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nghitran

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About nghitran

  • Birthday 04/05/2001

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  • Flight Simulators
    DCS WORLD
  • Location
    Vietnam
  • Interests
    Travel

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  1. I just found another bug in Russia Mod that the coastal missile systems like Bastion and Bal-E won't fire at target ships, they only deploy to combat-ready status ( both Radar and Launcher) and just sit there watching the target.
  2. Thank you very much for the update. And I want to ask In the upcoming update for the China Pack, will you also fix the bug where the YJ-12 missile does not maintain its cruise speed at Mach 3.5? Currently, the missile only sustains a cruise speed below Mach 1.0. that bug also happen with other supersonic missile like Onkis and 3M54T
  3. Are you also planning to rework the Arrow 2/3 system? Back then you said you stop because we didn't have anything else besides Scud, now we have Iskander and ATACMS.
  4. hi @currenthill Did I remember wrong, or did a recent core game update change the speed of the YJ-12 mod? I recall it used to approach the target at a speed above Mach 2.5, but now in the final stage, the missile slows down to 1120 km/h.
  5. The Russian upgraded version of the ZSU-23-4 features four Igla missiles, there is another version from Vietnam . Vietnam upgrade version replace the radar with an IRST sensor.
  6. Hi @currenthill It has been more than a month since the first pack update, and the forum has been quite quiet lately. I just wonder if the update process for the other packs still going smoothly?
  7. Type 002 already in this forum, but Type 003 Grim Reaper he used the US Carrier for disguise. The real Type 003 Mod now only the Chinese community have it
  8. Not only the normal Ballistic Trajectory but also this
  9. This update really excellent, thank you very much for it. May I ask if your next update to your mod will also including the current M270 in the mod with the new in DCS core rocket & Missile like GMRLS and ATACMS ?
  10. Hi Currenthill, will this update be released before the end of this year, or do we have to wait until next year?
  11. Once you know how to edit the Lua file, you'll be able to get an anti-radiation missile with a cruise speed of approximately Mach 6 with maximum altitude of 25 km, and a terminal phase reaching Mach 5.5
  12. It's really simple you just need to look into any currenthill or other modder lua file of any anti-ground missile, then compare it to the Mako lua in "A2G" file of the F-22. Focus on every line about scheme or type of weapons and you will see the difference and then you'll found out which line needs to be changed to turn AA in AG.
  13. We already have Mako, which you can use via the F-22 Enchanted Mod. Simply modify a few lines in the Lua file to turn it from anti-air to anti-ground missile, and it will function as an hybersonic air launch anti-radiation missile.
  14. When ED releases the update that integrates of HIMARS with ATACMS into the core game, will you continue to maintain the PrSM missile in your mod or you will remove it ?
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