Came here looking for this issue. In VR night ops on supercarrier is unusable for case III recovery
not just IFLOS - but carrier deck lights and the tower lights too. Please see attached. Its much worse with VR bloom effect on - and these screenshots dont quite do it justice. in the VR headset its just a messy blur.
also +1 for ability to adjust the VR IFLOS overlay position/brightness
running 4080s, 7800x3d, 64gb ddr5-6000, 8tb nvme, quest 3, virtual desktop w/ dedicated 6ghz network
cant speak for how it looks in 2D - but perhaps we can get some sort of slider. i recognize this might be lower priority - but in my opinion the deck crew are at least functional enough to get on and off the carrier. the recovery light situation makes case III much more challenging.
mods might help but some servers will fail integrity check with the above mod.
happy to provide any additional logs or screenshots as required.
agree entire carrier is bright as hell.