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Posts
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About mic1184
- Birthday 11/14/1984
Personal Information
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Flight Simulators
Falcon 4 AF (since 2007)
DCS: A-10C beta (since 2011) -
Location
NW, Germany / WI, USA
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Occupation
Automotive engineering
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Website
http://www.packers.com
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what's GAI?
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welcome to the forums. what's your system specs? just post it here and we can tell you if it's gonna run and roughly how well. the official minimum and recommended system requirements are naturally not a clear matter, it's just giving you a general direction
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How to use weapons - Picture guide: GBU-12, GBU-38 and AGM-65
mic1184 replied to SimFreak's topic in DCS: A-10C Warthog
SimFreak, excellent tutorial there. Maybe you want to add to your LGB guide that the laser shouldn't be fired before Time to Impact timer goes below 10 seconds. Keeping your tutorial simple I wouldn't confuse the noob with profile editing to set auto-laser, although i think it's easier -
+1 for a russian carrier ops fighter. While T-50 would be awesome ED will not get enough information for an high-fidelity simulation. Probably it's one classification level lower than ICBM launch codes. Same prob as with the F-22. I would also like a Su-34. There are some problems in simulating a 2-seater. But then again it would be something new.
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I felt that this thread needs a link to the Flight Qualification Campaign, that's in dev right now for A-10C. As many ppl around here have very limited play time and hence don't sign up to a squadron this single player attempt seems very promising.
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Please post link to the manual from release version
mic1184 replied to hreich's topic in DCS: A-10C Warthog
your post leads to the old beta manual -
Manual startup - Can't turn on exterior lights?
mic1184 replied to kingneptune117's topic in DCS: A-10C Warthog
pinky forward is formation lights on (the ones you can dim so they're visible just a few hundred ft) -
ATC instructions in falcon AF were really nice. you could land eyes closed just with ATC instructions
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Mk-82 Dive Angle, Airspeed Recommendation
mic1184 replied to polygonpusher's topic in DCS: A-10C Warthog
a mistake that is sometimes made in the forums is transfering any real life tactics to the game without considering the threat environment. yes terrain masking has been a cold war strategy for the hog in a european theater facing the warsaw pact. where the biggest thread was comprehensive radar coverage from a perfectly equipped enemy. then history got the hogs into iraq, where radar threats were put out of action within the first day and remainders were well known. the enemy was the desert floor, AAA and some IR SAMs. they had to revise their whole practised low alt high threat stuff and went for the high altitudes (basicly). then in OAF it was a mix of both strategies, but the high altitude high threat still seemed to be favorable in an asymmetric conflict that it was. afghanistan. anyone heard of taliban telephone poles (or other long range radar threat?) i didn't. main threat is small arms fire. in theory some MANPADs (not really as much as i know). there is nothing like a generic rule in the game for which tactica you should use. the scenario has mountains and plains. terrain masking is possible, as is getting shot from small arms at 500 ft in a no radar environment. every tried to react to a shoulder launched IR SAM flying slow at 500 ft? you have to keep your threats in mind, thats a (virtual) living or dying. if i said do a dive from 10k ft to 5k ft, do it when there are no high alt SAMs (there shoulodnt in any case btw). if ur playing a classic US vs russia conflict in mind, stick with the 1000ft 15° bombing. the wish for realism makes us impose rules (in brain ROE) in our minds that a virtual wing commander doesn't ingame. make those rules with a reason in mind. its the way to an immersive game for me -
no doesn't mean you're an idiot sinky. Maybe it depends on the mirror which you download the manual from. Just make sure it has 669 pages. i downloaded it yesterday from two different mirrors and realized both were still the beta manuals with 663 pages.
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yes it definitely works only in CCIP mode, in which you "only" have the gun cross. we're not talking about the CCIP bomb pipper, but about the gun cross you always get additionally in the CCIP screen. in GUNS mode with the huge gun pipper it was said that it's a "feature" of the real life avionics so that you can see better what you're aiming at.
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wrong, there's still the beta manual. Just scroll to the last page, it says TBD (to be determined) at some credits. Final manual is only in the \docs folder of the game install and has 669 pages
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using game mode in DCS is like... i can't think of anything that's like using game mode
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haha good thread title, mate. welcome to the forum. and yeah. it's that good. If you find the learning curve too steep you're going to love active pause Shift+Win+Pause, so you can look in the manual while playing. in the meantime i feel very comfortable with my x-52 pro and don't think about the TM Warthog anymore. Just hang in there ;-) have fun
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also it only works in CCIP mode, if you switch to GUNS it won't work. took me some time to figure that out