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jimblue74

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Everything posted by jimblue74

  1. I can't complete it successfully. I delete the BTR, then I don't know what to do .... should I also eliminate the trucks that follow the BTR? Or the infantry in the middle of the houses? After the BTR, what do I do?
  2. I understand what you mean. but the thing is strange, because the problem concerns only china hat FWD long press. China HAT AFT long press works regularly, like all the other commands I have to hold down, like coolie hat long press for soi, tms, dms .....
  3. I FOUND THE SOLUTION! Do the DNS flush. Go to prompt command type: ipconfig/flushdns
  4. FAILED TO GET AUTHORIZATION DATA. ERROR CODE 502!! Today I can't play. I have Failed to get authorization data. Error code is: 502 Using saved authorization. ??????????????????????????????????????????????
  5. I have a problem. If I long press the button on my X56 hotas, china hat FWD, doesn't work. I explain, even if I press it for a few seconds, it works as if I had pressed it for a moment, thus not being able to use the china hat FWD long function. I tried to change hotas keys, with the same result. Instead, if I press "V" on the keyboard and hold it down, it works regularly. I specify that in the hotas configuration program if I hold the button with that function, graphically I see that the pressure of the button remains until I release. It is also precise that all the other functions in which you have to hold down a key function regularly. Only with china hat.
  6. Now I have a problem. If I long press the button on my X56 hotas, china hat FWD, doesn't work. I explain, even if I press it for a few seconds, it works as if I had pressed it for a moment, thus not being able to use the china hat FWD long function. I tried to change hotas keys, with the same result. Instead, if I press "V" on the keyboard and hold it down, it works regularly. I specify that in the hotas configuration program if I hold the button with that function, graphically I see that the pressure of the button remains until I release. It is also precise that all the other functions in which you have to hold down a key function regularly. Only china hat.
  7. ok thank you
  8. "6. From the A-G page, slave or slew the crosshairs over the desired target. To slave the TGP to SPI, press China Hat Aft Long. "......pag 552 of official manual. What is the truth?
  9. In the official manual I must press long AFT China hat…..in Mudspike guide I must press long FWD China Hat…..How I musto do it?
  10. jimblue74

    F14 or A10

    In the end I decided. The F-18, for now, will be my main aircraft, it is multi-role, modern, it can carry out operations on aircraft carriers. Now I will start studying the A-10C. I came to the decision for the following reasons: - it is a finished product. I got tired of early access, F-18 after a year and a half is still EA, F-16 is an EA (maybe an alpha), Supercarriers will be in EA .....; - being a finished product, it has many paid campaigns (and I have almost all of them), in particular the Marple Flag ones, which I find very rewarding and instructive; - it is completely different from the F18, if I have to learn from scratch, I prefer to do it on a very different plane (but always from the same era as the F18), I find it more stimulating, not only because it is exclusively AG, but because, as said by some here, even the AG missions can be very different from what you can do with the F18, such as close air support, very low and slow flight ..... - a 2.0 version will be released, this is inspiring, so I'll be prepared for when it comes out. - F14 has Jester. I have thought and tried a lot on this subject. And I have come to the conclusion that, for now, the two-seaters don't interest me. I'm sure Jester has been implemented to the best of current possibilities, but the fact remains that I like to have control over everything, I find it more immersive and more simulative. Having to give orders to Jester, with combinations of keys, even for very simple things, spoils the atmosphere, moreover, no matter how well done, it will never be as if I did it (as a human, not because I'm good), on the other hand, if I jumped from one seat to another, it would be a too big immersion break.
  11. but if i have internet problems and can't log in, then i can't go in "offline" mode, right? But isn't that a contradiction? If I understand correctly, to go offline, I must have an active internet connection. But if, for example, I were to have an interruption of the internet line, and I had not had time to log in before this interruption, I can no longer play?
  12. I would like your advice, on how to set up the release of chaffs / flares. In particular: - what kind of program do you use? Auto, semiauto, man? - assuming you use the manual, what programs do you set? Example: prog 1 XX flares XX chaff, prog 5 XX chaff XX flares, time interval, repetitions ....
  13. jimblue74

    F14 or A10

    Notwithstanding that my main plane is and will be the F18, for now I have decided, my second plane to learn will be the A10. Here because: - it is a finished product - has many campaigns - it's a totally different thing from the F18, so maybe more stimulating to learn - F14 has Jester. For now I don't like the idea of having to rely on AI for many tasks, or jumping from seat to seat to use systems. I would see it as an immersion breaker. - The new version of the guide Mudspike A10 has just been released. - I prepare for the exit of the A-10 ver. 2.0, which is expected to be released this year, as announced by ED. P.S .: I really like A-A, but I can do this well with the F18 too.
  14. jimblue74

    F14 or A10

    but I have both! But I wanted to learn one at a time, given the time it takes. I am still evaluating and I am very undecided.
  15. when I make high G turns, they break their wings. Is there anything to set up? Or do you just have to be more sensitive in turns?
  16. jimblue74

    F14 or A10

    I understand, so jumping from one seat to another I can still perform all the operations and use all the systems. But .... is it possible in combat? If I jump on the seat of the RIO, how does the pilot guide? Does it always go straight? Does it evade threats?
  17. jimblue74

    F14 or A10

    I did not understand one thing, I would only play single player, therefore without human rio. Would I be able to perform all the operations on the f14 or is something human needed for something? as hotas I use the x56
  18. jimblue74

    F14 or A10

    thank you all for the advice, ufff .... I'm still undecided, however you have illustrated the situation well, now it's up to me to decide.
  19. jimblue74

    F14 or A10

    thank you both. In theory, yes, the A10 would be more suitable for me, but I decided that the next plane to learn will be the F14, it is from 1986 (every reference is purely random) that I wait for it. It takes me emotionally. It being understood that my main plane, at least for now, will always remain the F18. For news, I would also have the F16, but it is too embryonic. The only thing, which I hadn't actually mentioned, is that Jester scares me. I don't like knowing that I don't have total control over what I do, having to rely on him for various things ..... as I don't really like jumping from one seat to another. Okay, we'll see. In the meantime .... come on Marple Flag, and ED, released some new campaigns, are really well done !!
  20. jimblue74

    F14 or A10

    guys, some advice. In this month I did a full immersion with the F18, I learned fairly well the available systems (almost all of them) and I also finished the only Marple Flag campaign available. Now I'm waiting for new updates and especially new campaigns. In the meantime, I could start studying / flying on another plane. What do you recommend between the A10 and the F14 that I have already purchased both? Does the A10 differ as much as systems compared to the F18? According to my tastes, the A10 has positive aspects: - which is a complete product - many 3rd part campaign - it is modern and therefore more should approach the systems of the F18; and negatives: - it is practically only A-G- I don't know if I have to learn all over again or what I learned on the F18, correctly adapted, I could take advantage of it on the A10. For the F14, the pros: - it is beautiful to look at, fascinating, beautiful to fly; - it is multi-role; - maybe for those who start from scratch, and I say maybe, it should be simpler than the F18, as it has more "primitive" systems ..... - it's in early access, but it's, I think, almost done the cons: - very different from the F18, so I think I have to re-learn everything; - it is a little too old as systems, for my taste. However not so much. Thanks to those who answer me!
  21. I post here too. Perhaps it is more appropriate. First of all I apologize to the developers if this cannot be done. Let me start by saying that I have regularly purchased all the marple flag campaigns and that I have only tried the following on my pc. If it doesn't go well, I apologize. I have all the maple flag campaigns for A10, F5 and F18. Now I am only using the F18 and I would like to have other campaigns such as those released for the A10 and F5. In the meantime I tried to do this. With the "mission editor" I open the individual missions of one of this campaign, for example "A10 basic flight training qualification", replace the A10 with the F18 and adjust the load of bombs necessary, then click on "fly mission" mission and ... i can play! I also have all the voices from the instructor. By the way, I would still have questions: 1) Is it legal? I think so because all the campaigns that I "convert" for the F18 I have regularly purchased. 2) Can I also finish them using a plane other than the one for which the mission was scheduled? For example, on a mission I was asked to hit targets on the ground with different types of bombs. Some of these are present on the F18, but one type is not. In the specific case it is a "cluster bomb", I don't remember the acronym. If I put another bomb of the same type on the F18, therefore always cluster bomb, do you think it can create conflicts in the mission? 3) I noticed that for each campaign mission, there are two ".miz" files, they have the same name, only the word "practice" is inserted in one of the two. I tried to start them both, but they look identical. How do they differ? Why are there two files for each mission? 4) once I open the missions with the "mission editor", I can edit them, but I can't save. I can only play them by clicking "Fly now" (or "try mission", I don't remember the exact wording), from inside the editor. Not being able to save them, every time I want to replay them, I have to go through the editor, and every time replace the plane on duty with what I want (in this case with the F1. Is there a way to save them? Thank you. P.S.: to questions no. 3,4 a user replied. congratulations for the work and look forward to the release of new campaigns for the f18
  22. 1 sure. I only play them. without giving it to anyone 2 maybe you re right 3 ok. I think the mission meant to be played stand alone is the file named **practice.miz. right? 4 it's a shame. however I am doing this just to play with the f18 the beautiful maple flag campaigns. as soon as they come out I will buy them anyway. by the way, is there a date?
  23. Hi, I have all the maple flag campaigns for A10, F5 and F18. Now I am only using the F18 and I would like to have other campaigns such as those released for the A10 and F5. In the meantime I tried to do this. With the "mission editor" I open the individual missions of one of this campaign, for example "A10 basic flight training qualification", replace the A10 with the F18 and adjust the load of bombs necessary, then click on "fly mission" mission and ... i can play! I also have all the voices from the instructor. By the way, I would still have questions: 1) Is it legal? I think so because all the campaigns that I "convert" for the F18 I have regularly purchased. 2) Can I also finish them using a plane other than the one for which the mission was scheduled? For example, on a mission I was asked to hit targets on the ground with different types of bombs. Some of these are present on the F18, but one type is not. In the specific case it is a "cluster bomb", I don't remember the acronym. If I put another bomb of the same type on the F18, therefore always cluster bomb, do you think it can create conflicts in the mission? 3) I noticed that for each campaign mission, there are two ".miz" files, they have the same name, only the word "practice" is inserted in one of the two. I tried to start them both, but they look identical. How do they differ? Why are there two files for each mission? 4) once I open the missions with the "mission editor", I can edit them, but I can't save. I can only play them by clicking "Fly now" (or "try mission", I don't remember the exact wording), from inside the editor. Not being able to save them, every time I want to replay them, I have to go through the editor, and every time replace the plane on duty with what I want (in this case with the F18). Is there a way to save them? Thank you.
  24. perfetc, thanks. THEN SAVE a button on the hotas
  25. playing in SINGLE PLAYER, do the external lights influence the detection of our plane by hostile forces? Or is it just a cosmetic thing?
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