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OmasRachE

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Everything posted by OmasRachE

  1. I´m in DCS now for half a year and there are some issues which are quite annoying on a every day base. The AI. Its rediculous that the AI can´t perform a simple overhead break. I mean, there must be a way to fix that, if not by making the AI actually intelligent, then why don´t you record a standart pattern which the AI performs every time like a replay. I mean the AI is actually able to perfom a somehow carrierbreak. Same when the AI defends missiles. When our squandron reviews the tacview after each mission, the AI flights are just doing some samba dance no real pilot would attempt to do. These are basic elements which could at least give you the feeling that the AI is not totally insane. There are standard manouvers for every aircraft that every player has to lern, like how to defend a sam, how to make a hook turn or fly a cap. These are very simple manouvers and it feels like you just don´t give a <profanity>. I´m realy scared of what you call a dynamic campaign if the foundation of it is this crap of an AI. The Tanker. In my single player missions there is allways a message displayed, that due to a recent refuelbug, the AI isn´t able to refuel besides the player. So maybe that worked in the past. But its very immersion breaking and can´t be that monster of a challange to fix, or is it? If you just could get rid of these inadequacies it would feel so much better. I do understand that you can´t make money with such improvements on first glance like with a new module but that is a very narrow view. My experience over the last view month, where I got in touch with the german community is that nearly every one would go for it, if you would get a real competitor. If microsoft would add weapons to their fligth simulator or Falcon BMS would get desent graphics you would face some serius sales problems. So please ED, spent some love on the very basics, and then spent some love on the modules you allready released to early access a decade or so ago. We would realy appreciate. Oh, and if you are still looking for some money to make, think about an AI ATC Module like sayintentions or beyond atc. That would be a gamechanger and a potential cashcow.
  2. Yes, that was my second miss in this mission. Pitch black night, staring at the instruments, flying the holding and trying to fence in without turning upside down. I will definetly give it another try, but i think i´ll whait until Jester manages to designate the target. There are some missions left and i also want to proceed in the Debden Eagles campaign which i find even more challanging. And then there are Speed and Angels, Zone 5, Fear the Bones and Paradise Lost waiting in my missions folder although I´m not even able to fly the F14 proper nor the Huey. Did I mention that I got addicted to your work? I think I´ve got enough content until next year.
  3. I just played Mission 7 yesterday. I faced the same issue and thought about replaying ist to improve from my 60 % rating, but I suggest that the bombing task is not the actual deal of this particular mission. I can only agree with Moosemermaid, this is just an awesome masterpiece of a dcs campaign.
  4. Hey Reflected, I´ve just finished Mig Killers and yesterday evening I did the Fam Flight of Red Flag 81-2. It´s just so immersive and fun to do. Just a "boring" fly around on NTTR and it´s so much fun. For no reason i stayed about 20 minutes after the sucsession message to just watch the other flights landing and enjoing the dawn on Nellis AFB. I love how you caught the atmosphere and give me the feeling to actually be there. I couldn´t believe that a single player campaign could reach that level of immersion I normally only experience in multiplayer. I´m so looking forward to fly mission one, even though I´m still learning to master the F4. I can´t stop increasingly getting addicted to your work! Thank you very much and keep up the good work.
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