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Posts posted by 59th_Reaper
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@BIGNEWY
I checked the F-14, F-16, F-18, L-39, MiG-15 and all of them have the same problem, so i think the problem affects all types. -
37 minutes ago, BIGNEWY said:
Hi Reaper,
we have a few reported in the past but were fixed, but are you saying it is all?
Which aircraft are you seeing issues with?
I have asked the MP team to take a look
thanks
Hi!
1st of all, thank you for the quick response. All FC3 modules and MiG-21 bis are 100%, and later today i will check the others and i will write the results.
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Hi!
Clients have rotating wheels in the air, since approximately 2 years. I know animations/arguments (like invisible brake chutes or the incorrect engine nozzles) are low priority for ED, but any chance this issue will be fixed in our life?
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Same here! Some replays works properly, but some of them crashing to desktop during loading. It has been doing this since the last update.
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And we are in 2023 (and beyond
). Thank you ED for this "amazing" product support...
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Hi!
First of all, thanks for the mod. The difference is so huge between this and the original stock sounds. At least one person would like to fix something in the module if the developer no longer does. Just a question. Nin, can you improve the transition between the external afterburner and military power (or less) sounds? Because a little disturbing when you turn off the afterburner the noise is disappearing without transition, like a sudden cut.
Thank you!-
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Are you new here?
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5 minutes ago, BIGNEWY said:
Flappie has already said it is reported internally.
You may think we are a huge company with unlimited dev resources but that is not the case. Our dev team are constantly busy fixing issues and they have to work on priority ones, it may not match your priority list but you dont have a full picture of what is going on.
Please continue to be patient.
thanks
I think an useless cockpit light (in MiG-29) has enough priority to fix it, and the first time when it was reported (internally) more than half year ago. So yeah, i’m trying to be patient, but let’s not look at each other as stupid anymore.
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17 minutes ago, Rudel_chw said:
ED does not have unlimited resources, and this isn’t really a significant problem.. I doubt many people has noticed it, I certainly didn’tI can show you a lot of "important" problems that are not addressed in the same way. For example the abandoned ED modules like L-39, Yak-52, etc. Btw this parachute/engine nozzle problem appeared around 1 year ago. Before was ok, so it's ED fault and if they have sources fucked up the working things, they have to fix them also. I am a customer and would like to see the issues addressed within the expected timeframe. Your line of thought would be understandable if we were talking about 1-2 months and not years.
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10 hours ago, Flappie said:
This was reported internally in 2021.
Yes, like the other thousands of bugs in the last few years. But it's meaning nothing for ED. Just making new modules/bugs and they don't care about the problems. Years gone and nothing happen with the bugs/problems...
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And we are in 2022. Another "abandonware" by ED...
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And after almost 8 years, nothing changed.
I think we'll never get proper MiG-21 sounds from Magnitude...
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Any news?
Few months have passed and nothing happened, as usual. This annoying bug adversely affects the gaming experience as it makes it completely useless at night.-
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Is anyone else dealing with this forum from ED? Because it seems not...
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Hi!
FC3 has a problem since long time ago, the clients couldn't see the other client's drag chute in multiplayer.
An other problem, the incorrect moving of the client MiG-29's engine nozzles, also in multiplayer. When the clients pull back the throttles to idle position at low speed, the nozzles remain in closed position and they open around 175km/h only.
Please fix it! Thanks.
Pictures and tracks (own track+client) are attached.-
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5 minutes ago, Silver_Dragon said:
On Ka-50 has configured on mission editor.
Thanks! I hope it will happen with the MiG-29 also. :)
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The HMS on the ZSH-7 helmet will be detachable? It would be nice if we can choose in the editor/arming window between HMS or without HMS helmet versions. Like on the F-18 JHMCS or NVG setting.
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Any news? Almost 1 year gone and nothing happened...
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Hi!
Are you planning to make realistic movement for the canards? Not so realistic now, especially during takeoff/landing and the moving limitation is also not good. For example during braking the canards are reach the navigations lights. I hope you will rework the 3d model, because many details are inaccurate. Anyway, best wishes to creating a good and usable mod!
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Hi!
Since 1 or 2 update the grass is almost 1 meter high in Caucasus. This is so disturbing and unreal, especially at the airfields. I know if i use less visibility (for grass) setting in the options, grass height will be less too, but that looks so weird (and of course i want to use full setting). Any possibility reduce it to a normal height (like before the last updates) ?
S!
59th_Reaper
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Any news? Please give back the F11 jiggle effect!
Upper intake louver "flutter" in flight
in Wish List
Posted · Edited by 59th_Reaper
I hope it will be also modelled later, because in the pre-order video they are not moving...