

Smash7
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Everything posted by Smash7
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Nothing in the Code that could change the Load up at least from my knowledge but if you want to roll back to the Version before the Release is still online under version 0.1. Have you tested it with usa and it has the S7 infront of the name
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New Release online Link: Release V0.2 · MenkeVincent/DCS-Mod-Nike-Hercules- What is new is in the Github to read
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Thanks, Changed the Launcher Code the Start maneuver is still a bit scatchy but i tried the missile against 3 su34 on the alts 1500m 3000m and 10000m or 4900 feet 9900 feet and 32800 feet at 40 to 60 k out. Going to push an update to the release probably tuesday evening or wednesday. Reason for that is that i also want to at the Roughmaps and normal maps to all existing models before a new release.
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As i said its a pre release. I need to work on it next week. I just got ill and was and am not able to work on the Mod hopefully i get well over the Weekend can start back in full force next week. But i ackknowledge your feedback thanks. I tested it mainly on Longer Ranges till now thats why i didn't see that problem, Thanks.
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Both Roughmet and Normal maps added to the Cpp now going to do the same for everything als before working on new models
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It looks definitively better but i guess i need the roughMet to make it less shiny. Because now in the light it lights up like a christmas tree
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neither of them didn't knew they were needed
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It will look better with better ingame settings. I am running an 8 th gen Intel core i5 and an rx580 8gb and in Blender the contrasts are better as you can see. But this is only the First wagon of the Firecontrolsystem. Also added the most important thing that a BMW Driver doesn't no a Turnsignal:). DCS World Steam Edition_2025.05.31-09.15_clip_1.mp4
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Wenn sie irgendwelche informationen noch haben zu den Command and Control wagen haben/ Bilder bitte Teilen. Ich weiß das es sowohl die Firecontrol mobil als auch stationär gab. English: If you have anymore information to the Command and Control wagons please share the Images. I also know that there is a mobile and Stationary version.
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Update. Working on a Higher fidelity Firecontrolstation first look up missing are foots and decals aswell as the heater pipe. if you wonder what i am using as a base you can see it in the second image its a German source Also with Reallife images of the system that is in a Museum in Berlin Gatow.
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Update! Now With MTR/ TTR/TRR all are the same optics wise. Missing till now is the Commandcontrol center and the Generators. HIPAR is already in Game stock. Prerelease on my Github link: Release Nike Hercules · MenkeVincent/DCS-Mod-Nike-Hercules VID_20250529_181324.mp4
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Lowpar now ingame. Without highfidality texture.Rest of the Radar uses hawk models right now means hawk commandpost and track radar. VID_20250528_125648.mp4
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Hey Everyone, I am Working on a Nike Hercules Mod, Missile+Launcher is already working. Base is the Mod of Acidpro08. And Thanks to CH for allowing the use of his code as A base. Rightnow working On The Lowpar Radar .Greatings From Germany
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Hey everyone i am already working on it. it is on the Base of another user out of the Forum and it is only the launcher with the missile, but i am still need some time because i just had my last exam of my a level but here is a image of the missile itself, i just need more time to dig into my code and some more work on textures.