticalassaultgroup.com/forum/showthread.php?t=5635&p=58354#post58354 This initiative deserves our support. Open those wallets and lets help get this off the ground running strong. ~S~
  7. Thanks for the info. Some good news in there. Some people were worried about losing their money with the kickstarter if it wasn't successful, but it looks like you get your money back if the goals aren't met etc.. Can't really lose in that regards. :thumbup: Is it the 5th yet? :)
  8. Cmon now, you gotta be excited to see the EDGE screen shots of Normandy amongst other things! The 5th can't get here fast enough! :yes:
  9. This makes sense. I don't want to make a mission for WWII and have to scourge through every object in the mission builder to find the WWII stuff I want. As someone else posted, a filter could possibly work for this. But keeping it separate is definitely the easiest way. It sounds like they can be combined anyways. But I would much rather keep WWII all WWII inside the game from that stand point.
  10. This is true, but don't you think one of the main reasons for lack of MP is because there's no dedicated server yet? Kinda hard to have a huge MP community when you can't host a server on a proper dedicated machine. I know there are workarounds etc, but trying to host a huge MP server with home Internet doesn't cut it. Once there is a real dedi server, I guarantee MP numbers would go up instantly. I've bought most of the modules even though I have rarely played them. I've just been waiting for some sort of tool that will allow server hosts to get 100 players together in the same server. Just saying there are going to be very few MP guys when the game doesn't really support MP (yet).
  11. I think it's a good idea to have them separate. As a MP player, it would be confusing having to research the server 1st to know if its a WWII server or one for the A10 etc. Many servers in DCS just have their squad name as the server name. That's kind of how we do it. So wrapping that all into one, at least from a MP standpoint would be confusing. I'm glad it's separate in that regard. Don't change it :D
  12. Hopefully will see an announcement by the time I get up! September 1st is supposed to be our "hint" (if I read it right) about why this is such an important date for the announcement. Anyone else think the sim might be starting where the war started (hence the hinted importance of the date)? I'm guessing (and hoping for) early war and (if this does prove successful) we get every theater / plane, chronologically, as the war went on to the end. Hopefully we'll find out soon :D
  13. Now this is some good news!! Fully functional complex pits for an entire WWII sim. :) Can't wait to see the announcement on the 1st.
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