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	15 November 2024 Dear Fighter Pilots, Partners and Friends, Our new fog system will at last be coming to DCS in the next update! For the past three years we have worked hard on delivering a radically new fog solution that will dramatically change your level of immersion in DCS. Please read the Volumetric Weather White Paper. It’s with great pleasure that we also announce the deck crew director system for DCS Supercarrier also coming in the next update. This long awaited feature will direct player and AI aircraft from parking locations to catapults and from the landing area to a parking location. Please read the details below. We’ve also included an update from Aerges on their Mirage F1 and upcoming F-104. Aerges are making impressive progress and we can’t wait to see what you think! The F-16C Arctic Thunder Campaign by Reflected Simulations will also be available in the next update. This intense F-16C Viper campaign over the Kola map will include 10 missions and over 2,000 voice lines. Check it out below. Thank you for your passion and support. Yours sincerely, Eagle Dynamics New Fog Effects Enhancements The next update will feature substantial enhancements to DCS weather in particular a new state-of-the art fog and dust rendering system. This highly immersive solution, which took more than 8’500 man hours to develop, allows both automatic and manual fog generation and accounts for sensor and AI line-of-sight blocking. It is calculated with our future spherical Earth in mind and can be highly variable based on density and altitude. It supports self-shadowing, blends with clouds, and is fully animated with moving cloud banks. Scenes from the early morning and evening hours are particularly convincing and offer a surprisingly realistic atmosphere. Please do read our detailed white paper here: Volumetric Weather White Paper. New Supercarrier Plane Directors Development Report When DCS: Supercarrier was originally released, it included a rich set of deck crew and animations that mimicked the process of taxiing on to the catapult and launching. In the next update, we are delighted to announce the added feature of plane ‘directors’ (yellow shirts) who precisely marshall aircraft from their parking space to the catapult. This usually involves multiple plane directors passing control from one key position to the next ensuring precise hazard free taxiing of the aircraft to their designated catapult. After landing, the same new director system will marshall players and AI aircraft back to their designated parking location. While the process of creating this for single player was a challenging task given the myriads of ways the process can be interrupted, the multiplayer aspect was far more complex than ever contemplated given the numerous ways multiple human players on the carrier deck could “break” the system. This led to more than four times the development initially budgeted for this feature and we apologise for the delay and hope you will enjoy the experience. Regarding the CVN-74 John C. Stennis, it is available as both a free aircraft carrier and as part of the Supercarrier module. This allows the Stennis to be used by pilots that own and do not own the Supercarrier module. For now and to maintain this compatibility, deck crew will not be supported for this particular aircraft carrier. We are working on a solution to resolve this in the future. F-104 Starfighter Development Report Aerges is pleased to update you on improvements to their Mirage F1 and C-101 and progress of their F-104. Mirage F1M MFD and HUD symbology, as well as their respective avionics logic, are in an advanced state of development. Much work is being done to polish the F1 systems in addition to fixing bugs reported by our community. Attention has also been made to the C-101 in order to keep it up to date and bug free. There has been an overhaul of the code structure to allow more effective coding and feature-sharing between the F1 and the upcoming F-104. Research continues on radar picture rendering and physics improvements. The resulting technology is also expected to be used for the F-104. Coding of the F-104 flight model and general aircraft systems is complete, as well as initial flight model validation. This includes engine, hydraulics, electrics, fuel, controls, armament, and miscellaneous systems. Avionic systems and integration with the cockpit animations and inputs is currently in-progress. The F-104 external model and cockpit textures are the result of a thorough research that included laser scanning. The next step will be the creation of the set of liveries. Please check out the F1 and F-104 development progress video. F-16 Arctic Thunder Campaign by Reflected Simulations February, 2024. Finland is on the verge of joining NATO when the unthinkable happens: Russian armed forces cross the frontier into Finland accompanied with massive air strikes. Its NATO allies immediately join the conflict to push the bear back across the border. Reflected Simulations’ F-16C campaign over the Kola map is based on real life events and tactics. Strap into a US Air Force F-16C Viper against a formidable threat. Take part in study level, highly realistic missions such as CAP, CAS, SEAD and precision strikes. Follow real life procedures in unprecedented detail. Launching simultaneously, a companion F/A-18C campaign by Baltic Dragon will be available that is woven into the same storyline. Now is an excellent time to purchase the Kola map! Experience what it would be like to fly as a fighter pilot in a large-scale air war today. Key Features: 10 immersive missions with a variety of different tasks: CAS, X-CAS, CAP, escort, pre-planned strikes, and more. An interactive intro mission that guides the player through the most important aspects of the campaign. Operations from road bases in Finland. Over 2,200 lines of dialogue with voice-overs. Custom ATC interaction for all the missions. Optional use of air-to-air refuelling or the choice to skip it. Detailed documentation, flight plans, maps, and target information available in both PDF format and from within each mission as part of the kneeboard. Thank you again for your passion and support, Yours sincerely,
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	08 November 2024 Dear Fighter Pilots, Partners and Friends, Two new exciting tools for DCS Core are currently in development: The Multi-Select for the Mission Editor and a more streamlined DCS Updater that is integrated into the launcher! Both are coming soon. Please read the details below. Coming to DCS, the F/A-18C Arctic Thunder campaign by Baltic Dragon will contain 10 missions that place you in the cockpit of a Finnish F/A-18C over the Kola map. In addition to providing an immersive experience that is to be expected from Baltic Dragon, it will also allow you to interact in the campaign using your stick and throttle rather than the F10 menu. Stay tuned! Time is running out to take advantage of the Pimax Crystal Light VR headset promotion. Enter DCS2024 at checkout on Pimax.com to earn 15,000 ED Miles ($15 in the DCS e-shop) with your purchase of a Crystal Light. This offer is valid until November 29th. Also make sure you sign up for the Pimax Dogfight 1v1 2024 event, running November 16-24th for some intense aerial combat and great prizes. Learn more below. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Core Development Progress Mission Editor Select Tool Coming soon to the Mission Editor is the ability to group together units, objects, trigger zones, and drawings into a larger group that can be moved as a whole using ‘click and drag’. You can also copy, paste, delete, and rotate them. This makes the process of creating missions in DCS much easier and faster, particularly when using hot keys. Planned Improvements to DCS Updater The amount of disk space required for an update will be reduced to the size of new files with no additional space for intermediate processing. This will assist those of you with little remaining disk space. Parallel unpacking and checking of large files. This aims to drastically reduce the unpacking time and the time for verification of files. Please note that the updater downloads and unpacks all new files before deleting the replaced ones to keep DCS in an operable state as long as possible and to reduce the update installation time. This allows updates to be paused or cancelled without breaking the game. For restricted disk space scenarios, it is possible to create an update mode where old files are deleted before downloading new ones. However, you will not be able to run DCS until the update is completed. With the upcoming integration of the DCS Updater into the launcher, downloading of updates in the background while running the game will be possible. F/A-18C Arctic Thunder Campaign by Baltic Dragon Coming Q4 2024 February, 2024. Finland is on the verge of joining NATO when the unthinkable happens: Russian armed forces push through the border while cruise missiles rain down on the country. Several western allies immediately join the conflict to fight alongside their Finnish brothers in arms. Baltic Dragon has created a fictional Kola map scenario based on real life events and tactics. Strap into a Finnish DCS: F/A-18C, take off from a hidden road base. Take part in study level, highly realistic missions such as CAP, CAS, SEAD and precision strikes. Follow real life procedures in unprecedented detail. Launching simultaneously, a companion F-16C Viper campaign by Reflected Simulations will be available that is woven into the same storyline. Now is an excellent time to purchase the Kola map! Experience what it would be like to fly as a fighter pilot in a large-scale air war today. Key Features: 10 immersive missions with a variety of different tasks: CAS, X-CAS, CAP, escort, pre-planned strikes, and more. An interactive intro mission that guides the player through the most important aspects of the campaign. Operations from road bases in Finland. Over 2,200 lines of dialogue with voice-overs. Custom ATC interaction for all the missions. Optional use of air-to-air refuelling or the choice to skip it. Detailed documentation, flight plans, maps, and target information available in both PDF format and from within each mission as part of the kneeboard. Pimax Crystal Light Promotional Advert Why Choose The Pimax Crystal Light? Starting from just $799, the Crystal Light offers the highest clarity available in consumer VR in a lighter and more affordable package than the original Crystal: 8.3 million pixels per eye and a 120Hz refresh rate for incredibly sharp visuals. Glass aspheric lenses with QLED panels, and local dimming provide vivid colors and deep contrasts. Inside-out tracking with 6 Degrees-of-Freedom means no need for external base stations. Foveated Rendering (static, non-eye-tracking), delivers performance gains by rendering full resolution only in the centre of your vision. Weighing just 815g (1.8lb), the Crystal Light has been designed for maximum comfort, even during extended gaming or simulation sessions. To receive 15,000 ED Miles with your purchase of a Pimax Crystal Light, follow this link and use code DCS2024 during checkout. If you have already purchased your Crystal Light and wish to receive your ED Miles credit, you will soon receive a unique code from Pimax that should be entered into the My Miles section of the DCS website. Visit the Pimax area of the DCS Forum for dedicated Pimax VR support, including a dedicated section with suggestions for the best settings per GPU. Pimax Dogfight 1v1 Pimax Dogfight 1v1 2024 Organised by DCS Competitive and cast by Cap from the Grim Reapers, the dogfight competition will run from the 16th till the 24th of November, 2024. Sign up for a chance to win a Pimax Crystal Light in the Pimax Dogfight 1v1 2024 competition. Thank you again for your passion and support, Yours sincerely,
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	01 November 2024 Dear Fighter Pilots, Partners and Friends, The latest DCS update contains important adjustments and enhancements to the DCS Core Game that are primarily based on your feedback. In addition to improvements to AI and VR spotting dot sizes, there has been some useful work to certain weapons and the Mission Editor. Several modules have also received valuable changes, particularly the F-16C, F/A-18C, AH-64D, and CH-47F. The memory leak fix related to ship water trails has also been implemented. With our Afghan terrain team working full power on the Eastern region, this week's development report also highlights certain improvements being made to the Southwest Afghanistan region, notably to the airfields, general landscape detail, as well as more precise and varied normal maps that will result in higher quality terrain textures, especially at low to medium altitudes. Please read the details below. The wonderful new F-16C Dragon’s Fury campaign by SorelRo is available in the latest DCS Update. Also available is the cracking AH-64D Outpost Campaign by StoneSky. To enjoy these great new campaigns, please don’t forget to update to the latest DCS version. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Update Development Progress DCS Core In the latest update, weapon systems received valuable optimizations including to the AIM-120 guidance system. Further enhancements focus on a long list of AI improvements, air defence unit effectiveness, as well as various needed bug fixes. We sincerely extend our gratitude to the Closed Beta Test members and the community for their valuable contributions. Other improvements include an Arleigh Burke class weapon selection panel and a general air defence unit update that avoids unrealistic identification and engagement without clear line of sight to target. DCS: F-16C Viper The F-16C Viper now features independent MFD brightness controls, saved master modes for Missile Override, and fixes for TMS/FCR functionality and CCIP steering. Automatic steerpoint sequencing now functions correctly, and the 152nd livery typo is corrected. Several radar improvements are also included. Work progresses on the Sniper ATP, Flight Model, and FLCS tuning. DCS: F/A-18C The F/A-18C receives the ability to dual-rack carriage of GBU-32s and various fixes for radar and navigation functions. Radar tuning and Multi-Sensor Integration (MSI) enhancements are ongoing, aiming to elevate its combat performance and versatility. DCS: AH-64D Air Targeting Mode of the Fire Control Radar was introduced, along with updates to mission and fuel functionality. Avionics and targeting bugs continue to be tuned, and we continue to improve stability and yaw control. DCS: CH-47F Updates include automatic turn coordination, Longitudinal Cyclic Trim (LCT), and initial Differential Air Speed Hold (DASH). These all greatly enhance stability and control. Significant improvements to radios and cockpit functionalities, along with AFCS tuning, are underway. DCS: WWII Asset Pack & Other Aircraft Modules New animations for WWII soldiers, damage model fixes, and aircraft adjustments across modules enhance immersion and realism. Notable updates include fixed brakes and visuals on aircraft such as the Fw 190 and Bf 109, and improved Yak-52 lighting for night flights. DCS: Supercarrier Airboss view fixes and logic for AoA repeater lights, with new deck crew animations approaching launch. Afghanistan Development Report Work continues on both the Afghanistan Southwest region and the entire Afghanistan map. The ground mesh resolution across Afghanistan has been improved along with optimisation and bug fixes across the Southwest. The road network has been enhanced, especially the mountain roads. Additionally, ground geometry artefacts have been corrected. Object model inaccuracies have been fixed and unique airfield objects have been added to diversify the scenery. We are also pleased to inform you that the Normal Map textures across the entire Afghanistan map have been refined for improved low-altitude visuals. Our team is mainly focused on finalising the East region of the Afghanistan map. Work on the airfields of Bagram, Bamiyan, Gardez, Ghazni, Jalalabad, Kabul, Khost, Sharana, and Urgun is going well and the final stages of creating unique scenes for these airfields and their operational logic within the DCS Core is underway. We have achieved significant progress on new roads, rivers, and lakes, as well as unique object models for the capital city of Kabul. We look forward to your feedback. F-16C Dragon’s Fury Campaign by SorelRo In this 15 missions campaign you will fly the DCS: F-16 Viper as part of the 23rd Fighter Squadron at Andersen AFB in Guam. You will take part in an escalating conflict between US forces and Chinese PLN and PLA forces that are attacking the Mariana Islands under the pretext of helping the Chamorro Nation gain independence. The campaign is designed around large strike packages, and you’ll fly alongside F-15Cs, F-15Es, F/A-18Cs, B-52Hs, E-3As, and KC-135 while trying to repel Chinese forces. Key Features: 15 story-driven missions Over 4000 voiceovers Large variety of missions: CAP, SEAD/DEAD, CAS, and Precision Strikes Detailed briefings, kneeboard files, and supporting documentation for each mission We hope you enjoy the new DCS: F-16C Dragon’s Fury and AH-64D Outpost campaigns. Thank you again for your passion and support, Yours sincerely,
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	25 October 2024 Dear Fighter Pilots, Partners and Friends, Last week, we launched the pre-order for the DCS: Iraq map and this sparked many questions and concerns about the DCS: Afghanistan map. Primarily, why is Eagle Dynamics working on an Iraq map with so much work to do on the Afghanistan map? The Iraq and Afghanistan maps are being developed by separate map teams in different countries. The development of one does not affect progress on the other. As such, the Iraq map has in no way slowed down development of the Afghanistan map. Furthermore, map development has no impact on the development of other DCS aspects such as the Core and individual modules. In fact, each month you can find an extensive list of improvements and fixes to the Core and modules in our changelogs. The next big update to the Southwest portion and the Eastern region has been delayed due to developing a new approach that will improve this and all maps; we believe it will be worth it. After the initial release of the Afghanistan map, we have been carefully reviewing all feedback, and we’ll be incorporating this into the map as well. Also based on your feedback, we want to emphasise again that both maps can be purchased as a single purchase, just as all DCS maps. The individual regions are simply an option for those that want just a particular region or who wish to purchase bite sized areas for a reduced amount. As important, regardless of how you purchase a map, it will always be multiplayer compatible. Ugra Media is pleased to announce impressive enhancements to the DCS: Syria map set for the next update. Included are new airfields, and new destructible models for original objects. Additionally, the Normandy 2.0 map has also received substantial optimisation, more new airfields, improvements to existing points of interest, and new ones such as the Palace of Versaille. Please read the details below. Get ready for the upcoming AH-64D Outpost Campaign by Stone Sky! This new campaign will immerse you in 15 exciting and authentic missions with more than 200 pages of documentation. Stay tuned! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Syria Development Progress In collaboration with Ugra Media, we are delighted to share a significant update coming soon to the DCS: Syria map. Airfields and optimisation New strategic locations including Ben Gurion, Hatzor, Palmashim, and Tel Nof have been added, and you’ll soon be able to add them to your missions. Improvements have been made to small objects models to optimise the rendering efficiency. Enhancements and additions The Airbus A300 and An-26 map objects have been upgraded. The minimum texture resolution of ground surfaces and objects has been enhanced, resulting in sharper and more detailed visuals. New helipads are now available at several military bases. The scenery at the refinery of south Palmachim has been improved with more detail. New terminal models and the iconic control tower have been added to Ben Gurion. Airbus A300 and An-26 map objects are now included as part of the airfield scenes of Deir ez-Zor, Latakia, Marj Ruhayyil, Nejrab, Beirut, Damascus, Tabqa, Ben Gurion. New destruction models for Points of Interest like: Bank of Cyprus, Beirut SkyGate, Limassol KEAN Factory, Paphos Terminal, Sheraton Adana Hotel, Dam Ataturk, Dam Tishrin, and Ben Gurion terminal. Bug fixes Resolved issues in Akrotiri and Paphos airfields. Fixed terrain scene bugs at various bases. Corrected errors in terrain and vector data and common scenes. Fixed collision issues with helipads on the Bank of Cyprus and Sheraton Adana Hotel. Corrected licence plates on cars and inscriptions on buildings. Normandy 2.0 Development Progress Impressive updates are also coming to the DCS: Normandy 2.0 map, here is a preview of what you can look forward to in the upcoming update. Optimisation Ugra Media has optimised the building models and structures to improve overall performance. The bridge scene near the Palace of Westminster has been enhanced with greater detail. Additionally, the model of the Notre-Dame de Paris has been improved. New airfields Eastchurch, Headcorn, and Hawkinge airfields have been added and are perfect to enrich your mission planning. New historical sites To enhance the historical authenticity of the terrain, new historical sites such as the Basilica Sacré Coeur, Palace of Versailles, and Hampton Court Palace have been added. Additionally, high flags at forts and major cities will be available. Bug fixes Fixed bugs in airfields with the same call signs. Fixed bugs in terrain, vector data and common scenes. We truly appreciate your support and can’t wait to hear your feedback on these updates! AH-64D OUTPOST Campaign by StoneSky In the complex geopolitical landscape, Syria is a strategic interest for Russia and the United States. Beyond being terrorism hotspot, Syria has become a stage for the rivalry between global powers, each pursuing their strategic interests and shaping international relations. The campaign features 15 meticulously crafted missions based on real events. You will participate in deployments at Incirlik Air Base, King Hussein Air Base in Jordan, and strategic locations in northern Syria like the well-known cement plant and the formidable Tal Saman base. Engage in battles for the Tishrin Dam and the city of Tishrin; and take part in the intense fights for Manbij, Tabqa, and the legendary city of Raqqa. These missions will showcase the full might of CJTF–OIR joint combat operations. Key Features: 15 missions based on real events. JTAC and FAC operations, Medevac missions, and special assignments. Interaction with U.S. Air Force UAVs, A-10, F/A-18, and B-1Bs. Over 2,500 radio dialogues. More than 200 pages of documentation and kneeboard. You can look forward to this campaign in an upcoming DCS update! Thank you again for your passion and support, Yours sincerely,
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	18 October 2024 Fighter Pilots, Partners and Friends, The wait is almost over! We are ecstatic to announce that DCS: Iraq is now available for pre-purchase, and its official launch is coming soon. Get ready to soar through the skies of one of the most historically rich and significant conflict regions in the world. The work remaining is focused on increasing the quality of the normal mapping textures, improving the airfields, and adding important points of interest. For a deeper look at what's planned in the lead-up to the official launch of DCS: Iraq, please do read the development report below. By pre-purchasing DCS: Iraq you can save -30% off the release price, which is by far the best way to secure this new terrain and benefit from continuous updates. As all terrains, Iraq will receive further improvements throughout early access. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Iraq Announcement Why Pre-Order DCS: Iraq? Be among the first to experience Iraq's diverse terrains and landmarks by taking advantage of a special pre-purchase price of $48.99 instead of $69.99 before the official release. Watch the preview video! Flexible Options to Suit Your Flight Path The initial release of the DCS: Iraq map includes the Northern region, offering an exceptional combat flight simulation experience. It is a diverse map that ranges from the immense and bustling cityscape of Baghdad, to the spectacular mountainous east. Following the release of the Northern region, the Southern region will be offered. In addition to purchasing the entire map, you will also have the option to purchase just a specific region of interest. DCS: Iraq - Pre-order Now The entirety of Iraq that includes all significant cities, air bases, points of interest and more. Includes the detailed Northern region map and the detailed Southern region map when available later. A new level of terrain detail and accuracy. DCS: North Iraq – Pre-order Now Key locations such as Baghdad, Kirkuk, Sulaymaniyah, and more. Key air bases including Al Asad, Balad, Baghdad International, and more. Ideal to recreate the War on Terror and War on ISIS in Iraq. Purchasing DCS: Northern Iraq makes the entire map flyable in single-player and multiplayer, but only this region will be in the highest detail. DCS: South Iraq – Coming in 2025 Featuring strategic locations such as Basrah, Najaf, Amarah, Nasiriyah, and the Shatt al-Arab waterways. Covering the west coast Persian Gulf that also includes Kuwait, Bahrain, and much of Saudi Arabia. Perfect for pilots interested in recreating Operation Desert Storm and Operation Iraqi Freedom missions. Purchasing DCS: Southern Iraq will make the entire map flyable in single-player and multiplayer, but only this region will be in high detail. Please note: In order to receive the latest high quality textures across the entire map, you will either need to own the entire map or both regions. Development Progress Terrain Refinement: We are meticulously enhancing and adding high-resolution textures whilst simultaneously improving the normal maps and terrain elevation mesh. The goal of which is to provide an outstanding and immersion experience from very low to very high altitude. Airbase Detailing: Final touches are being applied to all major air bases that include accurate layouts, taxiway and runway signs, lighting, surface textures, hardened aircraft bunkers, and support facilities. All air bases are being recreated with detail and authenticity in mind. Ground Objects: We're developing detailed models of unique buildings, vehicles, points of interest like monuments and dams, and environmental assets. Mission and Campaign Development: Our mission creators are preparing a variety of missions for our most popular aircraft. Mission scenarios include the Gulf Wars, The War on Terror, and operations against ISIS. Upcoming Plans Before Launch Prior to the launch of the Iraq map, we are also prioritising the following items to ensure a smooth and enjoyable Day 1 launch. Performance Optimisation: This includes reducing load times, enhancing frame rates, and ensuring stability during large-scale battles. Massive Multiplayer Testing: Extensive multiplayer sessions are scheduled to stress-test servers and refine the online experience. Our goal is to provide a seamless, lag-free environment for cooperative missions and competitive battles. Community Feedback Integration: We're actively engaging with testers and community members. Your feedback is invaluable, and we're committed to incorporating your suggestions for a polished, final product. Pre-Purchase Now! We are extremely optimistic about the upcoming launch of the Iraq map and thrilled to begin the pre-sale. Please make sure you secure -30% off before launch and be amongst the first to conquer in one of the most captivating regions in the world. Pre-order now for only $48.99 Please note that the Afghanistan map is still being developed in parallel and is also making rapid progress on both improving the available Southwest Region and the upcoming East Region that includes such noteworthy locations as Kabul, Bagram, and Jalalabad. Thank you again for your passion and support, Yours sincerely,
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	11 October 2024 Fighter Pilots, Partners and Friends, DCS artists, it’s time to bring your creative flair to the DCS: Mi-24P Hind Livery Design Competition! The iconic Mi-24P Hind is known for its fearsome combat abilities, and now it’s your turn to give this legendary helicopter a fresh look. Show off your artistic talents by creating a livery for the Hind and get a chance to win incredible prizes! The DCS: F-4E Phantom II by Heatblur Simulations has received a significant set of changes including a new, free mini campaign Frog-7, improved Jester AI, new weapons, visual fixes, VR Touch support, and a new livery! Please read the details below. We can’t wait to hear your feedback! Blu Games is a content creator providing the community with detailed walkthroughs and hardware reviews for DCS. Make sure to tune in to the Live Stream on Friday for a chance to win ED Miles! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Mi-24P Hind Livery Competition Design your own custom livery for the DCS: Mi-24P Hind and if your entry stands out, it could be officially added to DCS! All liveries must be based on a paint scheme prior to 2018. Good luck! Prizes: 1st Place: $100 DCS ED Miles + 1 Free Eagle Dynamics Module + Livery added to the module. 2nd Place: $50 DCS ED Miles + Livery added to the module. 3rd Place: $25 DCS ED Miles + Livery added to the module. How to Participate: Create Your Livery: Design a unique and exciting livery for the DCS: Mi-24P Hind using the official template provided. Submit Your Entry: Entries should be submitted as a ZIP file containing your livery textures and a readme.txt file with your callsign, DCS username, and email address. Submit your livery via the competition submission page by simply replying to the thread. You can use an external link if the ZIP file size is too large. Submission Format: Format: .PSD files only. Include a minimum of three screenshots: front, side, and top views of your livery on the DCS: Mi-24P Hind. Maximum of three liveries per participant. Voting and Judging: Entries will be judged on creativity, quality, and in-sim applicability. Finalists will be showcased on our forums for community viewing. Special attention to Soviet - Afghan era liveries will be made. Rules and Guidelines: Original Work: The submitted liveries must be your original creation. Plagiarized designs will be disqualified. No Political Themes: To ensure that our competition remains a positive and inclusive event, liveries must not include any political symbols, flags, emblems, or themes. This includes national flags, political parties, slogans, or any imagery that may be interpreted as divisive or controversial. All entries must be based on a paint scheme prior to 2018. Cultural Respect: Avoid using offensive, inappropriate, or culturally insensitive imagery. We want this competition to celebrate creativity and the global DCS community in a positive and respectful manner. In-sim Usability: Liveries should be practical and functional for in-sim use. Entries should complement the realistic nature of DCS and liveries that are too outlandish or impractical may not be considered. Submission Deadline: All entries must be submitted by the 29th of November 2024 at 23:59 GMT. Late submissions will not be considered. Legal Notice: By submitting your livery, you grant Eagle Dynamics the right to use, modify, and feature your design in DCS, promotional materials, and official media channels. Announcement of Winners: The winners will be contacted and announced in the newsletter so stay tuned! We’re excited to see how you envision the Mi-24P Hind’s look on the battlefield! Good luck, and may the most creative and detailed design win! Download Livery Template For any questions or clarifications, please visit our forums or contact us. F-4E Phantom II Development Report The latest update for the DCS: F-4E Phantom II by Heatblur Simulations brought a range of exciting new features, missions, and improvements! The update introduces the thrilling Frog-7 Mini Campaign that is set in Syria (with optional Combined Arms features), as well as new instant action missions for Afghanistan. JESTER AI has received a substantial navigation upgrade that allows in-flight INS updates and improved waypoint handling. Additionally, Heatblur has overhauled the Phantom's engine and canopy sounds for a more immersive experience, alongside new static object assets, backlighting improvements, and enhanced radar and RWR functionality including detection of active radar homing missiles and new handoff emitter sounds for the AIM-120, AIM-54, R-77, and Tornado. Furthermore, Heatblur has fine-tuned weapon systems and added various new munitions, including German-specific bombs such as the BL755 and SAMP-250KG. The ACMI/TACTS pod has also been added, which is currently only visual. This update also includes improved mission editor tools, liveries, and a multitude of visual and functional enhancements to take your Phantom experience to the next level! Check out the full changelog and make sure to update your build now to enjoy all the latest additions. Blu Games Content Journalist Blu Games is a dedicated aviation enthusiasts channel and dives into realistic tactical DCS gameplay. As a founding member of the JTF Maddogs DCS squad, they fly both fixed-wing and rotor-wing aircraft several times a week on their dedicated server, creating a fun and semi-realistic tactical environment. Tune in this Friday for a chance to win ED Miles! Blu Games ultimate goal is to inspire others to explore aviation careers and pursue their ambitions through engaging streams and content. Make sure you check out Blu Games YouTube channel and show some support! Thank you again for your passion and support, Yours sincerely,
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	04 October 2024 Dear Fighter Pilots, Partners and Friends, The September 2024 DCS update has been released and we kindly encourage you to download the latest version and read the full changelog. Multiple third party terrains have also received impressive updates, notably the South Atlantic, Sinai, Syria, and Kola maps at 20% off during early access. These improvements improve immersion and make for engaging missions. In light of the impressive new DCS: Kola map summer textures, Orbx Systems has prepared a summary on their most recent improvements and development timeline. Please read the details below. The following promotional message is from Pimax Virtual Reality hardware: Go to Pimax and use the code DCS2024 at checkout to receive 15,000 ED Miles when purchasing a Pimax Crystal Light VR headset. This offer is valid until November 29th, 2024. Visit the Pimax area of the DCS Forum for dedicated Pimax VR support. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS 2.9.8.1107 Development Progress We're excited to bring you a new DCS update that features a variety enhancement and fixes across several DCS modules that both improves gameplay and realism. Last week we discussed some of the improvements coming to the F-16C Viper and F/A-18C, and these were included in this week’s update. Additionally you will find a wealth of enhancements for a variety of our modules including Combined Arms, Black Shark 3, MB-339A/PAN by IndiaFoxtEcho Visual Simulations, JF-17 by Deka Ironwork Simulations, and terrains including the South Atlantic, Kola, Syria, and Sinai maps. For more details on all the fabulous enhancements, please read the full changelog. Kola Development Progress “Check out the September update video of the reworked map’s visuals and additional Finnish airfields. We greatly appreciate your role in bringing Kola to life and invite you to visit https://kola.orbxdirect.com/ to submit new improvements.” – Orbx Systems Progress So Far Compared to the initial release, the Kola map now has substantially improved natural terrain that includes a more detailed elevation mesh, summer and winter ground textures, vegetation, shorelines, lakes, and rivers. The initial focus area for airfields and infrastructure spans the Finland-Russia border regions, but we’ve also started adding more detail to parts of Norway and Sweden. If you were holding off on purchasing this wonderful map, now is the time to experience this epix terrain. Major updates since the Early Access release: The addition of a complete set of high-resolution, winter textures that will be critical for the upcoming ‘Arctic Thunder’ campaigns by Reflected Simulations and Baltic Dragon. The summer textures have greatly improved with much higher resolution that improves the low altitude environment. The addition/improvement of four highly-detail regions covering four airfields in Finland: Rovaniemi (EFRO), Kemi / Tornio (EFKE), Kuusamo (EFKS), and Ivalo (EFIV); and five in Russia: Severomorsk-3 (XLMV), Severomorsk-1 (ULAK), RU-1110 (UMOE), RU-4464 (UOLE), and Murmansk (ULMM). Added or improved two road runways in Finland (at Vuojärvi and Rovaniemi), three airfields in Norway: Bodø (ENBO), Kirkenes (ENKR), and Lakselv (ENNA); and five in Sweden: Kiruna (ESNQ), Jokkmokk (ESNJ), Luleå (ESPA), Vidsel (ESPE), and Kalixfors (ESUK). An improved road and railroad network connected within the coverage area that includes bridges and tunnels that allow AI routing across the map. Many new cities, towns, infrastructure, tunnels and other objects have been added to the map. Future Plans The next release will see the inclusion of Andoya (ENAN) airfield in Norway and Alakurtti (RU-0059) airfield in Russia with some additional infrastructure in the surrounding areas. Orbx has also reviewed a series of bugs and errors aiming for small performance improvements. Future releases will see the addition of more airfields and surrounding infrastructure including: Evenes (ENEV), Bardufoss (ENDU), Kittilä Airport (EFKT), Enontekiö Airport (EFET), Pudasjärvi Airfield (EFPU), and Sodankylä Airfield (EFSO). Beyond these, Cold War-era installations, military airfields, and other key points of interest are also planned. The upcoming Arctic Thunder campaign by Reflected Simulations & Baltic Dragon for the Kola map will consist of two scenarios: one for a Finnish Air Force F/A-18C and another for an USAF F-16C Viper. Both will share the same storyline and missions making it possible to play from different perspectives. Orbx has remained committed to continually providing frequent optimisation updates to the Kola Map. Please note that whilst in early access you can still enjoy a 20% discount! Pimax Crystal Light Promotional Advert Experience top-tier Virtual Reality at unprecedented levels of comfort with the new Pimax Crystal Light headset. Offering 8.3 million pixels per eye at 120hz, the Crystal Light offers the highest clarity available in consumer VR in a lighter and more affordable package than the original Crystal. For a limited time only, use code DCS2024 when purchasing your Crystal Light to receive a credit of 15,000 ED Miles, worth $15 at checkout in the DCS e-shop! Starting from just $799, the Crystal Light allows you to make the most of ultra-detailed cockpits in DCS. Key features: Inside-out, ‘6 Degrees-of-Freedom’ tracking: No need for external base stations. Glass aspheric lenses, QLED panels, and local dimming: Vivid colors and deep contrasts that increase readability and bring the world to life. 2880 x 2880 native resolution (per eye, up to 120Hz): Delivers super smooth and crisp visuals. Lightweight for ultimate comfort: Weighing just 815g (1.8lb), the Crystal Light offers incredible performance in a smaller package than the original Crystal. Foveated Rendering (static, non-eye-tracking): renders only the center and focus of the User’s vision in full resolution, resulting in FPS gains and exceptional GPU efficiency. The Crystal Light has become the daily driver for many pilots. See what others have to say: Flight Simulation: “Impressive visual quality, affordability, and comfort” Skil (Grim Reapers): “...it seems to be the response to the community's desire for a cutdown truly dedicated PCVR headset” Laubox: “This is a new level of gaming realism” C.W Lemoine: “If you’re looking for a good cost, this is a great upgrade…” Available Now: Follow this link and use code DCS2024 during checkout to receive 15,000 ED Miles with your purchase of a Pimax Crystal Light, available until November 29th. Learn more about the Pimax Crystal Light and read the full terms and conditions of this exclusive offer via this link. Additionally, Pimax has also recently launched native support for OpenXR and Quad Views, reducing the need for any additional third-party software. Watch the video for a demonstration. We hope you enjoy the latest DCS Update and we truly look forward to your feedback on the new enhancements to the F/A-18C, F-16C, F-4E Phantom II. Please make sure to read the full changelog for more details. Thank you again for your passion and support, Yours sincerely,
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	27 September 2024 Dear Fighter Pilots, Partners and Friends, The End of Summer Sale 2024 is coming to a close on the 30th of September at 15:00 GMT. This is your chance to save and take home something truly special! Please visit our Shop. Thank you. The next DCS update is undergoing final testing, and we look forward to getting it into your hands very soon! In addition to last week’s preview of the DCS Core, F/A-18C and F-16C Viper improvements, aspects of CH-47F will also see significant enhancements! Please see the details below. If you are looking to fly solo or with a squad on a server where every sortie impacts the larger war effort, come and join the Shadow Reapers and experience the depth and excitement of dynamic warfare in DCS! Thank you for your passion and support. Yours sincerely, Eagle Dynamics End of Summer Sale Hurry! Last chance savings. This is your last chance to participate in the end of summer sale. Please do take this chance to snap up some new acquisitions at a fraction of their retail price! Our most popular modules including the DCS: F/A-18C, F-16C and F-14A/B are on sale with up to 35% discount. Terrains such as DCS: Syria and DCS: Normandy 2.0 and DCS: South Atlantic are also available with unbeatable savings. Come and visit our Shop now! CH-47F Updates Since the Early Access release of the DCS: CH-47F, our team has been working diligently on adding new features and addressing known issues. We look forward to releasing the next version of DCS that will include the following improvements: The external model will be improved with new skins for Japan and Turkey and improved pilot models. In the flight deck, Cyclic and Thrust Control Lever animations have been improved, the addition of 1st person view pilots, and fixed mirror and glass reflections. The gunners will also see improvements with the addition of the ramp gunner, optional M240H machine guns, the addition of a gunner’s control window, and corrected AI gunner behavior by player-controlled aircraft. A great deal of work has also gone into the avionics systems, some of the more notable changes will include the addition of the ARC-164 radio, detailed MFD start up pages, new COMM page via the SYST menu, fuel display on the HSD page, radio frequencies and Caution/Advisory Field on MFD pages, separate HSD zoom for each MFD, HSD DME, VOR, TACAN, VORTAC, and VOR/DME symbols, Reference Bug, Speed Fields, and Wind Arrow/Speed Indicator on the HSD, Heading Angle and Track Angle Indicators, and more HSD orientation options. Some of the improvements encompass a more accurate Flight Plan Line, size of VSD systems, and color of fuel bar based on total fuel quantity. We’ve also addressed several bugs like total fuel bar quantity value and other fuel indications, simple radio use, and more. Rounding out our upcoming CH-47F changes is support for Force Feedback joysticks, Night Vision Goggle option for gunners, an improved steering animation, and multiplayer freezing. In parallel for a later update, a great deal of work continues on Digital Advanced Flight Control System (DAFCS) and Longitudinal Cyclic Trim (LCT). Shadow Reapers Multiplayer Servers Introducing the Shadow Reapers Campaign, one of the most immersive and innovative DCS experiences available. Featuring PvE and PvPvE servers set in the Syria and Caucasus maps, this campaign offers something for everyone. Choose from modern PvE missions, an exciting 80s PvPvE server, or dive into a challenging, hardcore 60s PvPvE campaign. What sets this campaign apart is that every player’s contribution really counts. From completing missions to taking down enemy forces, your actions directly affect the morale system, which can turn the tide of battle. The campaign’s highly complex zone system involves supply lines, power grids, and resource management, making strategic decision-making vital. The mission system lets you and your friends form squads and tackle a variety of mission types, including CAP (Combat Air Patrol), CAS (Close Air Support), Strike, SEAD (Suppression of Enemy Air Defenses), DEAD (Destruction of Enemy Air Defenses), BAI (Battlefield Air Interdiction), and many more. With fully randomised and unpredictable missions, no two campaigns are ever the same. Join Shadow Reapers Discord! Thank you again for your passion and support, Yours sincerely,
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	20 September 2024 Dear Fighter Pilots, Partners and Friends, We are excited to announce a host of important bug fixes and improvements coming in the next DCS update! This update will address Aircraft AI, Ground AI, weapons, and terrain optimisations. Please read the details below. Also included in the next DCS update are an impressive number of improvements to the DCS: F/A-18C and DCS: F-16C. A special thank you to our community who have provided invaluable feedback. The End of Summer Sale 2024 is filled with huge savings to help you digest your summer memories. Please head over to the E-Shop and check out all the amazing deals waiting for you! Please note that we are also offering the same deals on the DCS World Steam Edition! Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS Update Preview What to look out for Get ready for a wealth of DCS improvements that will add new features, resolve bugs, and optimise performance, especially in multiplayer environments. Here is what you can look forward to: Aircraft AI and Ground AI The latest update will include fixes and improvements to both Aircraft AI and Ground AI behaviour. For aircraft, issues such as cargo doors on the AI Mi-8 helicopter remaining open during transportation tasks and helicopters having difficulty landing will be fixed. The carpet bombing task will work correctly when a priority target is set and weapons free. Additionally, fighters will perform better in cruise missile interception scenarios. For Ground AI, bridge crossing is being improved along with route following behaviour. The BTR-80 and BTR-82 will deploy a bow-wave shield when crossing water. Please stay tuned for the upcoming changelog. Weapons Weapon behaviour will see several important fixes, particularly for the AIM-54C's lock reacquisition issue. AI units will properly use APKWS rockets. Additionally, the R-27R/ER missiles will be adjusted to track cruise missiles effectively, and a new China Asset Pack addition will introduce the HJ-12 Anti-Tank Guided Missile (ATGM). Other improvements will include updates to the Sea Eagle missile, which will have a collision model that can be intercepted. Terrain Engine The terrain engine will receive notable optimizations, including better VRAM usage, disk streaming, and CPU utilisation for rendering scenery models. This enhances performance across maps, especially in VR. Additionally, issues like crashes at mission start in certain maps (Afghanistan, Kola, and Sinai) and graphical artefacts when zooming or panning in map modes have been addressed. These optimizations will contribute to a smoother and more stable gameplay experience, especially in complex and processor intensive situations. Other important improvements will include cargos no longer being destroyed when dropped, improved oil and water leak effects for World War II aircraft, and the Arleigh Burke Close-In Weapon System (CWIS) use against missiles is improved. F/A-18C & F-16C Aircraft Improvements Recent updates and bug fixes across various aircraft, including the F-16C and F/A-18C, are part of our ongoing commitment to refining the simulation and completing all release and post-Early Access support commitments. We have addressed a wide range of issues, from minor graphical glitches to more significant systems-related bugs that affect gameplay. The F-16C Viper will see improvements in its radar including fixes to Track While Scan (TWS) multi-designations, more reliable soft-locks in Range While Scan (RWS) and Dual Track modes, added the ability to interact with false targets, corrected Hot Lines, and improved Pulse Doppler (PD) tracking. For ground-pounders, Maverick slaving to the Sensor Point of Interest (SPI) issues will be addressed. One of the biggest, and most requested changes, is the ability to select the Flight Control System dead zone gradient to either a realistic setting best used for force-sensitive joysticks or to exactly match the Controls Manager deadzone value. You will be able to select this in the next update. Despite being out of Early Access, the F/A-18C has and will continue to be supported with new features and fixes. In the next update, the F/A-18C will receive updates to its avionics and weapon systems. These updates are based on player feedback and extensive testing, they include adjustments to the radar BIAS behaviour, Joint Helmet Mounted Cueing System (JHMCS), training missions, fuzes and more. Stay tuned for the full changelog! Although not ready for the next update, the F/A-18C is also undergoing an extensive review and re-work of the flight model and flight control system. Other F/A-18C features are still planned for the project like more Multi-Sensor Integration (MSI) features, loft symbology and data for JDAM and JSOW, and the Mk-77. End of Summer Sale Upgrade your hangar now! The DCS End of Summer Sale 2024 is running until the 30th of September 2024 at 15:00 GMT, and we truly hope that you take this opportunity to land some great deals. Our most popular fighter jets are available with a 30% discount including DCS: F/A-18C, DCS: F-16C Viper, DCS: JF-17 Thunder, DCS: MB-339. Our staple helicopters such as DCS: AH-64D and DCS: Black Shark 3 are also on sale with 30% off! Many more aircraft, terrains, campaigns and important add-ons are on sale with 50% discount. Visit our shop! Please note that we are running an identical sale on the DCS World Steam Edition until the 23rd of September 2024 at 17:00 GMT as part of the Planes, Trains and Automobiles fest! Thank you again for your passion and support, Yours sincerely,
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	13 September 2024 Dear Fighter Pilots, Partners and Friends, As the summer sun sets in the northern hemisphere, we are delighted to announce up to 50% savings in our DCS End of Summer 2024 Sale! There has never been a more perfect time to expand your hangar with incredible deals across all our most popular aircraft, terrains, campaigns and important add-ons. Watch the video! DCS: Kola map has received a massive revamp to its summer time textures. All ground textures have been replaced with high quality custom textures that combine satellite and real imagery to deliver a much more realistic environment at low altitude. Check out the Development Screenshots and stay tuned for the next update! Additionally, we are pleased to announce the upcoming Instant Action Generator (IAG). The IAG will offer an intuitive mission creator that operates outside of the Mission Editor. It will support numerous mission types across all DCS modules. Thank you for your passion and support. Yours sincerely, Eagle Dynamics End of Summer Sale Up to 50% discount The DCS End of Summer Sale 2024 begins today on our Shop and will run until the 30th of September 15:00 GMT. We are also excited to announce our participation in the Planes, Trains and Automobiles fest on the DCS Steam Edition, which starts on the 16th of September and ends on the 23rd of September at 17:00 GMT. Modules with a 50% discount Fixed Wing DCS: A-10A Warthog DCS: A-10C II Tank Killer DCS: AJS-37 Viggen DCS: Bf 109 K-4 Kurfurst DCS: C-101 Aviojet DCS: Christen Eagle II DCS: F-5E Tiger II DCS: F-86F Sabre DCS: Fw 190 A-8 DCS: Fw 190 D-9 Dora DCS: I-16 DCS: L-39 Albatros DCS: MiG-15bis DCS: MiG-21bis DCS: Mosquito DCS: P-47D Thunderbolt DCS: P-51D Mustang DCS: Spitfire LF Mk. IX DCS: Yak-52 F-15C for DCS World MiG-29 for DCS World Su-25 for DCS World Su-27 for DCS World Su-33 for DCS World Helicopters DCS: Mi-24P Hind DCS: Mi-8MTV2 Magnificent Eight DCS: SA342 Gazelle DCS: UH-1H Huey Terrains DCS: Nevada DCS: Persian Gulf DCS: The Channel Other DCS: Combined Arms DCS: NS 430 Navigation System DCS: NS 430 Navigation System for C-101EB DCS: NS 430 Navigation System for C-101СС DCS: NS 430 Navigation System for L-39С Cockpit DCS: NS 430 Navigation System for Mi-8MTV2 Cockpit DCS: NS 430 Navigation System for SA432 Cockpit DCS: Supercarrier DCS: WWII Assets Pack Campaigns DCS: The Museum Relic Campaign DCS: A-10C 16-2 Red Flag Campaign DCS: A-10C Advanced Aircraft Training Qualification Campaign DCS: F/A-18C Hornet Inherent Resolve Campaign DCS: AV-8B Hormuz Freedom Campaign DCS: F-5E Black Sea Resolve '79 Campaign DCS: Mig-21 bis Battle of Krasnodar Campaign DCS: UH-1H The Last Show DCS: AV-8B Kerman Campaign DCS: F-16C Weasels Over Syria Campaign DCS: A-10C Basic Flight Training Campaign DCS: A-10C Stone Shield Campaign DCS: A-10C Tactical Training Qualification Campaign DCS: Black Shark 2 Republic Campaign DCS: Combined Arms: Frontlines Georgia Campaign DCS: F-15C 16-2 Red Flag Campaign DCS: F-15C Aggressors Air Combat Maneuvering Campaign DCS: F-15C Aggressors BFM Campaign DCS: F-16C Red Flag 21-1 Campaign DCS: F-5E Aggressors Air Combat Maneuver Campaign DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign DCS: F/A-18C Aggressors BFM Campaign DCS: F/A-18C Operation Pontus Campaign DCS: F/A-18C Rising Squall Campaign DCS: Ka-50 2 Pandemic Campaign DCS: L-39 Albatros: Kursant Campaign DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign DCS: Mi-8MTV2 Crew Part 1 Campaign DCS: Mi-8MTV2 Oilfield Campaign DCS: Mi-8MTV2 The Border Campaign DCS: Mig-21 bis Constant Peg DCS: P-51D Charnwood Campaign DCS: P-51D High Stakes Campaign DCS: Spitfire LF Mk. IX Operation Epsom Campaign DCS: Su-27 The Ultimate Argument Campaign DCS: UH-1H Argo Campaign DCS: UH-1H Worlds Apart - Spring 2025 Campaign Modules with a 35% discount Fixed Wing DCS: F-14 Tomcat Modules with a 30% discount Fixed Wing DCS: F-16C Viper DCS: F/A-18C DCS: JF-17 Thunder DCS: MB-339 Helicopters DCS: AH-64D DCS: Black Shark 3 Terrains DCS: South Atlantic Campaigns DCS: A-10C Operation Agile Spear DCS: AV-8B Sky Warrior Campaign Modules with a 25% discount Campaigns DCS: A-10C Iron Flag Part 1 Campaign DCS: A-10C Operation Persian Freedom Campaign DCS: AH-64D MAD campaign DCS: F-14B Operation Sandworm DCS: F-15C The Georgian War Сampaign DCS: F/A-18C Flaming Sunrise DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign DCS: F/A-18C Operation Cerberus North Campaign DCS: F/A-18C Persian Lion Campaign DCS: F/A-18C Persian Lion II Campaign DCS: F/A-18C Raven One Сampaign DCS: F/A-18C Raven One: Dominant Fury Campaign DCS: JF-17 MAD campaign DCS: M-2000C Red Flag Campaign DCS: MAD Black Shark Campaign DCS: MAD Campaign DCS: Mi-24P The Border Prequel Campaign DCS: The Enemy Within 3.0 Campaign Modules with a 20% discount Terrains DCS: Normandy 2.0 DCS: Syria Modules not on sale Fixed Wing DCS: Flaming Cliffs 2024 DCS: Mig-15bis Flaming Cliffs DCS: F-86F Flaming Cliffs DCS: F-5E Flaming Cliffs DCS: F-4E Phantom II DCS: AV-8B Night Attack V/STOL DCS: F-15E DCS: Mirage F1 DCS: M-2000C DCS: MiG-19P Farmer Helicopters DCS: OH-58D Kiowa Warrior DCS: CH-47F Terrains DCS: Sinai DCS: Kola DCS: Afghanistan DCS: Southwest Afghanistan Campaigns DCS: Mi-24P Outpost Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: F-14 Speed & Angels Campaign DCS: F-14A Fear the Bones Campaign DCS: F-14A Zone 5 Campaign DCS: F-86F Hunters over the Yalu Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: Mosquito FB VI - V for Victory Campaign DCS: P-47D Wolfpack Campaign DCS: P-51D Debden Eagles Campaign DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign DCS: Spitfire Beware! Beware! Campaign DCS: Spitfire IX The Big Show Campaign DCS: F-16C The Gamblers Campaign DCS: UH-1 Paradise Lost Campaign DCS: F-4 MiG Killers Campaign Visit the Shop Kola map Development Progress The next DCS update contains superb new summer textures for the DCS: Kola map. So far, all summer textures have been replaced with more refined images. The textures are now being generated using custom scripts that use multiple sources, including satellite imagery as well as aerial photography. Furthermore, the upcoming update includes the EFKS Kuusamo Airport and the EFIV Ivalo Airport with various towns and cities added around the new airfields. The colours at XLMV Severomorsk-3 Naval Air Base, UMOE Monchegorsk and ULAK Severomorsk-1 have also been updated. ESNJ Jokkmokk has been reworked too. Please stay tuned for the next update and make sure you update your DCS so you too can enjoy these fantastic enhancements! Instant Action Generator Development Progress We are currently working on a new Instant Action Generator (IAG) that will replace the existing Fast Mission Generator. The IAG is designed to be user-friendly and allow you to easily and quickly set up simple air-to-air and air-to-ground missions without having to use the Mission Editor. The primary objective of the IAG is to allow more mission content in an easy-to-use interface. Missions can range from simple dogfights, to bomber escorts, to close air support missions, and much more. The IAG allows you to choose your aircraft, map, and mission type, hostile forces, and then tune the mission generation with more detailed variables. The IAG is designed to work equally well across all eras of combat aviation in DCS and work with all aircraft and maps. It will be a free update to DCS. Thank you again for your passion and support, Yours sincerely,
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	06 September 2024 Dear Fighter Pilots, Partners and Friends, In the next update, we will be dropping the single threaded version of DCS to focus on the multi threaded version alone. We have made significant enhancements that offer improved performance and stability and can’t wait to share them with you. Stay tuned! We have also been working on the new first person CH-47F pilot models and pleased to share some Development Screenshots. The modelling and textures are complete with animations currently in progress. Please check out the details below. DCS for Disabilities is run by a disabled veteran who aims to create a more welcoming environment for DCS pilots with disabilities that are unable to complete long missions due to their conditions. If you are struggling with a disability and looking for a group to fly with, please consider the DCS for Disabilities group. Join now! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Multithreading Integration process Significant multithreading progress has been made since its release, improving performance and stability substantially. This is particularly true for multiplayer servers with numerous forces. Multithreading has enabled the use of modern multi-core processors by distributing workloads more efficiently across CPU cores. We will continue to improve our multithreading for DCS and focus on performance through the platform. With multithreading at an advanced and stable state, we will be terminating the older single-threaded version of DCS in the next update. CH-47F Pilots Development Progress The DCS: CH-47F module will soon be receiving first person view pilot models. These models are being crafted to ensure every aspect of the pilot's appearance reflects real-world standards. The flight suits, helmets, and accessories such as body armour and communication gear have all been modelled. This will be a particularly important improvement for those of you flying in virtual reality. These new models will be fully integrated into the cockpit and animated to correspond with crew actions, control operation, interaction with instruments and more! In parallel, we are adding new elements and functionality to LCT (Longitudinal Cyclic Trim), AFCS (Automated/Advanced Flight Control System), DAFCS (Digital Advanced Flight Control System), DASH (Digital Air Speed Hold), DCP (Differential Collective Pitch), as well as new display pages and associated functions, new aircraft skins, more advanced sling functions, improvements to the cargo system, new crew-served weapons, and more. DCS for Disabilities MP Server The DCS for Disabilities group focuses on supporting disabled DCS pilots. The Scuttlebutt Lounge Discord channel is a place where disabled DCS pilots can get support, set up controllers, discuss their particular challenges and arrange multiplayer missions that best support their unique needs. The group flies all DCS modules, and has led to amazing friendships. They strive to place DCS in the homes of mobility challenged individuals, veterans, warriors, and children in need of hope and strong mentorship in a safe community. Join their discord! Thank you again for your passion and support, Yours sincerely,
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	30 August 2024 Dear Fighter Pilots, Partners and Friends, We are delighted to present the 3 winners of the DCS Screenshot Competition 2024! With over 650 entries it was wonderful to see so much talent. Thank you all! The quality of the screenshots presented was exceptional and selecting the three stand out images which best represent DCS was tricky and involved a lot of back and forth. Congratulations to all the participants and applause to the victors. Check out the winning screenshots below. As recognition for the large number and quality of the entries, we decided to award the top 20 runners up with 5,000 ED Miles each! Congratulations! Thank you again for all your great images and for your time. We hope you will continue to pursue your DCS adventures and look forward to hearing from you soon! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Screenshot Competition 2024 Showcasing our talented contenders These screenshots and many others stood out for their beauty, narrative, and technical excellence, making our selection process both challenging and immensely rewarding. We cannot express enough gratitude to our community for your continued support and passion. It is your commitment to the art and science of flight simulation that drives us to continually improve and expand the DCS experience. First place: Rasboy. $100 of ED Miles Second place: Golden JAMMER. $50 ED Miles Third place: Kino_67. $25 ED Miles Here are some of the incredible screenshots that have made this competition a tough one to judge! Here are the top 20 runners up. $5 ED Miles each. Thank you to all who participated, we are blown away by your talent and creativity! Please join us in congratulating the winners and all the participants of the DCS Screenshot Competition 2024 and make sure to join us in the next one! Stay tuned for more events, updates, and community features. Blue skies and safe landings to all! Thank you again for your passion and support, Yours sincerely,
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	We cannot express enough gratitude to our community for your continued support and passion. It is your commitment to the art and science of flight simulation that drives us to continually improve and expand the DCS experience. First place: Rasboy. $100 ED Miles Second place: Golden JAMMER. $50 ED Miles Third place: Kino_67. $25 ED Miles Here are some of the incredible screenshots that have made this competition a tough one to judge!
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	23 August 2024 Dear Fighter Pilots, Partners and Friends, This is the final call for entries to the DCS Screenshot Competition 2024! Due to the overwhelming response and to give everyone a greater chance to participate, we are happy to announce that the deadline for submissions has been extended until the 23rd of August at 23:59 GMT. Best of luck and thank you! If you are looking for an endless PvE multiplayer experience, you should check out the Through the Inferno PvE mission. This immersive experience allows players to engage in various mission types, including air, ground, sea, convoy hunts, and helicopter assaults, all of which are dynamically generated and customizable. Join their discord! We continue to develop the cargo system in DCS. Many additional features and bug fixes are being worked on and testing is ongoing. Check out some of the existing tips and tricks on how to use the system as it stands today. Many thanks for your passion and support and once again, best of luck to our screenshot contenders. Yours sincerely, Eagle Dynamics Screenshot Competition 2024 Last chance to earn 10,000 ED Miles The DCS Screenshot Competition 2024 is coming to an end. With over 400 entries received so far, the competition has truly showcased your creativity and talent. Each screenshot tells a unique story, capturing visuals, action, and environments that make DCS standout. Thanks to all of you for participating in making this screenshot competition a resounding success! Through the Inferno User Files Through The Inferno (TTI) by deadlyfishes is a dynamic, open-world PvE experience designed for DCS, offering endless aerial combat missions that cover all DCS aircraft. Players can choose from different eras of aerial combat, such as World War II, the Korean War, the Cold War, and Modern times. Each mission is tailored to the chosen era, with appropriate enemy units and logistical support. The missions can be adjusted for difficulty, mission type, and time of day, providing a highly personalized experience. TTI offers extensive in-mission tools, such as the "Zeus" real-time spawning system, AIRBOSS Carrier Ops, and AI traffic customization. The F10 menu provides access to these tools, enabling you to shape their missions as you see fit. Additionally, it’s possible to configure random events, such as enemy reinforcements and air traffic, which adds unpredictability and challenge. Designed primarily for single-player, TTI supports private co-op play but is not intended for public multiplayer servers. The mission is continually updated, with detailed guides and tutorials available to help players optimize their experience. For more information, support, or to join the TTI community, visit their official website and join their Discord. TTI is compatible with all DCS modules, offering a versatile and engaging combat experience. Enjoy! Dynamic Cargo New Functionality The launch of the DCS: CH-47F introduced our new cargo and logistics functionality. This Dynamic Cargo feature is still work in progress and is therefore not enabled by default but can be activated on the ‘full info page’ in the warehouse interface. If you are having issues with the system please check out the Cargo System Guide. We are working towards enabling the feature for other transport capable helicopters, including DCS: UH-1H Huey, DCS: Mi-8MTV2 Magnificent Eight and DCS: Mi-24P Hind. We are in the process of creating many additional cargo loads, so don’t hesitate to inform us if you have good ideas to enhance the logistics game play! Troop movements and animations in and around your helicopter are some of the biggest requests we have received. This is in progress but does require some major re-work to infantry models and animations. ‘Fat Cow’ and dynamic FARP operations will certainly make the DCS: CH-47F a more capable asset on the battlefield. We are currently working to ensure this feature is available soon and will update you as things progress. Finally, dynamic cargo mass accounting, weight/balance and operational restrictions are being worked on too. Thank you again for your passion and support, Yours sincerely,
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	16 August 2024 Dear Fighter Pilots, Partners and Friends, We are celebrating the Panavia Tornado’s first flight that took place on the 14th of August 1974. The Tornado was specified in response to the need for a versatile, multi-role tactical fighter that could perform equally well in high speed low-level penetration, reconnaissance, air superiority, and air defence missions. The collaboration between Germany, Italy and the UK, formalized in the late 1960s, was very ambitious and aimed to pool expertise and resources to create an aircraft that would serve multiple NATO air forces and fulfill varied roles. The multinational team worked tirelessly, overcoming linguistic, technical, and bureaucratic barriers, driven by a shared vision of innovation and excellence. AviaStorm have prepared a development progress report on the status of their Tornado for DCS. Please read the details below. Please note that this is your last chance to enter the DCS Screenshot Competition 2024 and submission will close on the 23rd of August at 15:00 GMT. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Tornado 50th Anniversary On the 14th of August 1974, in Manching, Germany, the airfield roared to life with the sound of the Tornado taking to the skies for the first time. This marked the culmination of years of rigorous design and engineering efforts by three European nations: The United Kingdom, Germany, and Italy. The Panavia Tornado was destined to redefine modern warfare and aviation for decades. The 50th anniversary of the Tornado's first flight was not just a celebration of a remarkable aircraft, but a commemoration of spirit, innovation, and resilience. It was a reminder that when nations come together with a shared vision, they can achieve extraordinary things. Development Report The last 18 months of work on the flight model has seen the inaccuracies of the transonic aerodynamics resolved. Aviastorm has worked on fully simulating the unique flight characteristics of all wingsweep positions. The module’s aerodynamic model is matched with a detailed recreation of the mighty RB-199 engines which also power the electrical and hydraulic systems. The team have also simulated the generator electrical loads and the hydraulic pressures required to move the flight control surfaces and other mechanical systems. The modeling of the complex flight controls and Control And Stability Augmentation Systems (CSAS) is now the biggest task still remaining to ensure correct aircraft handling, ready for comprehensive flight testing. Accuracy is important to mimic the unique flight performance and characteristics of this complex variable geometry aircraft. The 3D model is also nearing completion and we are delighted to share these work in progress screenshots of the “First flight” Livery. For more updates visit the Aviastorm discord. Screenshot Competition Last chance This is your last chance to enter our DCS Screenshot Competition 2024. Don't miss out on the opportunity to showcase your skill and creativity with the DCS community and win fantastic prizes. Good luck! We look forward to seeing your incredible work. Thank you again for your passion and support, Yours sincerely,
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	09 August 2024 Dear Fighter Pilots, Partners and Friends, We are thrilled to finally bring you the all new twin rotor DCS: CH-47F in early access. Download now and enjoy this amazing aircraft. During Early Access, you can benefit from a 20% discount. Watch the launch trailer now! The all new CH-47F is an icon of modern air mobility. Known for its heavy lifting capabilities, the “Hook” has been vital in operations across the globe since the 1960s, from the jungles of Southeast Asia, to the deserts of the Middle East. Thank you for your passion and support. Yours sincerely, Eagle Dynamics CH-47F Out Now The CH-47 has been a cornerstone of U.S. and allied military aviation logistics since its introduction. Its ability to handle multiple mission profiles with speed and agility has made it a valuable asset in modern warfare. The CH-47F’s design reflects a perfect blend of technological advancements and practical battlefield experience, proving its worth time and time again under the most demanding conditions. Airframe and Design The CH-47F features a fully integrated digital cockpit management system, which is a significant upgrade over its predecessors. This modern cockpit enhances operational efficiency by allowing pilots to manage onboard systems more effectively. It is equipped with the Common Avionics Architecture System (CAAS), which improves navigation and battlefield survivability too. The damage resistant structure itself is designed to withstand small arms fire and shell fragments. Performance Powered by two Honeywell T55-GA-714A engines, the CH-47F can reach speeds of over 175 miles per hour (282 km/h), which makes it one of the fastest helicopters in the U.S. Army. The maximum payload capacity is around 21,000 pounds with an external load, meaning it can carry artillery and vehicles, underslung. The range and fuel efficiency allow the CH-47F to fly missions over 400 nautical miles (460 mi, 741 km) and operate with a fuel efficient cruise speed. Missions Versatility The CH-47F is capable of multitasking roles including troop movement, artillery emplacement and battlefield resupply. The triple hook cargo system can also be used for evacuation missions. It also has an impressive set of advanced countermeasures and armour protection for operating in high threat environments. Early Access features 3D models Highly detailed external and internal modelling, including cockpit and cargo hold. Fully interactive, VR-ready cockpit. Highly detailed pilots and animations (3rd person view). U.S. Army Paint Schemes. Avionics and other features Unmatched helicopter flight dynamics that only DCS can provide. Basic trim system and AI helper. High-level Multi-Function Displays (MFD) VSD page HSD full/half pages with digital map support Engine and Power Train full/half pages Fuel full/half pages Flight plan summary page WCA Radar Warning Receiver (RWR) and pilot-controlled Countermeasures Dispenser System with chaff and flares. Common Missile Warning System (CMWS) Integrated ARC-186 radio with Voice Chat. Base Night Vision Goggles. Multi-crew AI-side gunners equipped with M60D machine guns. Base multi-crew for online games including pilot, co-pilot and two side gunners stations Cargo Ability to load and unload cargo from the internal bay based on weight and volume. Single-point sling loading. Supporting the new DCS warehouse to warehouse cargo transfering feature Early Access Manual. Quick action missions Training missions Features to do during Early Access 3D models Pilot and co-pilot models for first person view More Paint Schemes. Avionics and other features DAFCS trim system and force trim. Autopilot Hold Modes. Completed MFD pages. Full support of the Night Vision Goggles. Heads Up Display System. Engine fire extinguishers and EAPS system. Multi-crew A second crew member can be another player or the AI. Flight engineer functionality on different stations. Gunner on the ramp. Different machine gun models for side and ramp gunners. Cargo Multi-point sling loading. Extended range fuel system (ERFS II). Full manual. Extra training Missions. Additional Missions. During the past few weeks, we have spent our time improving visuals and functionality for early access launch. We have also been able to provide training and instant actions aimed to help get you in the air in record time! Get the DCS: CH-47F our Shop now! Thank you again for your passion and support, Yours sincerely,
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	02 August 2024 Dear Fighter Pilots, Partners and Friends, The DCS: CH-47F is nearing early access release with development focus on flight model and flight control system issues, avionics system development, missions and training, and as always testing and bug fixing. We are nearly there and once again please accept our sincere apologies for the delay. Please read the details below. The impressive DCS: Sinai map update is also nearing release. The terrain has received a substantial upgrade with 15 new airfields, new nighttime illumination, and new unique objects such as military installations, oil platforms, improved vegetation, and more! We are excited to present a new F10 map route tool. This tool will allow you to edit, create, and delete waypoints/steerpoints prior to spawning in your aircraft in both single player and multiplayer. Please stay tuned for the next update to try this yourself. Finally, the new DCS: F-4 MiG Killers Campaign by Reflected is slated for the next update too! This campaign features 45 missions that are heavily randomised and offer replayability. It also contains advanced AI tactical behaviour based on real-life tactics. Keep your eyes peeled! Thank you for your passion and support. Yours sincerely, Eagle Dynamics CH-47F Development Progress Over the last few weeks, we have made significant enhancements to the DCS: CH-47F module, focusing on visual and functional improvements as well as mission updates. Below is a concise summary of the recent progress. Visual and Functional Enhancements Overhead panels visual improvements and fixes Improved rotor blade rendering and improvements to their damage model. The internal views have been improved by hiding unnecessary panels, adding gunner radio panels, improved radio control heads, and enhanced animations for buttons, levers, and switches. Lighting and Animation: Improved cockpit lighting, added 4th Level of Detail ( LOD), adjusted heater start button connector, and changed mainboard lighting from white to green. Enhanced back-lit text, throttle handle connectors, FLIR maps, Power Distribution Panel (PDP) lamps animation, Multi-Function Display (MFD) rockers animation, and transparency of the stick position indicator glass. Night Vision Goggles have been added. The Countermeasures and Warning System (CMWS) has been moved from post Early Access release to Early Access release. The load and unload cargo system has also seen further refinements and additional functionality. Mission Updates Added numerous instant action missions across multiple maps. Additional training missions that cover primary mission procedures. Flight Model and Flight Control System Refined Automatic Flight Control System scheduling for authentic take off behaviour. Adjusted flight modelling in conjunction with flight control system for correct forward flight behaviour without Longitudinal Cyclic Trim (LCT) scheduling. Note: at early access release, manual pedal input will be required for coordinated turns. Further refinements to the LCT and Digital Advanced Flight Control System (DAFCS) will come during the early access period. Multicrew Pilot and Copilot Multi Crew have been further refined, particularly with synchronisation of controls and displays. Please stay tuned as we diligently prepare the DCS: CH-47F for early access launch. Sinai Development Report We're excited to update you on the status of the upcoming DCS: Sinai map update. This update is packed with new features and enhancements. You can look forward to 15 new, highly detailed airfields that include Quwaysina, Borg-el-Arab International, and Sharm El Sheikh. The update also introduces over 100 unique objects and architectural monuments, improved city textures, more realistic seabed textures, and enhanced scenes for helipads. You can also expect night illumination for unique objects, upgraded Giza Pyramids, military installations in Egypt and Israel, and new acacia bushes for southern Israel. Additionally, new oil platforms will be presented. Route Tool New feature The new Route Tool will allow you to create your own flight routes for multiplayer. It allows you to edit and to create preset waypoints/steerpoints routes before spawning into the mission. This includes being able to set elevations, MSL or AGL election, and dynamic ETAs. You will also be able to save route presets for each terrain. Once a route has been created, you can select it from the PRESET list prior to spawning. This is a general multiplayer route tool for all DCS aircraft, and it’s especially useful for the Flaming Cliffs 2024 aircraft. This tool is not related to upcoming Data Transfer Cartridge (DTC) functionality, which we will update you on at a later date. Stay tuned! F-4 MiG Killers Campaign by Reflected By 1969, the US Navy faced a critical challenge in the skies over North Vietnam. Their kill to loss ratio had plummeted to a dismal 2 to 1. In response, a select group of Naval aviators crafted a groundbreaking graduate-level training program to reclaim aerial dominance. You will join the inaugural class of the Top Gun course starting on March 3, 1969, and master the art of dogfighting in your DCS: F-4E Phantom. The F-4 MiG Killers Campaign will offer 12 meticulously crafted missions based on the real-life syllabus, totalling 45 missions. You'll encounter heavily randomised and re-playable scenarios, advanced AI tactical behaviour, and a study-level simulation of real-life procedures. Get ready for a rich narrative with thousands of custom voice-overs, detailed briefings complete with chalkboard diagrams, and extensive documentation. Enjoy historically accurate custom skins, true-to-life kneeboard and briefing images, and custom DCS UI backgrounds. Look out for the campaign in the next update. Thank you again for your passion and support, Yours sincerely,
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	26 July 2024 Dear Fighter Pilots, Partners and Friends, It has been quite some time since we spoke of the development progress of the Dynamic Campaigns for DCS. Indeed, our team faced some technical challenges which demanded substantial architectural changes. Below we have summarised the current positive development tasks in progress. Enjoy! We are happy to announce our DCS 2024 Screenshot Competition where you can showcase your best DCS moments. We want to see your creativity! Read all the details on the forum post here and earn ED miles! We are also pleased to inform you of the new DCS: UH-1H Peacekeeper Lebanon Campaign by Flying Cyking being available in the next DCS update. This campaign will provide 13 challenging mission adventures for UH-1H pilots, and it includes a comprehensive PDF. Please stay tuned for the update! Thank you for your passion and support. Yours sincerely, Eagle Dynamics Dynamic Campaign Development Progress The DCS Dynamic Campaign (DCSDC) has been a massive undertaking, but we are making steady progress in both the strategic and tactical elements. Here is an outline of our development tasks. Work continues to configure ground AI forces command and control. There are three main systems: The border and frontline system, navigation based on terrain and surface-type, and a multi-level formation system. These are combined into one code for the final fine-tuning of ground combat. The decision-making system for ground force objectives is being tested and refined as a function of force size, unit locations, and the general objectives of the coalitions. To improve ground forces movement calculations, a mechanism was created for the DCSDC engine that optimally analyses routes between points, whilst taking into consideration roads, terrain, and potential travel speeds across different types of surfaces. A navigation mesh editor is also being developed to allow campaign creators to modify old terrains to suit their needs. We believe these components can be applied not only within Dynamic Campaigns, but also for non-dynamic DCS missions and campaigns. Testing of the integrated air force ‘command and control’ of DCSDC into DCS continues This includes both the creation and functioning of the missions and optimization of different mission task flight profiles. Looking ahead, there will be tests made for all components of the strategic AI troop control and player participation. Testing of Dynamic Campaigns has resulted in a new tracking system that allows a detailed accounting of actions and behaviours. This is critical to the debugging process of such a complex task. The current DCS track file system has also been expanded with the ability to store RTS layer information. The resulting systems will allow you to review campaign events and provide a DCSDC active save system. This active save system will allow you to resume saved games and rewind time to replay an unsuccessful episode of a campaign. Screenshot Competition Capture the action! All winners will receive a feature to showcase their winning screenshots to the community. To reward your artistic and piloting prowess, we have some prizes lined up: 1st Place: $100 in ED Miles 2nd Place: $50 in ED Miles 3rd Place: $25 in ED Miles Eligibility: Participants must use an official copy of DCS and any relevant modules for the screenshot they submit. The competition is open to all. Please register here. How to participate: To register, simply reply to this forum post with your DCS username and include your screenshot. Screenshot Requirements: Resolution: Screenshot must be in high resolution (minimum 1920x1080). File format should be JPEG or PNG. Maximum file size is 9 (nine) Megabytes. Content: Only in-sim content. No external software or post-processing enhancements. Originality: Must be your own work and not previously published or submitted in other contests. Uploading Instructions Reply to the DCS Screenshot Competition 2024 forum post and attach your screenshot. Include your DCS username in the reply. Deadline: Your entry must be submitted by the 23rd of August, 2024 at 15:00 GMT. Judging Criteria: Visual Appeal: Clarity, composition, and impact. Creativity: Originality and story. Relevance: How well it represents DCS. Terms and Conditions: DCS may use your screenshots in promotional materials. Selection will be done by hand in-house. You require a DCS forum account to participate. You will be contacted via the forum to claim prizes. Stay tuned for the winners announcement. Peacekeeper Lebanon UH-1H Campaign by Flying Cyking The UH-1H Peacekeeper Lebanon campaign immerses players in a series of challenging missions set against the backdrop of Lebanon. Developed by Flying Cyking, this campaign features a compelling narrative, detailed mission planning, and diverse objectives that will test your piloting skills and tactical acumen. From troop insertions and extractions to close air support and reconnaissance, each mission is designed to provide a realistic and engaging experience. This campaign is a must-have for all UH-1H enthusiasts, and is planned for the next DCS update! Thank you again for your passion and support, Yours sincerely,
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	19 July 2024 Dear Fighter Pilots, Partners and Friends, The DCS: CH-47F is almost ready for early access release. We have been using the additional time to fix issues and provide additional functionality, create more content, and test. With the “Hook” nearing early access release, we are in the process of creating instructional videos, the first of which is an introduction and a simple start procedure CH-47F Introduction and Cold Start tutorial. As we are now on short finals, don't miss the opportunity to take advantage of the 30% savings during the pre-order phase. We are currently developing a new variant of the AGM-12 Bullpup air-to-surface missile, as well as the GBU-8 HOBOS guided-bomb. Please read the details below. We have extended the DCS Summer Sale till the 21st of July, 2024 at 15:00 GMT. Please make sure you take advantage of these final summer savings this weekend and grab yourself up to a 50% discount across most of our aircraft, terrains, campaigns and more! Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS 2.9.6 Update and CH-47F Status The comprehensive DCS 2.9.6.57650 update introduced significant new content and changes across the platform. Based on the feedback and bug reports, we have been able to identify some key issues that we are working diligently to resolve in a hot fix and before launching the DCS: CH-47F. This includes, but is not limited to issues that some of you may have encountered with the new Launcher, multiplayer dynamic spawn, VR quad view support, controllers, and the module manager. Stay tuned for more news coming soon. In the meantime, please make sure to check out the Introduction and Cold Start video by Matt Wagner. To best understand what the DCS: CH-47F early access release will entail, and to get you started on learning this aircraft, we have released a draft of the DCS: CH-47F Early Access Manual. Enjoy! Weapons Development Progress AGM-12 Bullpup The Bullpup was one of the first mass-produced, guided air-to-surface missiles and entered service before the Vietnam war. It was a Manual Command Line of Sight, or MCLOS missile, which meant that the guidance was provided by the pilot through manual steering inputs. DCS currently features three variants of the Bullpup, the AGM-12A, the original 1958 variant for the Navy with a 250 lbs warhead and an Aerojet Mk 8 solid motor (initially designated ASM-N-7), AGM-12B, the 1960 improvement with a Thiokol LR58 liquid rocket motor (USN ASM-N-7a and USAF GAM-83A designations), and a 1964 derivative with a much larger warhead and an LR62 liquid rocket motor: the AGM-12C. 3D models were provided by Heatblur Simulations. All variants of the AGM-12 featured a canard, cruciform aerodynamic configuration and a bang-bang steering system stabilised through a 500°/s roll rate. In addition to the engine nozzle, the rear of the missile included a pair of tracking flares that burned with an increasing intensity over time. To improve the controllability of the missile, the bang-bang canard steering was modulated. Effectively the canards deflected in short pulses, whose length and frequency depended on both the angle of deflection and the rate and duration the stick was moved. A basic form of auto-trim was also used. One major limitation of the system was a tendency for the control axis to roll left because the roll rate increased during the deceleration to the transonic region. This was caused by delays in the control system. This was compensated for by adding a fixed offset to the roll gyro reading that did not depend on the actual roll rate. All these effects on the control system are fully modelled in DCS. Rockwell Homing Bomb System After the AGM-62 Walleye was introduced by the US Navy in 1967, the USAF awarded a contract for their own TV-guided bomb system to Rockwell. This resulted in a series of conversion kits for dumb bombs, dubbed HOBOS, or the Homing Bomb System. These kits consisted of an electro-optical nose seeker section, an aft control section, and a set of strakes running along the body of the bomb. The seeker and guidance used were similar to those on the AGM-62 and AGM-65, and it required the pilot and WSO to align the aircraft with the target using the seeker video feed and lock onto target contrast before release, proving to be difficult in practice. Different daytime electro-optical and infrared seeker kits were developed for different types of bombs, of which only the KMU-353A/B kit for the Mk-84 low drag bomb saw extensive combat use. This configuration, designated GBU-8/B by the USAF, was used from 1969 onward, and is featured in DCS. The 3D model is provided by Heatblur Simulations. GBU-15(V)/B Despite the low effectiveness of the HOBOS, Rockwell was again contracted to continue their guided-bomb development in 1974. The result was a modular system that Rockwell referred to as Modular Guided Weapon System or MGWS. This resulted in the GBU-15(V)/B family of guided-bombs, also known as the Electro-optically Guided Glide Bombs, or EOGB. Initially, two variants were developed: The GBU-15(V)1/B with a daylight seeker and the GBU-15(V)2/B with the same IR seeker as the one used for the AGM-65D. The configuration was similar to its predecessor, the GBU-8/B, with the Mk-84 also serving as a basis of this weapon. However it had a significantly larger set of “wings”, a more sophisticated guidance system, and an ability to communicate with the supporting launch aircraft through the AN/AXQ-14 datalink. These new features significantly expanded the envelope of the weapon at low altitudes compared to the GBU-8/B, and it allowed for employment without a line of sight to a target at the time of release. The weapon followed a 3-stage guidance logic: After a separation manoeuvre, the weapon entered midcourse mode where it would follow a lofted trajectory along the release course. After the WSO spotted and identified the target, they would point the seeker at it and switch the weapon to transition mode. It would then turn to target heading and manoeuvre to keep the seeker at a constant look-down angle, allowing the WSO to adjust the impact angle. Finally, the WSO would select terminal guidance mode in which the bomb would either be automatically guided into impact if locked on, or flown into the target manually. The GBU-15 is in development. Summer Sale Last chance to save As you may already know, we extended the DCS Summer Sale 2024 in order to apologise for the delay of DCS 2.9.6. Please enjoy the 50% savings across almost our entire range of modules. Shop now! Thank you again for your passion and support, Yours sincerely,
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	12 July 2024 Dear Fighter Pilots, Partners and Friends, At last we made it. Once again, please accept our apologies for the delayed release of the 2.9.6 version of DCS which includes our new Launcher, DCS: Afghanistan map, DCS: Supercarrier features, Flaming Cliffs 2024, several new campaigns, and much more. Please update now and enjoy! Check out the Flaming Cliffs 2024 video here and for those of you who own Flaming Cliffs 3, you can upgrade to FC2024 for only $9,99 for the coming month, thereafter the upgrade price will increase to $14,99. Thank you. Afghanistan has been one of the most important combat theatres of the past half century with the War on Terror and the Soviet operations of the 1980s. Few war zones have ever seen more A-10C, AH-64D, F-16C, F/A-18C, CH-47F, OH-58D, Mi-24P, Mi-8MTV2, and Su-25 action than here. Afghanistan offers a highly varied landscape consisting of vast deserts, towering mountains, and lush river valleys. The initial release is focused on the southwest region of the country and includes regions around Kandahar and Herat. DCS: Afghanistan is now available, don’t miss our biggest and most detailed map to date. Watch the trailer and enjoy! The DCS: F-16C The Gamblers Campaign by Baltic Dragon, developed in collaboration with John ‘Rain’ Waters from the Afterburner Podcast, is now available on the DCS eshop and Steam. Also in the latest update are two more exceptional new campaigns. Check out the details below! Please remember that the DCS Summer Sale is coming to a close soon, so don’t miss up to 50% savings on most of our aircraft, terrains, important add-ons, and campaigns. The sale ends on the 14th of July at 15:00 GMT. Thank you for your passion and support. Yours sincerely, Eagle Dynamics DCS 2.9.6 Available now! The latest version of DCS contains an impressive range of new products and features, enhancements, and fixes. A notable addition is the DCS: Afghanistan map! Also included are the new Launcher, the Air Boss deck for DCS: Supercarrier, Flaming Cliffs 2024, and three new campaigns. Flaming Cliffs 2024 Flaming Cliffs 2024 is designed for new virtual and veteran players looking to expand their collection. In addition to the existing Flaming Cliffs 3 aircraft. F-15C, A-10A, Su-27, J-11, Su-33, Su-25, MiG-29, and MiG-29S, FC2024 now includes three new aircraft: F-5E, F-86F, and the MiG-15bis. It can be purchased as a full product for $59,99 or as an upgrade for Flaming Cliffs 3 owners for only $9,99. This special launch price will be available for the upcoming month, thereafter the upgrade price will increase to $14,99. If you haven’t already seen it, check out the launch trailer! New Campaigns DCS: F-16C The Gamblers Campaign by Baltic Dragon DCS: UH-1H Worlds Apart Stormfront Campaign by Low Level Heaven DCS: AH-64D The Four Horsemen Campaign by Fight’s On Simulations DCS Key Updates The DCS Launcher allows players to configure and manage DCS before DCS start up as well as during the DCS runtime. In addition, we have completed a new multiplayer interface which greatly improves respawn functionality by providing dynamic spawn points along with the ability to select spawn locations directly from the mission map. These dynamic respawn slots have been added to allow more flexible mission join management. SAM units are smarter now, and based on their skill level, can turn off their radars and reposition if they detect an incoming anti-radiation missile. Several new ground units have been added such as the MRAP, M1A2 SEP3 and MaxPro. AI and System Enhancements AI systems now include more realistic target detection based on alert status and ability to scan area. Combat landing options for helicopters have been added. Various bug fixes and enhancements across the DCS Core and many modules. The T72B3 tank and others are now available for you to control. The update includes better AI ground unit pathfinding and engagement behaviours. Graphics and Mission Editor Graphics have been improved with detailed terrain rendering and new material for fields and towns. Various fixes and enhancements have been made to the mission editor, map interactions, and static object handling. Weapons Updates Several weapons, including the AIM-7E/E2 and AIM-9X, have received performance tweaks and bug fixes. Improvements have also been made to other missiles, rockets, and bombs. The WWII Assets Pack has also seen updates to the Wurzburg radar. 2.9.6 is a huge update that includes a long list of fixes and enhancements to DCS: F/A-18C, DCS: F-16C Viper, DCS: F-14 Tomcat, DCS: F-4E, DCS: AJS-37 Viggen, DCS: AH-64D, DCS: Mi-24P Hind and DCS: UH-1H Huey. For a full list of all the latest updates, please read the changelog. Southwest Afghanistan Available in the latest DCS version Afghanistan, often called the “crossroads of Asia” is a landlocked country located at the intersection of Central and South Asia. It shares borders with Pakistan, Iran, Turkmenistan, Uzbekistan, Tajikistan and China. Historical Significance In the 19th century, Afghanistan became a buffer state in “The Great Game” between the British Empire and Tsarist Russia, both of whom sought control over Central Asia. Later, the Soviet-Afghan War (1979-1989) highlighted the strategic importance of Afghanistan in the Cold War geopolitics. The rugged terrain also played a pivotal role in the resistance mounted by Mujahideen fighters against the Soviet forces. Post September 2001, Afghanistan became a central theatre in the Global War on Terrorism, leading to a prolonged conflict involving the United States and NATO forces, who aimed at dismantling terrorist groups whilst stabilising the region. Operational Challenges Operating in DCS: Afghanistan presents unique challenges due to geography, climate and socio-political dynamics. The combination of high altitude environments and limited infrastructure requires adaptive strategies from foreign military forces and highlights the importance of local knowledge and alliances. Key features: 14 airfields including: Bost, Camp Bastion, Chaghcharan, Dwyer, Farah, Herat, Kandahar, Maymana, Zahiraddin, Faryabi, Qala i Naw, Shindand, Tirinkot, Zaranj Improved clipmap technology Improved Field and town materials The Afghanistan map is highly detailed with fields, cities, towns and thousands of smaller settlements. We implemented a new method of collecting, processing, importing and exporting data are being OSM type data, as well as determining surface types from satellite images, which are processed, optimised and vectored for subsequent implementation into the terrain module. You can purchase only the DCS: Southwest Afghanistan region offering you a 471’381 km2 area and 12 highly detailed airfields or the full region 1’449’216 km2 terrain which will be offering 28 highly detailed airfields, check out DCS: Afghanistan. F-16C The Gamblers Campaign by Baltic Dragon The Gamblers campaign was developed by Baltic Dragon and John ‘Rain’ Waters, a former Viper Demo Team pilot, member of the 77th Fighter Squadron, and host of the Afterburn Podcast. In 13 varied missions, you will relive some of the sorties that Rain and his squadron flew during their deployment to Syria, as well as some of the other most iconic moments of the allied involvement within the theatre, including the Battle of Raqqa in 2017, the US TLAM strike against the Shayrat Airbase, and the standoff between US forces and the notorious Wagner group, which is now known as the Battle of Khasham. This campaign also introduces a new, more immersive way of interacting with the environment using the HOTAS. DCS: F-16C The Gamblers Campaign by Batic Dragon. We hope that this vast DCS 2.9.6 update is to your satisfaction. Please rest assured knowing that we are carefully monitoring the initial feedback of the DCS: Afghanistan, as well as the brand new Flaming Cliffs 2024. We look forward to your comments. Thank you again for your passion and support, Yours sincerely,
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	05 July 2024 Dear Fighter Pilots, Partners and Friends, The next DCS update, version 2.9.6, has been delayed and is currently in heavy testing and bug fixing. We sincerely apologise for any inconvenience this may have caused. It is very important for us to release updates with as few issues as possible and this extra time is genuinely required to deliver a quality product. Our initial aim was to release this massive update on 26 June 2024 and the announcement was made in our 29 March 2024 Newsletter and 19 April 2024 Newsletter. Despite the short timeframe for such a large release, we were confident we could do it based on past development experience. Indeed, we reached our internal goal and completed the roadmap that we set for ourselves and even added additional functionality to both the DCS: CH-47F and the DCS: Afghanistan map. However, some unforeseen events prevented us from meeting the schedule and we would like to share with you what caused the current delay. As you may know, we generally release one new aircraft module or map per DCS update, rarely more. In general, it takes about a month between releases to prepare for the next one. Starting in May, we released products twice a month: DCS: Kola, DCS: F-4E Phantom II, and the DCS: OH-58D Kiowa Warrior. These were planned to be topped with DCS: Afghanistan, DCS: CH-47F, and Flaming Cliffs 2024 with each product having their own specific features requiring careful integration into DCS. This is on top of the new Air Boss station for DCS: Supercarrier, many new module features and bug fixes, as well as substantial improvements to the DCS core. We overestimated our capacity to meet the challenge we had set upon ourselves but we are hopeful that you will understand our decision. Here is the event timeline for the delayed DCS 2.9.6 update: We announced the delay in the 21 June 2024 Newsletter. The decision to postpone the release was made based on 19 critical issues (stoppers) related to the DCS Core, Supercarrier, CH-47F, F-16C, F/A-18C, and F-4E. Normally, we have 5-8 stoppers a week prior to a release. By 26 June 2024 the list of stoppers had increased to 25 related to the above products, in addition to DCS: AJS-37 Viggen, DCS: F-5E Tiger II, Flaming Cliffs 2024, and the new Launcher. By Tuesday, 2 July, a tremendous job had been accomplished by the team and most of the issues were resolved. Nevertheless, the decision was made that the DCS: CH-47F should have additional time for content preparation and more detailed testing. Everything was moving smoothly when a new set of issues reared their heads. These were subsequently resolved on 3 July 2024 and we were poised to deliver the update together with the full list of fixes, improvements, and new products. However, by the morning of 4 July 2024 our QA team reported new stoppers related to AI aircraft in addition to a broken campaign and so the decision to further delay had to be made. We know that this is a very eagerly awaited update and that it will provide a lot of new and great stuff for you, including a fix to the DCS: F-15E Strike Eagle radar. However, in good conscience we simply could not let the it go out as is. A new date will soon be announced on our Discord and other social media channels once we have very high confidence in it. We would like to thank you and the Community, our third party developers and especially Heatblur for their cooperation, rapid feedback, and updates on their aircraft. The whole team at Eagle Dynamics apologise for the inconvenience and undertake to do their very best. Thank you again for your passion and support, Yours sincerely,
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	28 June 2024 Dear Fighter Pilots, Partners and Friends, The DCS Summer Sale 2024 is in full swing and now also on Steam. Don’t miss the opportunity to update your collection with something truly special. Browse all our aircraft, terrains, add-ons, and campaigns now and benefit from massive savings of up to 50%. Shop now! We have been reworking ground unit AI target detection with a current focus on a ground units ability to acquire, engage and destroy aerial targets more realistically. This is also important to ensure non-air defense ground unit’s behave correctly in the presence of aerial targets. Please read the details below. We are delighted to announce a new DCS: UH-1H: The Stormfront Campaign by Low Level Heaven! This will be available for purchase on the 3 rd of July, along with our next upcoming DCS update. Stay tuned for the impressive update coming soon. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Summer Sale Massive Savings The DCS Summer Sale 2024 is your chance to save big across nearly our entire range of aircraft, terrains campaigns and important add-ons. Hurry! The sale lasts until the 14th of July, 2024 at 15:00 GMT on our E-Shop where you will find huge savings across all our most popular products. Also, the DCS World Steam Edition sale is now open until the 11th of July, 2024 at 17:00 GMT. Ground Units Improved AI Behaviour One of the most commonly requested improvements to DCS has been the behavior of ground Artificial Intelligence (AI) units. In this newsletter, we’d like to bring you up-to-date on these ongoing efforts. We are currently reworking the target detection of ground units. Here is how it works now: The AI detects a target as soon as it enters the “kill zone” and the target is immediately designated for attack, if the target is within range. In the new version, the range and time after which the target is detected will depend on the crew's level of training, the unit's state (GREEN or RED STATE) and the sights with which the unit is equipped (magnification and field of view). Let's consider an example: An aircraft approaches a BMP-2. The BMP is in a GREEN state and the crew are visually searching the surroundings). An "average" crew will detect the aircraft at a distance of 2.0-3.5 km, while an "excellent" crew will detect the aircraft at 4-5 km. As you can see, the values "float" because the AI has a probability of detection depending on the range. In another situation, the BMP-2 crew is in RED state with hatches closed and observation only conducted through the commander and gunner sights. Consequently, it will be more challenging for the crew to see the enemy. Additionally, the target may not be in the sights' field of view (for example, the aircraft approaches from a high altitude). Let's consider another case where we are dive bombing a target convoy from 4000m. Within the convoy are 10 units that include a tank, infantry fighting vehicles, and a SAM. As seen in the screenshot, five units (SAM and 4 IFVs) managed to react to our attack, but only the SAM managed to attack. Thus, the upcoming change should address this issue of non-air defense ground units being too capable of engaging aircraft. However, as mentioned earlier, this is just our first step and we will continue to refine the ground AI especially pertaining to line of sight such as trees and obstacles, meteorological conditions, target parameters such as airspeed and maneuvering, and manual aiming compared to sensor-aided aiming. We will also add more varied firing methods such as barrage fire versus directed fire, which is particularly relevant for manually aimed guns. Please stay tuned as we keep you updated on our progress of Ground AI. UH-1H Worlds Apart Stormfront Campaign by Low-Level-Heaven Mission Development Introducing the STORMFRONT campaign for the DCS: UH-1H, the latest story-driven campaign set in the SPRING of 2025. As a continuation of the WORLDS APART series, you step into the boots of a German UH-1H helicopter pilot of the renowned German Army "WOLF PACK" Squadron (Heeresflieger). This campaign offers a rich narrative experience with 12 missions, three of which are split into A and B segments, totaling 16 missions. Each mission builds upon the previous, delivering a seamless and evolving storyline with multiple tasks per mission. STORMFRONT is designed to challenge even the most seasoned pilots, yet it provides extensive support for beginners, ensuring a rewarding journey for all. With countless language outputs and a comprehensive 77-page manual detailing every mission, STORMFRONT immerses you deeply into its demanding yet exhilarating world. Prepare to experience the intensity and intricacy of modern helicopter operations in this meticulously crafted campaign coming in the next DCS Update. We truly hope you are taking advantage of the important savings in the Summer Sale and that the development progress on the Ground Units AI is to your satisfaction. Please hang in there as we are working on one of the largest updates in the history of DCS, coming to you with impressive new features such as Supercarrier Air Boss station, Flaming Cliffs 2024, DCS: Afghanistan, DCS: CH-47F and so much more! Don’t forget this is also your last chance to benefit from the 30% pre-order discount for both DCS: Afghanistan and DCS: CH-47F. Thank you again for your passion and support, Yours sincerely,
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	21 June 2024 Dear Fighter Pilots, Partners and Friends, The biggest savings of the year are now available with our DCS Summer Sale that will be running until the 14th of July 2024 at 15:00 GMT. Go and grab 50% discounts on a wide range of modules and terrains. Enjoy! We're excited to bring you the latest updates on the DCS: CH-47F. We are currently debugging phase 1 of the cargo and sling loading functionality, an important aspect of CH-47F gameplay. We are also wrapping up the pilot models and door gunner operations. After careful evaluation and due to some stopper bugs, we have decided to delay the launch of the DCS: CH-47F, along with the DCS: Afghanistan map and our huge update to the 3rd of July, 2024. We apologise for the inconvenience and thank you for your patience. We are thrilled to announce the release of the Four Horsemen campaign by ‘Fight’s on Sims’ for the DCS: AH-64D in the next update! Check out the details below. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Sweet Summer Savings Up to 50% off almost all modules Don’t miss the DCS Summer Sale that started yesterday June 20, 2024 and will run until July 14, 2024 on our e-shop, and from June 27, 2024, to July 11, 2024 on Steam. This is your chance to expand your DCS collection with significant discounts on aircraft, helicopters, terrains, and campaigns: Modules with a 50% discount Fixed wing -50% DCS: A-10A Warthog DCS: A-10C II Tank Killer DCS: AJS-37 Viggen DCS: Bf 109 K-4 Kurfurst DCS: C-101 Aviojet DCS: F-15C Eagle DCS: F-5E Tiger II DCS: F-86F Sabre DCS: Flaming Cliffs 3 DCS: Fw 190 A-8 DCS: Fw 190 D-9 Dora DCS: I-16 DCS: L-39 Albatros DCS: MiG-15bis DCS: MiG-29 DCS: Mosquito DCS: P-47D Thunderbolt DCS: P-51D Mustang DCS: Spitfire LF Mk. IX DCS: Su-25 DCS: Su-27 Flanker DCS: Su-33 DCS: Yak-52 Rotary wing -50% DCS: Mi-24P Hind DCS: Mi-8MTV2 Magnificent Eight DCS: SA342 Gazelle DCS: UH-1H Huey Terrains -50% DCS: Nevada DCS: Persian Gulf DCS: South Atlantic DCS: The Channel Add-ons -50% DCS: Combined Arms DCS: NS 430 Navigation System DCS: NS 430 Navigation System for L-39С Cockpit DCS: NS 430 Navigation System for Mi-8MTV2 Cockpit DCS: NS 430 Navigation System for SA432 Cockpit DCS: Supercarrier DCS: WWII Assets Pack Campaigns -50% DCS: A-10C 16-2 Red Flag Campaign DCS: A-10C Advanced Aircraft Training Qualification Campaign DCS: A-10C Basic Flight Training Campaign DCS: UH-1H Argo Campaign DCS: A-10C Stone Shield Campaign DCS: A-10C Tactical Training Qualification Campaign DCS: Black Shark 2 Republic Campaign DCS: Ka-50 2 Pandemic Campaign DCS: Combined Arms: Frontlines Georgia Campaign DCS: F-15C 16-2 Red Flag Campaign DCS: F-15C Aggressors BFM Campaign DCS: P-51D Charnwood Campaign DCS: F-16C Red Flag 21-1 Campaign DCS: F-5E Aggressors Air Combat Maneuver Campaign DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign DCS: F/A-18C Aggressors BFM Campaign DCS: F/A-18C Operation Cerberus North Campaign DCS: F/A-18C Operation Pontus Campaign DCS: F/A-18C Rising Squall Campaign DCS: L-39 Albatros: Kursant Campaign DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign DCS: Mi-8MTV2 Crew Part 1 Campaign DCS: Mi-8MTV2 Oilfield Campaign DCS: Mi-8MTV2 The Border Campaign DCS: Mig-21 bis Constant Peg DCS: P-51D High Stakes Campaign DCS: Spitfire LF Mk. IX Operation Epsom Campaign DCS: Su-27 The Ultimate Argument Campaign DCS: UH-1H Worlds Apart - Spring 2025 Campaign DCS: F-15C Aggressors Air Combat Manoeuvring Campaign Modules with a 40% discount Fixed wing -40% DCS: F-14 Tomcat Modules with a 30% discount Fixed wing -30% DCS: F-16C Viper DCS: F/A-18C Hornet DCS: JF-17 Thunder DCS: MB-339A Aermacchi DCS: MiG-21bis DCS: Christen Eagle II Rotary wing -30% DCS: AH-64D DCS: Black Shark 3 Terrain -30% DCS: Syria Other -30% DCS: NS 430 Navigation System for C-101EB DCS: NS 430 Navigation System for C-101СС Campaigns -30% DCS: A-10C Operation Agile Spear DCS: A-10C Operation Persian Freedom Campaign DCS: AV-8B Kerman Campaign DCS: F-16C Weasels Over Syria Campaign DCS: AV-8B Sky Warrior Campaign DCS: Mi-24P The Border Prequel Campaign Modules with a 25% discount Campaigns -25% DCS: A-10C Iron Flag Part 1 Campaign DCS: F-15C The Georgian War Сampaign DCS: F/A-18C Raven One Сampaign DCS: F/A-18C Raven One: Dominant Fury Campaign DCS: M-2000C Red Flag Campaign DCS: The Enemy Within 3.0 Campaign DCS: Bf 109 K-4 Jagdflieger Campaign DCS: F-14 Speed & Angels Campaign DCS: F-14A Fear the Bones Campaign DCS: F-14A Zone 5 Campaign DCS: F-86F Hunters over the Yalu Campaign DCS: Fw 190 A-8 Horrido! Campaign DCS: Mosquito FB VI - V for Victory DCS: P-47D Wolfpack Campaign DCS: P-51D Debden Eagles Campaign DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign DCS: Spitfire Beware! Beware! DCS: Spitfire IX The Big Show Campaign DCS: UH-1 Paradise Lost DCS: F-14B Operation Sandworm DCS: F/A-18C Flaming Sunrise DCS: AH-64D MAD campaign DCS: JF-17 MAD campaign DCS: MAD Black Shark Campaign DCS: MAD Campaign Modules with a 20% discount Terrains -20% DCS: Normandy 2.0 Modules not on sale Fixed wing not on sale DCS: F-4E Phantom II DCS: AV-8B Night Attack V/STOL DCS: F-15E DCS: Mirage F1 DCS: M-2000C DCS: MiG-19P Farmer Rotary Wing not on sale DCS: OH-58D Kiowa Warrior Terrains not on sale DCS: Sinai Campaigns not on Sale DCS: Mi-24P Outpost Campaign DCS: The Museum Relic Campaign DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign DCS: F/A-18C Persian Lion Campaign DCS: F/A-18C Persian Lion II Campaign DCS: F/A-18C Hornet Inherent Resolve Campaign DCS: AV-8B Hormuz Freedom Campaign DCS: F-5E Black Sea Resolve '79 Campaign DCS: Mig-21 bis Battle of Krasnodar Campaign DCS: UH-1H The Last Show Whether you're looking to master a new module or add a fresh landscape to your missions, our Summer Sale offers the perfect opportunity to do so at unbeatable prices. Don’t miss out on these incredible deals! Shop now CH-47F Development Progress We are preparing to launch the DCS: CH-47F into Early Access, along with the new DCS: Afghanistan map. Much of the remaining work focuses on the cargo carrying functions, damage model, flight control systems, and avionics. We are also working on the countermeasure systems and door gunners. Furthermore, we are pleased to introduce new pilot models that will enhance the visual authenticity of the cockpit experience. Based on the results from recent internal and external testing, we have decided to move the launch date to the 3rd of July, 2024. This is your last opportunity to take advantage of the DCS: CH-47F -30% pre order discount that stays valid until launch! Consequently, we have decided to move the whole of our upcoming major update to the same date. So hurry and get your hands on DCS: Afghanistan also with the -30% pre order discount before time runs out. Early Access Launch Features Highly detailed external and internal modelling, including cockpit and cargo hold. Ability to load and unload cargo from the internal bay based on weight and volume. Single-point sling loading. Unmatched helicopter flight dynamics that only DCS can provide. Basic trim system and AI helper. Fully interactive, VR-ready cockpit. Highly detailed pilots and animations. Two 6DOF highly detailed cockpits and external model. Fully clickable cockpits with mouse interactive control. AI-side gunners equipped with M60D machine guns. High-level Multi-Function Displays (MFD) and sub-pages with ability to build flight plans in flight. Radar Warning Receiver (RWR) and pilot controlled Countermeasures Dispenser System with chaff and flares. Integrated ARC-186 radio with Voice Chat. U.S. Army Paint Schemes. Early Access Manual. After Early Access Launch Features DAFCS trim system and force trim. Multi-crew. A second crew member can be another player or the AI. Flight engineer functionality on different stations. Gunner on the ramp. Different machinegun models for side and ramp gunners. Night Vision Goggles. Heads Up Display System. Missile Warning System (MWS). Completed MFD pages. Multi-point sling loading. Engine fire extinguishers and EAPS system. Extended range fuel system (ERFS II). Autopilot Hold Modes. More Paint Schemes. Training Missions. Additional Missions. Full manual. AH-64D The Four Horsemen Campaign by Fight's On Simulations Introducing The Four Horsemen Campaign that chronicles the daring adventures of UGLY Flight, a part of 664 Squadron AAC during Operation SHADER. This campaign set on the Syria map features 12 thrilling and immersive missions, each offering a variety of tasks and timelines. Missions are based on real events, reflecting the actual operations conducted by the task force and include both hot and cold starts depending on the task. The Four Horsemen Campaign offers a meticulously detailed scenario with extensive briefing documents and kneeboards that are available both in-game and as PDFs. The campaign is fully voice-acted by a diverse cast that features over 2,500 lines of dialogue and more than 1,500 triggers to ensure realistic operations and events. Dive into this intense and immersive experience that has been crafted to reflect the true challenges faced by an attack helicopter crew in combat. Please do take advantage of the fantastic Summer Sale opportunities to add something special to your hangar. We are thrilled to share the progress of the upcoming DCS: CH-47F. Stay tuned for the next update! Thank you again for your passion and support, Yours sincerely,
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	14 June 2024 Dear Fighter Pilots, Partners and Friends, We are thrilled to announce the release of Flaming Cliffs 2024 in the next update! This new release will enhance your DCS experience with new Flaming Cliffs level aircraft such as the F-5E, F-86F and MiG-15bis. We are also delighted to announce that DCS: Supercarrier will receive the first part of the long awaited update, notably an interactive Air Boss view that allows you to directly control the Supercarrier in both single-player and multiplayer. Please stay tuned for the next update. Finally, our new ‘launcher’ is coming very soon to DCS. This elegant interface enhancement is designed to streamline access to your DCS modules, settings and more. We are pleased to let you know that the new Multiplayer user interface elements with Dynamics Slots are also coming in the next update. Thank you for your passion and support. Yours sincerely, Eagle Dynamics Flaming Cliffs 2024 Planned Launch Date Flaming Cliffs (FC) 2024 will expand the series with the inclusion of three new aircraft: the FC: F-5E, FC: F-86F, and FC: MiG-15bis. These aircraft are designed to be less complex and easier-to-learn, making them ideal for players who prefer a more straightforward flight simulation experience. The new models come with DCS Professional Flight Models that ensure a high level of realism. The F-5E is equally capable of air combat and unguided-ground strikes. Its arsenal includes infrared-guided ‘Sidewinder’ missiles and two cannons for close-in air combat. It is also equipped with a radar that can detect targets beyond visual range. For ground attack, the F-5E carries a large array of unguided bombs and rockets. The F-86F is a legendary fighter of the Korean War era. It is a very capable dogfighter armed with 50 calibre machine guns and early infrared-guided air-to-air missiles. In skillful hands, it was more than a match against other aircraft of the era and a fierce rival to the MiG-15. The F-86F can also be armed with unguided bombs and rockets for ground attack. The MiG-15bis was a revolutionary fighter when introduced during the Korean War and outmatched anything in the skies until the arrival of the F-86. It was a small and light fighter but very rugged and tough. Loved by all its pilots it is an outstanding dogfighter when flown to its strengths. It’s armed with both two 23mm guns and a single 37mm cannon that can inflict severe damage. Existing Flaming Cliffs 3 owners with F-15C, A-10A, Su-27, J-11, Su-33, Su-25, MiG-29, and MiG-29S, can upgrade to the new version for a early mover $9.99 USD fee, offering an affordable way to enjoy these great additions. This special offer will only be available until the end of July, thereafter the upgrade price will increase to $14.99. You can also purchase the FC: F-5E, FC: F-86F, and FC: MiG-15bis individually for the price of $14.99 USD each. Supercarrier Air Boss Development Progress One of the new features coming soon to DCS: Supercarrier is the Air Boss (Primary Flight) deck. This offers fun new features that will allow you to steer your Supercarrier, monitor the flight deck, adjust ship lights, monitor the airspace around you, view Landing Signal Officer information, and have a command view of “the roof”. Air Boss control can be assigned roles in both single player and multiplayer missions. This will add a new dimension for online carrier operations. Coming soon are the new plane ‘directors’ that will help direct aircraft from their parking spaces to a catapult and from the landing box to a parking space. This functionality is now complete for single player and we continue to work on the much more complex task of implementing for multiplayer. Stay tuned! Launcher New Feature Our new DCS Launcher will provide a more intuitive interface to set your options before starting DCS. The DCS Launcher will allow you to efficiently organise modules, check for updates, and access various settings from a single location. This update is part of our ongoing efforts to improve the accessibility and functionality of DCS. We aim for the DCS Launcher to be the focus for all DCS information relevant to modules including documentation, training videos, data related to liveries, joystick profiles and much more! Features Coming Soon The DCS Launcher will continue to evolve with the addition of several exciting features: Documentation Training Videos Liveries (texture templates) Hardware Profiles We are very excited about Flaming Cliffs 2024 dropping soon and the amazing new features coming to DCS: Supercarrier. Please let us know your thoughts on the new Launcher and see you next week! Thank you again for your passion and support, Yours sincerely,
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	07 June 2024 Dear Fighter Pilots, Partners and Friends, We are delighted to announce the highly anticipated release of the DCS: OH-58D Kiowa Warrior by Polychop Simulations for DCS. This iconic helicopter guarantees an exceptional and highly accurate experience for both veteran and novice pilots. The OH-58D Kiowa Warrior is a versatile armed reconnaissance helicopter that has served in various military conflicts around the globe. Known for its agility, advanced surveillance capabilities, and firepower, the OH-58D has been a vital asset in recon and light attack missions. Watch the trailer! Join our community of aviation enthusiasts and pilots! Share your experiences, ask questions and participate in discussions about the OH-58D on our official forums and on social media channels. Your feedback is invaluable to us, and we look forward to the amazing content you create with this new module. Thank you for your passion and support. Yours sincerely, Eagle Dynamics OH-58D Kiowa Warrior Now Available as Mission Ready Experience the ultimate in rotary-wing aviation with the OH-58D Kiowa Warrior for DCS. This meticulously crafted simulation brings the legendary reconnaissance and light attack helicopter to life with unparalleled accuracy and detail. Fly low through challenging terrains, utilizing the Kiowa Warrior’s advanced sensor suites, and weaponry to dominate the battlefield. With its authentic flight dynamics, interactive cockpits and realistic missions scenarios, the OH-58D Kiowa Warrior offers a deeply immersive experience for both seasoned pilots and newcomers alike. Whether you’re conducting reconnaissance missions or providing aerial support to ground units, the Kiowa Warrior delivers a truly thrilling tactical combat experience. Step into the cockpit of the OH-58D Kiowa Warrior alone or in Multi Crew with a friend to share the adventure. The module features a highly detailed 3D model, complete with fully configured avionics, MFDs, and a working Mast-Mounted Sight. Utilise the Level 2 Manned-Unmanned System to view aerial drone footage, or scan the battlefield using the sensors of other Kiowa Warriors. Share targets with the Improved Data Modem or call in Remote Hellfire Missions with other Kiowa pilots to coordinate attacks. With a wide range of weaponry available including AGM-114K Hellfires, FIM-92 air-to-air Stinger missiles and laser-guided rockets, the Kiowa Warrior is prepared for any engagement. The OH-58D first flew in 1983 and was the result of the Army Helicopter Improvement Program as a single engine, four-bladed light weight helicopter. The Kiowa Warrior introduced the distinctive Mast-Mounted Sight (MMS) above the main rotor, and a mixed glass cockpit with traditional instruments and as such was the first helicopter equipped with MFDs. While the OH-58D Kiowa Warrior thrives in its reconnaissance role, making full use of its MMS and the Level 2 Manned-Unmanned System (L2MUM), in more recent conflicts it played a pivotal role not only in gathering critical intelligence but also in actively supporting ground troops through precision strikes on enemy positions, illustrating its adaptability and effectiveness in both reconnaissance and offensive missions. Armed with a vast array of weapons including the AGM-114 Hellfire missiles, a .50 caliber FN M3P machine gun, FIN-92 air-to-air Stinger missiles and a large selection of rocket types including laser guided Advanced Precision Kill Weapon System (APKWS), the OH-58D Kiowa Warrior is capable of fulfilling a meaningful role by itself or by supporting other assets in DCS. Kiowa Warriors serving in the US Army took part in a number of operations including: Operation Prime Chance 1988 Operation Just Cause 1989 Desert Storm 1991 RAID 1989 - 1994 Peace Implementation Forces (IFOR) 1995 - 1996 Operation Enduring Freedom Operation Iraqi Freedom The US Army retired the OH-58D Kiowa Warrior in 2017 having accumulated over 800,000 combat hours. It continues to serve with the armed forces of Croatia, Greece, Taiwan and Tunisia to this day. Key Features of the DCS: OH58D Kiowa Warrior Realistic hand crafted flight model with high precision characteristics of this light helicopter in all ranges of altitude, temperatures and speeds for different weights, flight configurations and conditions. Highly detailed fully clickable glass cockpit with full VR support Can be flown single-player or in multi-crew with a friend Voiced pilot AI assistant Fully modeled armament and weapons systems, including the M3P machine gun, 2,75” rockets, AGM-114K Hellfire anti tank guided missile with four firing modes, APKWS laser-guided rockets, FIM-92 Air-To-Air Stinger system and the handheld M4 rifle with 6DOF functionality when used with VR hand controllers Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, SCAS and radio systems Full range of sensors and aircraft survivability systems including the Mast Mounted Sight with TV and FLIR cameras, Laser Rangefinder/Designator system, AN/APR-39 Radar Detector, AN/ALQ-144 IR Jammer, AN/AVR-2 Laser Detector, AN/AAR-57 Common Missile Warning System and Flare & Chaff Dispenser Rotorcraft Map System with moving map, digital elevation map, real-time display of navigation and target data Improved Data Modem that allows for Kiowa-to-Kiowa text messaging, target sharing and Remote Hellfire Missions Level 2 Manned-Unmanned System with its capability to display the video feed from a drone sensor or the camera feed of another player OH-58D Kiowa Warrior aircraft Full Night-Vision support with the helmet mounted Optical Display Assembly and gun-mounted IZLID laser pointer Data Cartridge for storing and loading mission data in a web-compatible format Advanced damage modeling and failures for aircraft systems and components Optional Pilot Display Unit heads up display Over 60 liveries including various US Army, Croatian, Greek, Taiwanese and Tunisian units as well as a number of fictional liveries from around the world The DCS: OH-58D Kiowa Warrior is now available for you to download. Enjoy! Thank you again for your passion and support, Yours sincerely,
 
