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JohnRedcorn

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  1. But author has reported that changing the mouse to a cheap one solved the problem, so it's worth trying. Anyway, I don't think that DCS logs captures all problems. From my experience, it was crashing and I weren't seen any problem in DCS log. So sometimes it worth to look in Windows logs too.
  2. Change your expensive mouse "polling rate" from 1000Hz to 125Hz and everything will be fine. Don't confuse with DPI it's not the same.
  3. Thats right but there was a time when "Mission start" trigger didn't work. And it didn't work for almost a year so I used the "Once" with the timer. So I don't know whats the situation now because I didn't touched the game for a long time already.
  4. Well, there is a trigger in the triggers menu which is called something like "On mission start" (The left section of the triggers menu). But it is not always working so I prefer to choose the "Happens once" trigger and then you choose the condition in the middle section. Something like "Do after" and you set an amount of seconds which will pass until the trigger will be triggered. You can set it to 10 for example then after 10 seconds when mission starts the trigger will be triggered. Then in the right section you need to choose "Set flag". You can set the number of the flag and it can be any number you want. But I prefer to set the flag number which will be meaningfull so 29 is respects to a MiG-29 for example, but it can be any number 129, 229, 341 or whatewer else you like, it dosen't matter its just a name of the flag. And you need to set the value of the flag. The zero value is false but any value which is not zero is true. So if you are willing to do mathematical operations on this flag than you need to create another trigger which will check if this flag is less than zero, than set it back to zero. You need to choose the "Happen repetedly" on the right section for the reset trigger and then in the middle section "Flag less than", then choose the name of the flag you want to check 29, 129.... and set the value to 0 (So you wil check if this flag is less than zero). On the right section you choose "Set flag" and use the same number of the flag 29, 129... or whatewer you choosed to name it, and set it's value to 0.
  5. It might be just a problem with this speciffic map. A lot of user has complained about the performance on this speciffic map, even it almost water only. So it may also depends on hardware and it might also be that 4090 handled it better than 5090 because of the problems of this speciffic map.
  6. Yep. To tell the truth I have tried to create a campaign for this simulator twice. The first has been planed on Caucasus map, the second one on Syria map. But both times I stopped after creating 4 missions because of the updates which were ruining everything. I worked hard to test each mission and make it work to the end at least in 90% of occurrences. It took me around a month. I was fighting the dumb AI to get over all the bugs of the core game and make it do the job. Because it is not working when you just tell the AI do "X", it wil do "A, C, G, Y" but not "X". But then the update comes and bring a lot of changes to the core game and all of the triggers stop working as they were and the AI behaviour changes and a lot of new bugs appearing and all of the work I have done I were need to rebuild and retest to make it work again. So I just stopped doing it. To understand it better. I was trying to create campaign were there will be allied AI ground and air units which will help you to achive the victory. But because each update were ruining my missions, I had to make a lot of fixes to make them working again. Because the AI may stop dropping bombs on the target for example and start dropping them to early so they will impact the ground to far of the target and do no damage at all. So I have started to create a triggers which were exploding the targets when the bomb is entering the trigger zone. I just made a timer which will wait a minute so the bomb will impact the ground and then all the targets will explode themselves. In a short, a lot of work should be done and it can be ruined by the next update. So I started to create a simple missions for myself and even not touching them anymore. Because in a couple of the next updates they may even start working as intended again.
  7. O.K. may be I didn't understood it well then. The whole idea of the Georgian Oil Wars campaign was that if you fail a mission than the enemy forces advancing so you can fail the whole campaign in the end. But if you win the mission then the allied forces advancing. The different missions for each stage are simulating the different situations of allied / enemy forces advantage. So each time you play the campaign it will be slightly different and each time you advance / fail the situation will be slightly different. To replay exact same mission is a little bit borring I guess. Anyway everyone want to implement his / her ideas as they want.
  8. It is possible. You should look on the SU-25T Georgian Oil Wars campaign. It comes with the DCS core game. It have a couple of missions for each stage. For example 4 different missions for stage 1, 4 different missions for stage 2 e.t.c.. When you success the mission you will be promoted to one of the next stage missions. If you are fail a mission you will go back to one of the previous stages missions. It set in the campaign manager that if you get 50 points or less for the mission it will roll you back to the previous stage. If you will do more than 50 points than you will be promoted to the next stage. Again, look into the Campaign manager and not into the Mission manager. You can open the SU-25T campaign and loook how it is implemented exactly. Because its a free campaign and you can do with it whatewer you want. You can even change it. The same campaign was redone for Ka-50. So you can also look into this campaign as well. But it is doesn't matter a lot. It is the same campaing but for different aircraft.
  9. Inside the "Advanced point actions" you have a "Condition" and "Stop condition". You can set that the condittion to start fire at point is when some flag is raised. And you can create an additionall radio menu F10, so when you pess it it will raise the flag. Then you need a "Stop condition" when the same flag is set to "0" for example. And in triggers menu you need to check if the Flag number 100 for example is set to "1" set it to "0" after lets say 30 seconds or 60 seconds or whatever else. But you need to set the timer as a repetitive action. Otherwise it wil set the flag to zero only once.
  10. You can just create a radio menu in F10 radio menu to command them fire when you need it. You acctually need to raise a flag and set the units to fire on some point when the flag is raised. Then you need a timer which will remove the flag or set it to zero. So you can raise it again from the radio menu when needed.
  11. As far as I know. In DCS world, when you shoot chaff or flares, you are just starting some random generator which generates a random number which is used then to calculate the chance of missile to brake the guidance or something like this. So its not really a simulaton of missile's guidance system guided to the plane's engines heat but some kind of made-up guidance simulation. And that's the reason why most of the missiles behaves like this in DCS world. The AIM 120C missile alghorythm was totally overhauled for example. So it might behave totally diffrenetly then other missiles which weren't tuched for years.
  12. You have to call the flags respectively so you will know which plane respects the flag. But it doesn't matter which value they will have. The "0" value is the same as "false" while anything greater than "0" is "true". But you don't have to check the last case "1 1 1 1" because it is a case where you already triggered all the planes so you don't need to create a menu in this case. I guess you can do it much more effective with lua script. But if you want to do it with trigger system, then this is only way.
  13. Set your JTAC unit as "Invisible for enemy".
  14. Yes, its possible. Look for an "aircraft role" dropdown list in the area of an upper right corner of the right menu. It is almost where you are choosing the aircraft which you would like to place on the map. You need to choose the right role for your aircraft. If you will set the aircraft to attack speciffic ground targets but it will have a role of "SEAD" for example. Then the aircraft will give priority for attacking enemy SAMs, sometimes even if they are far avay from the original targets which you meant for them to destroy. Anyway, if you want the AI aircraft make an exactly speciffic thing. You should set the proper role and then there is an advanced option button on the bottom of the right menu. It is a long button which you click and can add all kind of additional commands. So after choosing the role, mission editor will automatically add all kind of behavours in this advanced menu. Delete all of them and then add whatever you need to be done at speciffic waypoint. But then you may need to add some aircraft behaviour as well. So it will react somehow for dangerous situations. Otherwise it will behave in a dumb way.
  15. If you are using a standalone (non steam) version of the game. Then check the game installation dir. There is a "distr" directory. Open it and try to install the VCRedist and DirectX packages which comes with the game before reinstalling the whole game. Don't know if it will help, but worth trying. I'm pretty much sure that reinstalling it won't help in any way. But if you want to completely reinstall it then click on the "Start" button, search for "Control panel", in "Control panel" look for the "Programs. There is an "Uninstall program" option under the "Programs", click it and you will see a list of all installed programs on your PC. Choose "DCS world" and click "Uninstall" button on the top of the list. This will work for any version of the game even for Steam version. After uninstalling it, open the "Saved Games" dir, which is by default in your "C:\Users\<USER_NAME>\" dir and rename or delete the DCS dir. Pay attention that if you'll delete it, you will loose all of your controls setup. So it is better to rename it. If you will rename it then after running the DCS for the first time, it will create this dir automatically and you'll be able to import your controls setup from the old (renamed) dir. Anyway. Renaming or deletion of DCS dir in Saved Games dir might help much more then reinstalling the whole game. Usually there might be some mods in Saved Games/DCS dir which may cause the problems. It also may contains some old config which may also cause a problem. The game itself doesn't contains any config files and this is why reinstalling it may not help at all. It is better try to repear it, running the repear option from "Eagle Dynamics" folder in "Start button" menu.
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