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02 December 2022
Dear Fighter Pilots, Partners and Friends,
The DCS World Autumn Sale 2022 is still ongoing, and we invite you to grab up to 50% savings across most of our aircraft, terrains and campaigns. This offer ends on the 4th of December at 23:59 GMT.
Since DCS primarily relies on a single thread for most of the heavy computational lifting, we are pleased to share good progress on the implementation of multithreading to the core engine. This development significantly alters the DCS architecture and will offer performance gains especially for highly complex missions. Please read the details below.
The Squadron Air-to-Air League (SATAL) hosted by DCS World Events is back for another PvP competition. Sign up now and watch the SATAL 2023 video.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Autumn Savings
Last Chance to Save
Make sure you do not miss out on the DCS World Autumn Sale 2022. It will run until the 4th of December at 23:59 GMT. In case you missed it, watch the video and check out the Shop.
Multithreading
Development Report
To date, DCS has performed most of the computational workload on a single thread (some audio components were moved to a separate thread). This was not a problem in most cases because the Graphics Processor Unit (GPU) did most of the work, and FPS was mostly limited by the performance of the GPU.
As DCS evolved, GPUs have become much more powerful whilst the performance of a single CPU core remained practically unchanged. Instead, CPU manufacturers increased the number of cores rather than the clock speed of individual cores. As a consequence, DCS performance has become CPU-limited. In parallel, DCS World has become much more complex with increased reliance on CPU calculations that has exacerbated the problem.
To improve efficiency of CPU resources usage, we have reworked the core of our engine. First, at the architectural level, it has been divided into two main threads: graphical and logical. This opens up new possibilities for further thread parallelization of calculations in both the logical and graphical parts of the engine independently.
Second, to meet the requirements of scalable multithreading, and the needs of modern graphics APIs, the graphical engine part has been significantly enhanced. In addition, many subsystems have been updated, or written from scratch.
Internal testing has begun, and we plan to release the updated DCS graphic engine (EDGE) next year. The initial release of Multithreading support will contain a fully reworked engine including preparation of the graphical frame and the separation of the graphical and logical parts onto two independent threads.
It should also be noted that the most significant performance improvements will be regarding larger missions. This will be a welcomed change, especially in multiplayer where unit numbers are typically far higher. VR performance will also see a significant performance improvement in large missions.
Stay tuned for upcoming releases.
SATAL 2023
Sign-up now
DCS Events SATAL23 Survivor Series.
Embark on a 4-month league with 4 stages and 3 matches per team, per stage. Each stage brings a new level of difficulty and includes mountain terrain, night flying, weapon restrictions, a shrinking combat zone, and much more.
The match format means that complete matches will last less than one hour. All matches will take place in the Caucasus map. Stage 1 is set to commence mid- to late-January 2023.
At the end of the 4 stages, the top 16 teams will move into the Championship Elimination. This final stage will determine the winners of the DCS PvP Competitive Community.
The closing date for SATAL23 4v4 registrations is the 14th of December 2022 at 23:59 GMT.
Read the SATAL23 Survivor Series announcement and make sure to join the community on the official DCS Events Discord.
Thank you again for your passion and support,
Yours sincerely,
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25 November 2022
Dear Fighter Pilots, Partners and Friends,
We are pleased to announce the DCS World Autumn Sale 2022 that will run until the 4th of December at 23:59 GMT. We are also participating in the Steam Autumn Sale! Please check out our Shop for details.
WINWING has announced the Main Instrument Panel hardware for DCS: F/A-18C Hornet. This sophisticated set of cockpit panels and displays is quite unique, and it is a fantastic addition for those of you looking to improve your DCS: F/A-18C cockpits. We are also including native control profiles for this hardware and other Winwing controls. Watch the MIP Series video.
If you are looking for a friendly and casual atmosphere to hone your DCS skills, then we recommend you to check out the Tactical DCS Discord Server. They also offer training and regular events to test your abilities.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Autumn Sale
2022 Special Deals
The DCS World 2022 Autumn Sale invites you to grab great savings across most of our aircraft, terrains and campaigns. The sale will run until the 4th of December at 23:59 GMT on our Shop. We are also participating in the Autumn Sale on Steam.
Aircraft with a 50% discount
Aircraft with a 30% discount
Aircraft with a 25% discount
Helicopters with a 50% discount
Helicopter with a 30% discount
Terrains with a 50% discount
Others with a 50% discount
Others with a 30% discount
Campaigns with a 50% discount
Campaigns with a 30% discount
Campaigns with a 25% discount
WINWING
Main Instrument Panel
WINWING has released a sophisticated category of products named the MAIN INSTRUMENT PANEL (MIP) series for the DCS: F/A-18C Hornet. They have simulated the genuine panels of a legacy F/A-18C Hornet that includes the Upfront Controller, HUD Control Panel, and three displays with working video screens that integrate with the cockpit displays in DCS World.
Thanks to standardised manufacturing procedures, the MIP accurately replicates the panels of a Hornet with precise industrial grade materials and highly accurate moulding. For aviators with special requirements, WINWING boasts creative features such as: hidden rocker switches, multi-function modal-keys, 9X9 button arrangement, and various expanding button designs that allow for many configurations.
The MIP has adopted a modular design that can be freely combined with other WINWING controllers. Moreover, the SIMAPP software offers visual configurations.
Check out the WINWING MIP F/A-18C series.
Tactical DCS
Multiplayer Server
The Tactical DCS server has no joining requirements, no fees, and no mandatory time-commitments. Their mentors and instructors are available to help you on all the official DCS modules and related skills. They run regular events to practise your skills in a stress-free environment. Whether you want to learn or teach, check out Tactical DCS.
Thank you again for your passion and support,
Yours sincerely,
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18 November 2022
Dear Fighter Pilots, Partners and Friends,
We are pleased to inform you that DCS Open Beta is now on version 2.8.0.32937. This update contains fixes for DCS: F/A-18C Hornet, DCS: AH-64D, DCS: AV-8B N/A and new airfields for the South Atlantic map. Also, the DCS: Mosquito FB IV texture template is now available. The DCS: F-16C Viper has also received a large number of improvements that are detailed in the changelog.
Also included in the latest Open Beta are nine new WWII missions for The Channel map. These missions represent historical events during Operation Jubilee on August 19th, 1942. We look forward to your feedback.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Open Beta
Development Progress
DCS Open Beta is now running version 2.8.0.32937. Included is a large list of fixes and additions that we encourage you to check out for yourself by updating to the latest Open Beta version. Notably, the South Atlantic Map has seven new airfields and now supports the new 2.8 lighting technology initially launched on DCS: Persian Gulf. The multiplayer debrief scoring issues have also been resolved. Please read the full changelog.
F-16C Viper
Development Progress
The Viper has received a vast update that resolves many of the previously reported issues. We are pleased to provide you with an updated HMCS in ACM BORE mode, improved MK-84 in CCIP accuracy, corrected AGM-65D handoff, and the addition of completed engine SEC functions like nozzle position. For a review of these features, please check out Matt Wagner’s DCS: F-16C Viper November Update video now.
Operation Jubilee
New WWII Missions
Operation Jubilee - Nine new WWII missions:
Nine new DCS WWII missions have been released for the Channel Map, all based upon the events of the 19th August 1942, during Operation Jubilee. The airframes covered include the allies; the Spitfire LF Mk. IX and P-51D Mustang and for the axis, either the Bf 109 K-4 Kurfurst or the Fw 190 A-8. Please note the WWII Assets Pack is required as it adds to the overall immersion.
The missions have been designed to encapsulate how it would feel to take part in the overall operation. You will see and hear other Sections/Gruppe as they execute their primary tasking. Your new mission sets include: Bomber Escort, Beachhead Close Air Support, Anti Shipping Strikes and Bomber Intercepts. Ground and naval based controllers will provide instruction where appropriate and troops/vehicles will actually be landed on the beaches at Dieppe.
Each mission has a selectable difficulty level to suit a player’s individual skill set, from hardened veteran to those just starting out in DCS WWII. These new missions can be found by selecting MISSION from the main menu. After selecting your airframe of choice, you will find the Operation Jubilee missions.
Thank you again for your passion and support,
Yours sincerely,
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11 November 2022
Dear Fighter Pilots, Partners and Friends,
The Shadow’s Trophy Tournament is back! Intense time trials will once again challenge rotary wing pilots across all skill levels. Featuring a new race track, we encourage veterans and newcomers to take to the sky and prove themselves. For details please check out the announcement!
We are improving the DCS: Mi-24P Hind’s Petrovich AI logic. This includes the addition of threat awareness and idle mode behaviour. Please read the details below, and check out the latest Petrovich AI Tutorial by Wolfpack 345.
We are delighted to inform you that your favorite bundles are back! We’d also like to remind you of the DCS: Ka-50 Black Shark 2 savings. Keep in mind that buying now will ensure savings on the upcoming DCS: Black Shark 3.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Shadow Tournament
Timed Helicopter Competition
VIRPIL Controls will be providing a prize pool worth an incredible €8,000! Grand Prizes consisting of complete helicopter controls setups will go to the winners. The tournament this year will be divided into three groups, with each group receiving a full suite of prize devices for 1st, 2nd and 3rd places!
For more information on the tournament and participant statistics, the complete prize fund, and regulations of the event, please visit: VIRPIL Controls Forum.
“Welcome back to the race track! Good luck!” VIRPIL Controls Team
Mi-24P Hind
Development Progress
Work on the Petrovich AI for DCS: Mi-24P Hind continues, and our latest development has focused on Petrovich background behaviors. These determine what Petrovich will do when not busy blowing stuff up with ATGMs or searching for targets through the periscope sight.
One of the activities, which is almost finished, will allow Petrovich to scan for threats and warn you of them. Petrovich AI will move his Field Of View (FOV) in different directions to scan for potential threats like missiles or projectiles fired at you. The FOV is limited, and if Petrovich looks at something on the starboard side, he won't notice gun or missile fire coming from the port side. When detecting threats, Petrovich will only notice missiles from far away when a smoke trail is still present. The projectile detection range is limited to 2.5km. Petrovich will not warn you of everything detected and flood you with messages. Rather, Petrovich will be looking at relative speeds and trajectory to decide if a missile or hail of rounds pose a threat. Just like a real co-pilot, he will make educated guesses and warn about incoming missiles, even if the missile is locked on another target that is close to you.
Messages and voice overs will be in the form of clock direction calls, between 9 o'clock to 3 o'clock. Petrovich will also use countermeasures automatically when he detects incoming missiles. We also have a new video from Wolfpack345 ready that reviews all Petrovich AI functionality. Check out DCS: Mi-24P Hind Petrovich AI.
We will next move this technology to George in the AH-64D.
Ka-50 Black Shark 2
Big Bundle Bargains
With the imminent release of Black Shark 3, we kindly remind you that the Black Shark 2 + Mi-8MTV2 or the Black Shark 2 + Combined Arms bundles are the best way to access massive savings on the DCS: Black Shark 3! Make sure you grab this opportunity whilst there is still time!
Thank you again for your passion and support,
Yours sincerely,
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04 November 2022
Dear Fighter Pilots, Partners and Friends,
We are pleased to inform you that the DCS Halloween 2022 Sale has been extended to the 7th of November at 23:59 GMT on our eShop and on Steam!
DCS is now running version 2.8.0.32235.1 following a patch that resolved bugs across multiple modules including DCS: F-16C Viper and the new DCS: Mirage F1. To learn about all the recent improvements, please read the full changelog.
The response to DCS 2.8 has been overwhelmingly positive, and we would like to extend our special thanks to the Closed Beta Testers who have been working relentlessly to meet deadlines and help iron out bugs. We continue to optimize DCS and we value your feedback.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Halloween Sale
Last Chance
We are extending the Halloween Sale until the 7th of November at 23:59 GMT. An identical event is also available on Steam, and it will last until the 7th of November. Head over to the shop or Steam and grab yourself something special with up to 50% on most of our aircraft, maps and terrains.
Aircraft with 30% savings
- DCS: A-10C II Tank Killer
- DCS: F-15C Eagle
- DCS: F-16C Viper
- DCS: F/A-18C Hornet
- DCS: JF-17 Thunder
- DCS: Mosquito FB VI
Maps with 30% savings
DCS 2.8
Progress
After the most recent patch, DCS is now running on Open Beta version 2.8.0.32235.1. To address your most common questions, we have put together a list of points.
What is DCS 2.8?
DCS 2.8 is a quality of life update. DCS 2.8 is the next step forward in realism and quality of life improvements. We added atmospheric effects like moving clouds, rainbows, glories, ice halos, and the visual quality of the clouds. We also dramatically improved the AI Basic Flight Maneuvers (BFM) logic for jet aircraft.
Virtual Reality
Because the 2.8 update introduced moving clouds that require additional calculations some of you may have noticed a change in your VR performance. We are investigating this and will strive to address this as soon as possible.
Easter Eggs
During the Halloween period, we included some easter eggs that you may have already seen. We are very thankful to the community for the overwhelmingly positive response, and we would love to continue this tradition in the future with the addition of an Options setting to opt out.
Lighting & Shadows
We introduced a new point lighting system to the DCS: Persian Gulf map as a test. This allows light sources like parking ramp flood lights, and more to cast dynamic lighting of objects and within cockpits. We plan to implement this lighting to other maps later.
Shadows are an important part of this visual effect, and this improvement to the lighting will also require related dynamic shadows from these light sources. We are planning a new approach to handle the complexity of shadows in DCS.
All of the mentioned features are available in the latest DCS Open Beta update, and we encourage you to check them out for yourself! Please remember that the Halloween Sale is still on, and it is a great opportunity to take your DCS to the next level with new maps, aircrafts, and campaigns! Check out the Shop.
Thank you again for your passion and support,
Yours sincerely,
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28 October 2022
Dear Fighter Pilots, Partners and Friends,
Welcome to the DCS Halloween 2022 Sale! Enjoy huge discounts across most of the aircraft, maps and campaigns on our eShop now! This super sale will start on the 28th of October and will last until the 6th of November exclusively on our e-shop and offers 50% discount on most of our modules with 30% off DCS: Supercarrier, F/A-18C Hornet, and F-16C Viper as well as 25% off DCS: F-14 Tomcat! Please check out our DCS Halloween 2022 Sale video!
At last we are delighted to inform you that our latest DCS World version 2.8 has been released. This large quality of life update improves several core features of DCS including the weather system, lighting, jet dogfight AI, Mission Editor options, and more. New terrain lighting technology has been introduced for the DCS: Persian Gulf. Make sure to view the Development Screenshots. As always, we look forward to your valuable feedback. Read the full changelog here.
Finally, our third party developer IndiaFoxtEcho is proud to announce that DCS: MB-339 is available from our eShop and from Steam. This exceptionally capable aircraft is really worth a look. Check out the details of this remarkable trainer, light attack, and aerobatic aircraft and enjoy the MB-339 Launch Trailer.
We wish you and your family all the very best for Halloween and thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Halloween
2022 Spooky Sale
The DCS Halloween 2022 Sale gives you great savings of up to 50% across our most popular products. Head over to our Shop for an exclusive sale until the 6th of November at 23:59 GMT. Due to Steam Halloween Sale criteria, this promotion is not available on Steam.
DCS 2.8
Progress
We are excited about the release of DCS version 2.8. This update includes some long-requested improvements such as moving clouds and weather effects, HOTAS updates, new jet aircraft AI Basic Fighter Maneuvers (BFM), multicrew sync enhancements, an F10 compass mode, Module Manager groups, and more! The Persian Gulf map also includes new, dynamic light sources like street lamps and airfield flood lights.
MB-339
Release
The MB-339 is an Italian, single engine, twin seat, jet trainer and light attack aircraft that was derived from the Cold War MB-326. The aircraft entered service in the early 1980s and quickly became the primary trainer of the Italian Air Force.
The MB-339 was exported and many are still in service. Flown by the Armada de la República Argentina (Argentine Navy), this aircraft took part in the Falklands-Malvinas war. It was also used by the Eritrean Air Force against rebels, smugglers, and the Ethiopian Air Force.
Historic operators of the A version of the MB-339 were the Air Forces of Italy, Malaysia, Nigeria, Peru, United Arab Emirates, Argentina and Ghana. Thanks to its superb flying qualities, the MB-339’s PAN aerobatic version is also used by two national aerobatic teams: The “Frecce Tricolori” (Italian Air Force) and the “Al Fursan” (“The Knights” – UAE Air Force). The MB-339 is the only jet aircraft capable of performing the famous Lomcovák maneuver.
The MB-339 will be released in an almost feature-complete state. Some of the most interesting features available at release include:
A highly advanced Flight Model based on performance and engineering data from the real aircraft. Furthermore, the flight model has been deeply tested by former MB-339 Frecce Tricolori pilots.
Extensive and detailed simulation of all flight systems:
- Flight control system.
- Full electrical system including circuit breakers logic.
- Detailed hydraulic system.
- Fuel system.
- Oxygen and pressurization systems.
- Navigation systems: TACAN, VOR/ILS, and AHRS/GPS including the possibility to load a custom data cartridge.
- Blind flying hood.
- Radios compatible with SRS and DCS voice.
- Internal and external lighting.
- Armament system.
- Smoke system.
A highly accurate 3D model that is based on blueprints and surveys of the real MB-339. The model includes a complete set of animations, lighting and a detailed damage model.
A very accurate 6-DOF (Degrees of Freedom) cockpit with realistic and detailed instruments, controls, and textures. The cockpit is VR-ready.
Weapons:
- Anti runway Durandal.
- Cluster Belouga bombs.
- BAP-120 and BAP-100.
- Pod conformal cannons DEFA 553 30mm.
- Pod conformal machine guns AN-M3 12.7mm.
- Pod conformal camera (only visual at release).
- Travel pod.
- LR-25-0 (or AL-25-50) for 50mm rockets SNIA.
- 50mm rockets Snia ARF-8/M3 (API/HEI/TP).
- BRD-4-250 for training bombs Mk-76 /MK-106 and 2 50mm rockets.
- Mk-76 for BRD without hook, Italian labels.
- MK-106 for BRD without hook, Italian labels.
Included with the purchase of the MB-339 is an array of country liveries. Several training and practice missions, single player missions, and instant action missions are included. Also available at launch is a mini campaign and an exhaustive PDF user manual. We look forward to your feedback!
Thank you again for your passion and support,
Yours sincerely,
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21 October 2022
Dear Fighter Pilots, Partners and Friends,
We continue to develop the previously announced project DCS: Black Shark 3 with the goal of improved graphics and new systems. Thousands of man hours have gone into this dramatic improvement of our Ka-50 attack helicopter and expanded its gameplay. Black Shark 3 leverages new DCS core technologies to match the quality of our current aircraft.
The Black Shark 3 Upgrade Program will allow you to save later by buying now. That means all existing owners of Black Shark 2 will benefit from a reduced Black Shark 3 upgrade price. For those not wishing to upgrade, DCS: Black Shark 2 will continue to function.
We will also be offering these brilliant bundles: DCS: Ka-50 2 + DCS: Mi-8MTV2 bundle and DCS: Ka-50 2 + DCS: Combined Arms.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
KA-50 Upgrade
To Black Shark 3
The Black Shark 3 Upgrade Program will allow all existing owners of the Black Shark 2 to upgrade to Black Shark 3 at a reduced price. Now is a great time to download DCS: Ka-50 Black Shark 2 to get to grips with this fearsome beast in time for the Black Shark 3.
Black Shark 3
Development Report
3D Helicopter Model
The completely new and more accurately detailed 3D model is based on newly available data, drawings and photographs. The model incorporates our latest technologies and materials, which will bring the Black Shark 3 to the current standards of recent DCS modules and exceed it. A novel modeling of internal compartments, engines, transmission, and control elements is a first for a DCS module. All of this exquisite detail can be seen under the hatches.
Air-to-Air Missiles
Igla missiles are similar to those used in MANPADS and they are designed to intercept subsonic aircraft out to 5 km. New wingtip pylons have been added for Igla missiles that provide two additional hardpoints to the four existing ones.
Missile Warning System
The sensors of the Missile Warning System (MWS) are integrated into the onboard defense system with the ability to display detected threats on the ABRIS display. Four combined MWS sensors operate in the IR and UV ranges, and they are located in pairs on the nose and tail of the helicopter. When a launch is detected, a missile launch warning is displayed on the ABRIS display and automatic dispensing of flares is possible.
New Inertial Navigation System
The inertial navigation system in the Ka-50 is now based on complex information processing algorithms using the Kalman filter - just like in real navigation systems. The calculator receives data from several navigation sensors. Based on these input data, the Kalman filter vector is calculated, consisting of three-axis coordinates, velocities, heading, drift angle, and wind speed. Thanks to the filter, even if one or more navigation sensors fail or give out data with a large error, the navigation parameters will continue to be calculated indirectly through data from other sensors. This model of the inertial navigation system is the most advanced in DCS and will be used in the development of new aircraft.
For fans of the classic Ka-50 of Black Shark 2, there will be a Mission Editor option to remove the Missile Warning System (MWS) sensors and Igla Air-to-Air missiles.
Bundles
Promotion
We are pleased to offer two exceptional bundles that combine DCS: Black Shark 2 with either the DCS: Mi-8MTV2 or DCS: Combined Arms. Purchasing both products together will grant you a massive discount of up to 50%. These bundles are also available on Steam.
Black Shark 2 and Magnificent Eight Bundle
The ultimate combination of striking force and transport. This bundle will prepare you for the more advanced features, coming to Black Shark 3. It is a good way to practice your helicopter flying skills too.
Black Shark 2 and Combined Arms Bundle
This bundle allows you to fly the powerful Ka-50 Black Shark 2 and manage the battlefield from the map view during a mission using Combined Arms. Combined Arms also allows you to play the role of a Joint Terminal Attack Controller (JTAC).
Both of these bundles are now available for $49.99. Prepare for Black Shark 3 before it’s too late!
Thank you again for your passion and support,
Yours sincerely,
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- Popular Post
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14 October 2022
Dear Fighter Pilots, Partners and Friends,
Our third party developer OctopusG is happy to announce the upcoming La-7 for DCS World! We are thrilled to introduce another legendary warbird to the DCS World War II aircraft hanger. Please read the details below.
This week we are delighted to present the DCS World 2.8 update. Version 2.8 will contain a weather system update that includes moving clouds, Mission Editor controls, and much more.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: La-7
Introduction
The Lavochkin La-7 is one of the most famous Soviet fighters that saw action towards the end of the Second World War. It was the crown jewel of Soviet World War II aircraft design and saw great success at the hands of Red Army Air Force ace, Ivan Nikitovitch Kozhedub, with 60 kills, the vast majority of which were Fighters!
The La-7 aircraft is equipped with the 14 cylinder ASh-82FN radial engine which was a derivative of the ASh-62, itself based on a license built version of the American Wright Cyclone R-1820. The ASh-82 was truly the pinnacle of Soviet air-cooled engines, reliable and easy to maintain, it developed 1’850 hp. The aircraft was also well armed with two formidable 20-mm ShVAK cannons. The wooden airframe was light and sleek yet extremely rugged. It offered excellent overall performance, and was loved by its pilots for its handling and capabilities, making it easily as good as the best Axis fighters in air combat.
The OctopusG team has leveraged their experience developing the DCS: I-16 to develop the most accurate La-7 possible. Their La-7 will have a fully interactive cockpit, detailed systems modeling, and an outstanding flight model based on years of DCS World development experience.
The module is very far along, and it is planned to be released into Early Access in the first part of 2023.
Dynamic Weather
Coming soon
After extensive testing of new moving clouds and effects like rainbows, we are ready to update DCS World weather in the upcoming 2.8 version. The Weather System includes optimization for VR, and we are confident that this will result in a more stable and smooth experience.
Version 2.8 will be a large update to DCS, and you will be able to experience new atmospheric effects like rainbows and ice halos. The ice halo effect settings have been added to the Mission Editor Weather tab, and clouds will now move according to wind direction and speed. The rain effect has also been enhanced, and there have been fixes to rare volumetric clouds artifacts.
Adjustments have been made to the tone-mapping process and exposure control. We recommend a gamma setting of 2.2. Flat shadows on MFDs and cockpit shading have also been improved.
We are excited to bring you this Weather System update, and we look forward to your feedback. Please stay tuned for more DCS 2.8 news coming soon.
Thank you again for your passion and support,
Yours sincerely,
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07 October 2022
Dear Fighter Pilots, Partners and Friends,
We are delighted to announce that Ugra Media’s next map will be DCS: Normandy 2. Using the skills developed whilst creating the outstanding DCS: Syria map, the new Normandy 2 map will use the latest DCS mapping technologies to create an epic World War II battlefield.
During the last months, IndiaFoxtEcho Visual Simulation has been improving and completing the features of DCS: MB-339 for its imminent release. These improvements will significantly enhance the unique flying experience that only DCS World can provide.
Please check out below DCS: Normandy 2 map details and the most up-to-date development progress of DCS: MB-339. These modules are both coming soon to your DCS World.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Normandy 2
Introduction
The DCS: Normandy 2 map enlarges the DCS: Normandy 1944 map to 400 x 600 km to include London, Paris and the surrounding regions. Normandy 2 will feature over 130 original map objects and a detailed area six times larger than DCS: Normandy 1944.
The Normandy map has been redesigned to include new churches, train stations, market squares, and gas stations, plus many other cultural and natural features. The United Kingdom region has been completely redone to a much greater level of detail and accuracy. This is in addition to also updating the French region.
Key Features of DCS: Normandy 2
- Recreation of London and Paris.
- Improved ground textures, roads, rail lines, fields, forests and new trees.
- Additional telegraph and power poles, semaphores, fences and new buildings
- More accurate rivers and coastlines, including the chalk cliffs of southern England.
- Updated and unique airfields with greater details and more equipment to better match the period. Normandy 2 brings the number of unique airfields to 50.
DCS: Normandy 2 will benefit from new technology that allows existing maps to be extended with low-detailed areas. If you wish to pass on the upgrade, you may still join multiplayer servers and compatibility with campaigns will remain. Please note that the Normandy 2 upgrade is required to experience a much higher level of detail.
DCS: Normandy 2 will be available as a complete map for $59.99 USD. If you have either DCS: Normandy 1944 or DCS: The Channel maps, you can purchase Normandy 2 for $14.99 USD. If you own both, you can purchase DCS: Normandy 2 for only $9.99 USD.
DCS: MB-339
Development Report
The MB-339’s development will receive continuous improvements and additions that will result in the DCS: MB-339 being the most accurate reproduction of this aircraft for PC Flight Simulations. Major features at release will include the following:
Electrical System
Includes five separated DC bus (Essential, Primary, Secondary, Anti-Ice, Armament), six AC bus (115V Essential, 26V Essential, 115V Primary, 26V Primary, 115V Secondary, 26V Secondary), Circuit Breakers logic and BUS Reset switch. Each bus becomes active according to a specific logic based on Generators and Alternators activation. Load metres indicate the actual electric load on generator 1 and 2.
Hydraulic System
Two separated circuits (Main and Emergency). Main circuits provide power to the landing gear, wheel brakes, nose wheel steering, flaps, speedbrake, and aileron servo control. If you deactivate the aileron, you will not be able to make a complete lateral excursion of the stick. The excursion decreases if the airspeed increases for a dynamic pressure effect.
The emergency system provides the pressure required for the landing gear emergency extension and operation of the emergency brake. The parking brake is connected to the same circuit so if you activate the emergency brake, the anti skid will not work.
Anti-ice System
Canopy icing and windshield demister feature, pitot and AoA sensors anti-ice and engine anti-ice. Ice formation causes loss of aerodynamic and engine performance.
Pressurisation System
Based on the pressurisation chart reported in the flight manual, the cabin altitude gauge will show the actual equivalent cabin pressure. The system can be turned off via the dedicated guarded switch and the ram air scoop can be used to improve the cabin ventilation during an emergency in case of air contamination. Air contamination is not reproduced but activating the ram air scoop when the cabin is pressurised causes a loss of pressure. Also included is the possibility to regulate cabin temperature to avoid the canopy fogging.
Navigation System
VOR/DME, TACAN, ILS and GPS (with working CDU and possibility to set the DTC).
COMM1 and COMM2 radios
Reproduced according to flight manual procedures with three separated PTT. Stick PTT allows communication to selected radios on ICS panel, COMM1 and COMM2 PTTs located on the throttle, which allow communication on relevant radios overriding the ICS radio selection. DCS-SRS is compatible from day 1.
Armament System
Realistic master arm logic; if the master arm switch is turned on when on the ground, then in flight with the gear lever up it is necessary to turn off the master arm switch and then on again to allow weapon firing. Also working are the ground fire switch, fire inhibitor switch (for instructor station), fuze switch and single/ripple logic.
Oxygen System
Includes two separate bottles. Oxygen consumption is based on the number of pilots. If you select "solo" in the Mission Editor, you will have greater oxygen autonomy.
Fuel System
Fully working electrical and mechanical pumps, fuel dump, fuel unbalance and fuel transfer logic.
Also included is initial Multi-Crew synchronisation, an IFR Hood for training flights and a complete damage model.
The MB-339’s development is progressing very well, and we are confident with the current progress. With great pleasure we inform you of its imminent release. Please stay tuned for details and check out the Development Screenshots.
Thank you again for your passion and support,
Yours sincerely,
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30 September 2022
Dear Fighter Pilots, Partners and Friends,
This weekend is your last chance to enjoy huge savings across most DCS aircraft, maps and campaigns! Check out up to 50% savings on our Shop and on Steam. Hurry, this offer ends on the 2nd of October at 23:59 GMT. Take a look at the Flash Sale video here if you want to have some fun. Thank you!
Our third party partner OneReTech is making great progress on the DCS: Sinai map. They are using equations to generate surface textures and improving the quality of ground objects with remarkable results. Development Screenshots.
WINWING has launched their latest Orion 2 right-hand joystick. The convenient design enables you to freely switch between three modes: traditional cam stick, roller without neutral restore and the innovative movable force sensing mode.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Flash Sale
Last Chance
As Summer comes to an end we are pleased to offer you massive savings across most aircraft, maps and campaigns. Until the 2nd of October at 23:59 GMT grab yourself a deal with 30% off DCS: A-10C II Tank Killer, DCS: F/A-18C Hornet, DCS: F-16C Viper, and 50% off on almost everything else. The Flash Sale is also available on Steam. Save big now!
Sinai
Development Report
The OnReTech team continues to create the DCS: Sinai map. In addition to urban areas, facilities, and airfields, they are improving the quality of the terrain surface. They have implemented procedural texturing technology, improved color balance, and improved the visibility of details at high altitudes.
OneReTech’s next step will be adding vegetation, stones, trees, and phone and power poles. Additional details will also be added along roads, rail lines and rivers.
WinWing
Orion 2
The Orion 2 by WinWing allows various combinations of cams, springs and dampers. The roller without neutral restore mode is a specific gift that tremendously improves operation for the most elite flight simulation aviators.
The innovative MFSSB (Movable Force Sensing Stick Base) improves operations and the feeling of flying the DCS: F-16C Viper. Now all F-16 enthusiastic fans can enjoy experiencing force sensing operations. Read more details about Orion 2 designs.
Orion 2 is a cost effective and innovative approach that provides all aviators with a surprisingly excellent option, getting you one step closer to reality.
Thank you again for your passion and support,
Yours sincerely,
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23 September 2022
Dear Fighter Pilots, Partners and Friends,
It’s with great pleasure that we inform you of a new project coming from third party developer, IndiaFoxtEcho. This will follow the soon to be released DCS: MB-339. Please check out the details of DCS: G.91R below.
This week we updated DCS Open Beta to version 2.7.18.30348. This update will provide new Multi-Crew features, the latest DCS: AH-64D liveries, and other new additions and fixes. Read the full changelog.
A new Flash Sale is here! Starting now, and lasting until the 2nd of October at 23:59 GMT, you can land fantastic deals of up to 50% off on most of our aircraft, maps, and campaigns. Make sure to check out our Shop for details. We will also be running an End of Summer Flash Sale on Steam.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
G.91R
Introduction
The G.91 is an Italian jet fighter of the Cold War era that was designed and optimized for strike and reconnaissance missions. The G.91 originated from the 1953 NATO NBMR-1 competition that sought a "LightWeight Strike Fighter" to be adopted as standard equipment across the air forces of the various member nations.
The G.91 was declared the winner of the competition in 1958, and it entered operational service with the Italian Air Force in 1961 and West German Luftwaffe service the following year. It was also evaluated by the U.S. Air Force, and it was adopted by the Portuguese Air Force. It saw extensive service during the Portuguese Colonial War in Angola and Mozambique.
IndiaFoxtEcho Visual Simulation is developing a full fidelity module in four versions:
- R1B (Italian version) with four 12.7 mm Browning M3 machine guns and two underwing hardpoints.
- R/3 (German Version) with two 30 mm DEFA M552 cannons and four underwing hardpoints.
- R/4 (Portuguese Version), hybrid version between R1B and R/3 with four 12.7 mm Browning M3 machine guns and four underwing hardpoints.
- PAN, aerobatic version converted from the A version for “Frecce Tricolori” Aerobatic Team.
Open Beta
Development Progress
The DCS Open Beta has been updated to version 2.7.18.30348 this week. This version includes several bug fixes to the DCS: F-16C Viper and AIM-120 guidance improvements. It also includes the AH-64D and Mi-24P Multi-Crew seat swap option for Multiplayer. Please read the full changelog for details.
Winter is Coming
Flash Sale
The End of Summer Flash Sale has begun and will last until the 2nd of October at 23:59 GMT on our eShop. We will also be participating in a Flash Sale on Steam from the 26th until the 3rd of October at 10:00 GMT. Take advantage of this opportunity and get up to a 50% discount on our entire product range. Most of our campaigns are also included.
Modules with a 30% discount
- DCS: A-10C II Tank Killer
- DCS: F-16C Viper
- DCS: F/A-18C Hornet
- DCS: JF-17 Thunder
- DCS: Mosquito
- DCS: Mi-24P Hind
- DCS: Supercarrier
- DCS: Channel
Modules with a 25% discount
Campaigns with a 33% discount
- DCS: Bf 109 K-4 Jagdflieger Campaign
- DCS: F-14A Fear the Bones Campaign
- DCS: F-14A Zone 5 Campaign
- DCS: F-86F Hunters over the Yalu Campaign
- DCS: Fw 190 A-8 Horrido! Campaign
- DCS: P-47D Wolfpack Campaign
- DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign
- DCS: Spitfire IX The Big Show Campaign
- DCS: UH-1 Paradise Lost
Terrains with a 50% discount
Most of our other products are on sale with a 50% discount. Shop for details.
Thank you again for your passion and support,
Yours sincerely,
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16 September 2022
Dear Fighter Pilots, Partners and Friends,
We are thrilled to introduce a new third party partner. AviaStorm is pleased to announce the development of the MRCA PA-200 Tornado, IDS variant. Please read the details below.
Whilst in a multiplayer mission, an often-requested feature for our multi-crew aircraft has been the ability to switch between the Pilot and Co-Pilot/Gunner seats. We are happy to say that the first integration of this multiplayer feature is now in testing for DCS: Mi-24P Hind and DCS: AH-64D.
We encourage you to check out the Growling Sidewinder Open Conflict server. This multiplayer server brings you an intense and challenging environment, guaranteed to test your skills. Join their Discord.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: Tornado
Introduction
DCS: Tornado is the epitome of the multirole aircraft jointly developed by Germany, Italy and the United Kingdom. This two-seater, twin-engine, swing-wing multirole fighter was built in three variants, one of which is the Interdiction/Strike (IDS) variant. Powered by 2 RB-199 MK103 engines, the IDS was developed to meet the then NATO doctrine of low-level attacks against enemy airfields and fixed-positions, in any weather, and at any time of day.
AviaStorm's goal is to develop the best simulation of a 1989 German IDS Tornado for DCS. Their team has decades of experience in the simulation & gaming industry, and it boasts secured access to many resources (engineers, pilots, WSO, technicians and museums) that will provide them the necessary information.
Multi-Crew
Development Progress
We are pleased to announce the ability to switch seats in multiplayer will soon be coming to the DCS: AH-64D and DCS: Mi-24P Hind. If flying an AH-64D by yourself in a multiplayer mission, you will be able to switch between seats and allow the AI to occupy the other seat. If, however, you allow another human player to join your aircraft, you will be automatically moved to the pilot seat and the other human player will occupy the CP/G seat.
Growling Sidewinder
Open Conflict PvP Server
This popular server provides an intense PvP experience with ever changing threats. Expect to have players popping out from mountain valleys, or raining AMRAAMs from high altitudes. With no weapon restrictions and hot-started aircraft, you can practice your air-to -air combat skills against some of the best aces in the DCS community.
Thank you again for your passion and support,
Yours sincerely,
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09 September 2022
Dear Fighter Pilots, Partners and Friends,
We are delighted to introduce a new third party developer, Crosstail Studios, who are developing the DCS: A-1H Skyraider. The ‘Spad’ excelled in the US Navy, Marine Corps, and Air Force due to its immense payload and ability to loiter over the battlefield for extended periods. It also served with the British and French Air Forces. Take a look at this Flying Legend now.
DCS: Supercarrier is undergoing its next stage of updates, which will include improvements to the textures and lighting of the Air Boss (PRIFLY) station and Briefing Room functionality. In parallel, we are also working on directing aircraft from parking to catapults and from the landing box to parking. Please read the details below and check out the Development Screenshots.
We are excited to announce the upcoming release of a substantial update to how the AI performs Basic Fighter Maneuvers (BFM) for jet aircraft. This updated AI brings significant changes that we hope will result in a far more capable AI that fights more like a human.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
A-1H Skyraider
Introduction
The A-1H Skyraider is a single engine, low wing, attack aircraft that served most of its time during the Korean and Vietnam wars. Known for its ability to carry heavy ordnance loads, the Skyraider is powered by a Wright R-3350 Duplex-Cyclone supercharged radial engine; the same engine that powered the B-29 Superfortress heavy bomber.
DCS: A-1H Skyraider will aim to be the most accurate representation of this aircraft for any flight simulator. Crosstail Studios has a partnership with the Cavanaugh Flight Museum, from which they have been given access to all aircraft, which includes two airworthy Skyraiders.
The Crosstail Studios team has spent an enormous amount of time recreating the A-1H Skyraider based on 3D scans from the aircraft located at the Cavanaugh Flight Museum. Subject matter experts have guided the flight model characteristics and other key details. Crosstail also has the support of the A-1 Skyraider Association veteran’s community to aid in the development of this magnificent aircraft.
The Skyraider was primarily used to support combat search and rescue, and it helped save countless lives during the Korean and Vietnam wars. In a world quickly evolving into jet- turbine powered aircraft, the Skyraider still managed to have a long and successful service. In fact, the A-10 Warthog was designed with some of the characteristics of the Skyraider, including heavy ordnance load capabilities and long endurance.
Crosstail Studios is also proud to announce their partnership with Echo One Niner Audio Production who will produce the A-1H Skyraider audio! The Echo 19 team has extensive resources and a passion for recreating true-to-life audio experiences. With their help, the A-1H will come out of the box sounding fantastic.
The Crosstail Studios team has put together a brief teaser video, demonstrating the potential behind their new incoming full fidelity module for DCS. Check it out!
Stay tuned for more Skyraider news on https://www.crosstailstudios.com
Supercarrier
Development Progress
We continue work on the PRIFLY deck and Briefing Room of DCS: Supercarrier. The Briefing Room functionality that will allow mission planning information to be shared across tablets. The briefing officer will also be able to display details, like the F10 map, on the projector prior to mission time. Later, we will expand the Briefing Room art to include multiple squadrons.
AI BFM
Development Progress
Basic Flight Maneuvers noteworthy features
Based on performance characteristics, each aircraft type will favor either one-circle (nose to nose), two-circle (nose to tail) fights or a combination of the two. This will result in dramatically different tactics based on the type. Flying against a Viper will be very different from fighting a Hornet, for instance.
When performing a merge, the AI will aim to dictate turning room based on the opposing aircraft’s type, aspect angle, and energy state. Meaning, a one-circle fighter will try to minimize turning room whereas a two-circle fighter will try to create an offset to allow a lead turn across the tail.
Particularly in a two-circle fight, the AI is much better at maintaining optimal sustained turn rate and will adjust nose position below and above the horizon to maximize turn rate or convert energy into altitude with excess energy. The AI Skill Level setting will determine how much G the AI will generate. At Ace level, the AI is excellent at managing airspeed for optimal performance.
Based on how the fight develops, the AI may switch between one-circle and two-circle according to merge angle and relative airspeed. This provides a much more dynamic opponent.
Please note that World War II aircraft often use a different BFM toolbox, and we will develop a unique set of BFM improvements for these aircraft, in addition to multi-ship Air Combat Maneuvering (ACM) behavior for all aircraft later.
Thank you again for your passion and support,
Yours sincerely,
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02 September 2022
Dear Fighter Pilots, Partners and Friends,
We are thrilled to introduce the Airplane Simulation Company who proudly present a modernized version of a truly iconic tactical airlifter, the C-130J. The arrival of this four engined turboprop transport will bring a new era of rich logistics gameplay in DCS.
Upgrades continue to the Forward Looking Infrared (FLIR) rendering system that is used in a variety of targeting pods and other imaging systems. We are working on enhancing FLIR textures for all ground units and ships. Please read the details below.
We would also like to inform you of the latest Open Beta patch that will take care of some urgent Viper fixes. This patch also includes important improvements to DCS: Mirage F1. Please read the changelog.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: C-130J
Announcement
Although the C-130 first entered service nearly 70 years ago, the airframe has been continually updated, culminating with the delivery of the J model in 1999. Watch the teaser.
The ‘J’ is a modernized variant that features a glass cockpit, air-to-ground radar, FMS, and computerized airdrop capabilities designed to reduce crew workload.
Exciting additional variants are planned in the near future, including the KC versions. This will offer player to player aerial refueling, another first in DCS.
FLIR
Development Progress
Since the introduction of the new FLIR system, we continue to texture ground units and ships to match real life FLIR signatures. We also aim to adjust aircraft FLIR signatures at different times of day and in varying thermal conditions. FLIR rendering of terrain elements such as building windows and civilian traffic are also being improved. There are many more improvements taking place, and we will keep you updated. Meanwhile, we really look forward to your feedback.
Open Beta
Patch
We are pleased to inform you that the latest Open Beta patch will resolve the Viper avionics crash. Furthermore, Aegres has brought Flight Model and system improvements, as well as communication enhancements and texture updates to the 3D Model for DCS: Mirage F1.
Thank you again for your passion and support,
Yours sincerely,
- 27
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26 August 2022
Dear Fighter Pilots, Partners and Friends,
We are excited to announce the DCS: Top End Australia map by third party developer, Check Six Simulations. This unique map will cover large swaths of northern and western Australia. It promises to be exceptionally beautiful and exotic.
DCS Open Beta version 2.7.17.29140 is now available for download. This update includes numerous additions and fixes to the DCS: Mi-24P Hind, DCS: F-16C Viper, DCS: AH-64D, DCS: Mirage F1, and more. We’ve also improved the fidelity of engine cooling for World War II aircraft. For details, please read the full changelog.
If you are interested in getting more involved in DCS multiplayer, we recommend you to check out the Enigma server. It provides fun, competitive and balanced multiplayer campaigns around a Cold War setting.
Thank you for all your valuable feedback. We are dedicated to do the very best for our community.
Thank you all for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: Top End Australia
Introduction
The Top End Australia map covers 1,400 × 800km's of Australia's mainland including the Western and the Northern Territories. With a mixture of civilian and military airfields, aviators will experience a map that includes a rich red outback landscape complemented by the lakes and rivers, floodplains, coastline, and city centre of Darwin.
Infrastructure for major landmarks have been carefully detailed to provide the highest fidelity and includes Mindil Beach, Darwin, Broome, Tindal, Curtin, and the Delamere Weapons Range. The Top End Australia Map will give DCS players a unique experience to hone their skills across air, land, and sea domains allowing simulations of real-world exercises such as Pitch Black. Check out the Development Screenshots and stay tuned for future news as we look towards a report on their progress soon.
Open Beta
2.7.17.29140 Update
The recent Open Beta update for DCS is now available, and we are pleased to inform you that many fixes and improvements are included like several fixes to DCS: F/A-18C Hornet. DCS: F-16C Viper has received improved HOTAS logic, bombing enhancements, and autolase. DCS: Mirage F1 has a wealth of new features and fixes. Also included are new voice-overs for DCS: Mi-24P Hind and many DCS Core enhancements. Read the full changelog.
For World War II aircraft, all cooling component systems have been reviewed and updated. We’ve added a new boiling physics system that is based on temperature and pressure. This results in "natural" boiling of these pressurised, closed-loop systems. Battle damage boiling can now be caused by drastic pressure drops from punctures. You can see this as steam effects coming from airframe bullet holes. All warbirds except the Spitfire and Bf 109K-4 have this update. We kindly await your feedback and plan to update all the other warbirds soon.
Enigma
Multiplayer Server
The Enigma Cold War server offers you a friendly community of avid DCS virtual pilots that share the passion of creating realistic battlefields. Included is a fully working campaign system that has a moving frontline. You may take part in ground attacks to push the frontline, or provide Combat Air Patrols. Helicopter pilots are also able to conduct infantry insertions. The server boasts unique mechanics for conducting recon flights. Campaigns generally last 1-3 weeks that rotate between DCS: Syria and DCS: Caucasus. Learn how to play and join Enigma discord to get involved!
Thank you again for your passion and support,
Yours sincerely,
- 24
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19 August 2022
Dear Fighter Pilots, Partners and Friends,
We are thrilled to announce DCS: F-100D Super Sabre by Grinnelli Designs. The “Hun” is a single seat, single engine fighter designed by North American Aviation that was the original fighter in the legendary Century Series. The Super Sabre was the first USAF fighter capable of supersonic speeds in level flight. Flown extensively in Vietnam, its contribution was irreplaceable.
We have been working on Petrovich AI voice overs for DCS: Mi-24P Hind. Modifications have also been made to the 9K113 control system, and a more accurate sight design will be available in the next Open Beta. Please read the details below.
Work continues on the modernisation of older AI models, and we are pleased to share progress on the B-52H Stratofortress. Please check out the Development Screenshots.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: F-100D Super Sabre
Introducing the Hun
The F-100D is an advanced version of the Super Sabre that features improved avionics, landing flaps, and larger wings and tail fin. The upgraded avionics include the AN/AJB-1B low-altitude bombing system and an AN/APR-25 radar homing and warning system.
The F-100D has four 20 mm Pontiac M39A1 cannons, and it has six hardpoints capable of carrying AIM-9 Sidewinders, LAU-3/A unguided rocket pods, and conventional bombs.
The Super Sabre fighter bomber flew extensively over Vietnam as the United States Air Force's primary close air support jet. The F-100 was in service for 17 years and flew over 360,000 combat sorties before it was retired in 1971.
DCS: F-100D Super Sabre aspires to be the most faithful re-creation of the Hun ever produced for flight simulation. Working with veteran Hun pilots, the Grinnelli team is dedicated to simulating the avionics systems, weapons, performance, and unique flight model in high fidelity.
Mi-24P Hind
Development Progress
The first set of Petrovich AI voice-overs are planned to be included in the next Open Beta. To find the sweet spot, we have made recordings starring two former military pilots with slavic accents to provide authentic and informative voice-overs. This will bring the number of spoken phrases to a similar level as in DCS: AH-64D.
We intend to add new voice-overs for both helicopter crew AIs in future updates, and we will be monitoring your feedback to see how you enjoy them. We also plan to support switching between voice-over languages in the Special Tab settings. When that is done, we plan to add Russian language voice-overs to DCS: Mi-24P Hind.
We are enhancing the ATGM sight after receiving new data. The first change to the ATGM sight and guidance unit is its control axis properties. Control voltage is used to move the gyro-stabilised aiming axis of the 9K113 system. There is a limit to how low it can be and the minimum speed that the motors driving this unit can move. The minimal speed of this system is 0.07 degrees per second. We've implemented this limitation for the Mi-24P Hind, and it will be available in the next Open Beta. Operators will mostly feel the difference in scenarios where the ATGM system is used at maximum range and when the target is small or moving at a speed that matches, or is below, the minimum aiming axis speed.
The Second change is to the sight grid, which is based on new data and references we have received from our subject matter expert and the Monino Central Aviation Museum. With special thanks to them, we have been working on adjusting the missing symbology in x3.3 mode (aiming grid and stadiametric rangefinding cues). Various overall grid size adjustments, along with FOV enhancements for both modes (x3.3 and x10), make it closer to its real counterpart. The diagram above reflects the distance to a target at 2 km.
B-52H Stratofortress
Development Report
We are pleased to update you with progress on the AI B-52H 3D model. Aircraft textures are nearly complete. The above screenshot illustrates the attention to detail of the landing gear that is now painted and animated. The aircraft's lighting equipment has been set up, and we are now texturing the bomb bay. We hope you enjoyed this update and look forward to your thoughts.
Thank you again for your passion and support,
Yours sincerely,
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12 August 2022
Dear Fighter Pilots, Partners and Friends,
With the exciting announcement of DCS: Kfir, we are pleased to introduce the upcoming DCS: Sinai map by third party developer OnReTech. This stunningly accurate representation of the Sinai peninsula, eastern Egypt and southern Israel will provide many opportunities for missions and campaigns based on fictional and historical scenarios.
We are eager to provide you with a progress update of the DCS: WWII Marianas map. Based on original US Military and Navy pre-invasion maps, many more plantations, settlements, and other cultural features were discovered. This has allowed us to create a highly-accurate map of the Marianas in the summer of 1944. Please read the details below and check out the Development Screenshots.
Thank you for your passion and support.
Yours sincerely,
Eagle DynamicsDCS: Sinai
Development Report
The total size of the DCS: Sinai map is 1500 x 1000 km, of which, 700x700 km will be in high-detail. The map includes the entire Sinai Peninsula, eastern Egypt and the Nile Delta, southern Israel including Gaza, western Jordan, and western Saudi Arabia. This area features a wide variety of landscapes like mountains, rivers, desert, agricultural areas, sea and bays that provide a variety of mission and campaign settings.
The map is being designed to represent the 2000s and up to the present. It is planned to recreate about 40 airfields, both military and civilian: Wadi al Jandali, Abu Suwayr, Faid Air Base, Nevatim Air Base, Ramon Airbase, and many more.
The map also contains many military bases and strategic seaports that allow for interesting strike missions. A large number of military facilities and bases will help realize various historical scenarios based on the Arab-Israeli wars, as well as fictional missions and campaigns.
Major cities include Cairo (including Cairo International Airport), Ismailia, Alexandria, Suez, Port Said, and others. About 100 unique objects and architectural monuments will be included. All objects and assets are divided into territories to present greater unique, regional characteristics. The coastline of the Suez Canal, the Gulf of Suez, and the Gulf of Aqaba will be created in detail.
The project will consist of three phases, and each phase will include airfields, unique objects, and unique scenes. The first phase will include the entire territory with major cities and 14 air bases in Israel and Egypt. The second phase will add 11 more airfields. The third phase and final phase will add 12-14 more Egyptian military airfields. The OnReTech team is making every effort to ensure that customers will receive the first two phases in early access, which will help to fully reflect the theater of operations of the Arab-Israeli conflicts.
DCS: WWII Marianas
Development Progress
In order to accurately depict the Mariana Islands in the summer of 1944, the coastline textures and fields are being completely redone based on actual pre-invasion maps courtesy of the United States Navy and Military. On the island of Saipan, all three Haruji Matsue plantations: As Lito, Chacha, and Marpi Point are being recreated. They provided tons of cane that was processed in the nearby sugar mills and taken to the Sugar Dock to be shipped to Japan.
The entire island of Tinian is also being recreated in high detail, and it comprises the original Japanese airfields. This large and mostly flat area is also where the first napalm bombs were used against Japanese soldiers hiding in the surrounding jungle and outlying small islands. We are also making improvements to the coastline, settlements, and palm plantations. For more, please check out the Development Screenshots.
Shortly before the retaking of Guam by US forces in June 1944, the island was still under control of the Japanese, it consisted of very small villages occupied by the native Chamorro people. In the modern Marianas map, a lot of this area is covered by cities, but in the Second World War, the land was made up mostly of palm plantations.
We hope you enjoyed this preview of the new maps coming to DCS and we kindly await your feedback.
Thank you again for your passion and support,
Yours sincerely,
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05 August 2022
Dear Fighter Pilots, Partners and Friends,
It is with great enthusiasm that we announce the latest, planned addition to our aircraft lineup: DCS: Kfir by 3rd party developer, Aviron.
To create more realistic battlefields, we are working on a broader range of infantry animations that will prove vital when moving through uneven ground and settlements. This will be in parallel with improved path finding.
We are also excited to share the substantial improvements coming to the AI-only B-1B Lancer. Please note the textures are still work in progress. Development Screenshots.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: Kfir by AVIRON
Introduction to the Lion Cub
The Kfir is a single engine, single seat multirole, all-weather combat aircraft based on the Nesher Mirage 5 aircraft. but it is powered by the GE-J79E engine. To accommodate the engine, extensive changes to the fuselage, cooling, wing, and canards were required to retain its excellent performance. It was given the designation KFIR (Lion Cub in Hebrew). The Kfir received various upgrades and special modifications throughout its service.
The Kfir entered Israeli Air Force service in the mid 70’s, and it was used until the late 90’s. It took part in the 1982 Peace for Galilee Lebanon where it carried out unescorted strike missions and received credit for shooting down a MiG-21 in a mixed-dogfight with F-15As.
An early version of the Kfir without the modified wing and canards (Kfir-C1) was leased to the US Navy and Marine Corps with the designation F-21A. It was used as an aggressor in various locations. The Kfir was also exported to Ecuador, Colombia, and Sri Lanka, and it is actively in use by the private US Aggressor company, ATAC.
Aviron aims to bring the Kfir to DCS in the most realistic fashion possible. The DCS Kfir will simulate the external and internal systems and state-of-the-art flight dynamics based on aerodynamic research, CFD modeling, and wind tunnel data.
Infantry Animations
Development Progress
We are pleased to inform you that work is progressing on a range of infantry animations. In the above animation, you can see a work-in-progress animation of a soldier climbing to a higher surface. The new control system will allow units to behave in a more complex and realistic manner.
It also requires the solution of applied problems, such as overcoming obstacles and improved path finding. In some cases, the unit can overcome a situation just by stepping over an obstacle. There are different types of such surfaces that can be up to 1 meter in difference. The second animation option is for higher obstacles of 1.5 to 2 meters. In this case, the unit will have to climb up the obstacle and then jump off the other side.
B-1B Lancer
Development Progress
As part of our larger effort to improve older AI units, work is underway on texturing the new AI B-1B model. Most of the rivets, screws, and aircraft skin sheets are already drawn. The aircraft is painted in standard USAF colors. Material surfaces have also been created. Next, the chassis, chassis niches, bomb bay, and cockpit will be painted. We will also apply dirt, dust, traces of aircraft wear and identification marks / technical inscriptions.
Thank you again for your passion and support,
Yours sincerely,
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29 July 2022
Dear Fighter Pilots, Partners and Friends,
It is with great pleasure that we announce the development of the Kola Peninsula Map for DCS. Orbx Simulation Systems is creating a map of the northern tip of Europe. Please read the details.
We also present progress on new pilot animations for DCS: AH-64D. We are improving the range of movements and capabilities of the Pilot and Co-Pilot/Gunner 3D models. We have prepared a preview animation for you.
Exclusively from today until the 5th of August, you may purchase DCS: The Channel Map and receive the entire WWII Asset Pack absolutely free! To celebrate, enjoy the trailer!
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Kola Map
Introduction
In collaboration with Orbx Simulation Systems, we are excited to announce the development of a new terrain module: the Kola Peninsula. Orbx has over 15 years of experience creating highly detailed scenery and airports for flight simulation platforms.
For Russia, the mostly ice-free ports of the Murmansk area, home of the Northern Fleet, are of immense strategic importance. Thus, the narrow land corridor from the Kola Peninsula to central Russia has evolved into dense clusters of military airfields and bases.
Similarly, the northern areas of Norway, Sweden, and Finland mirror the military and economic importance of this peninsula, with significant bases for all branches of the respective armed forces and extensive training ranges hosting key exercises for western alliances.
The Kola map will cover more than 550,000 square kilometers of land across northern Scandinavia and northwestern Russia, plus large sections of the Norwegian Sea and Barents Sea for naval operations.
Detailed airbases, included with the initial release of the Kola Map, will be Bodø, Bardufoss, Evenes, Rovaniemi, Luleå, Vidsel, Monchegorsk, Olenya, Severomorsk-1 and -3, and others. They will be modeled in their contemporary configuration. Beyond airfields, many of the important army and naval bases, test ranges, radar and storage sites will be added, as well as the entire road and railroad network.
Civilian POIs will also be represented, including key buildings, bridges, hydro dams, power plants, port facilities, and vertical obstructions.
Dramatic fjords and glaciers, with the many islands, creates an interesting coastline. The lake-studded taiga forests and arctic tundra complete the natural beauty of this region. Both Summer and Winter versions of the Kola map are planned.
The Orbx team is collaborating with experienced DCS campaign creators Baltic Dragon and Reflected Simulations to create engaging F/A-18C and F-16C campaigns at launch.
AH-64D Animations
Development Progress
We are improving the Pilot and Co-Pilot/Gunner animations for DCS: AH-64D. Above you can see a preview of the CP/G unboarding. These animations are work-in-progress and we look forward to sharing more soon.
The Channel
WWII Assets Pack
From the 29th of July to the 5th of August, you can grab the DCS: WWII Assets Pack for free with the purchase of DCS: The Channel map from our Eshop. Take advantage of this fabulous opportunity to improve Second World War immersion levels with an ever growing list of air, land and sea assets.
Thank you again for your passion and support,
Yours sincerely,
- 32
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22 July 2022
Dear Fighter Pilots, Partners and Friends,
The DCS Open Beta has been updated to version 2.7.16.27869 and includes a bomb fuse arming tool for the Mission Editor. This will initially be available for WWII aircraft, but modern aircraft will follow. The update also holds a massive list of fixes and stability improvements for F-16C Viper and F/A-18C Hornet; read the full change log.
We are delighted to inform you that the DCS: Mirage F1 from Aerges Engineering is now available in Early Access. The Mirage F1 was incredibly successful and widely exported for its air defense capabilities. Together with Aerges Engineering, we are proud to bring you this fantastic Cold War warrior to our DCS aircraft line-up. Watch the launch trailer now.
The DCS: Mirage F1 will benefit from an Early Access 20% discount that is now available on the DCS e-Shop and Steam Edition.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
DCS: Mirage F1
Early Access
After more than three years of active development, the DCS: Mirage F1 is now available in Early Access. Aerges Engineering is very excited to bring you this new module and we are sure that it will provide you endless entertainment.
The Mirage F1 is an iconic French fighter from the Cold War era. The module offers the unique experience of flying this powerful 1970s Western aircraft in DCS. Although this aircraft is equipped with piloting aids it requires a skilful hand to fly accurately and maximise its capabilities.
As an all-weather interceptor, the Mirage F1 is equipped with the Cyrano IV-M radar, multiple air and ground modes, and a variety of heat-seeking and radar-guided air-to-air missiles including the AIM-9J, MATRA R550, and MATRA R530. The Mirage F1 is also a capable air-to-ground platform that can be equipped with a large variety of unguided bombs and rockets.
Early Access Features:
- The early access Mirage F1 CE will be available in an almost complete state. As development continues, the other Mirage F1 versions planned include the EE, BE, and M. Some of the most interesting features available at the release date are:
- Professional Flight Model (PFM) based on performance and engineering data of the real aircraft. Situations of high angle of attack and outside the flight envelope behaviour such as stalls and spins which are accurately represented.
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Extensive and detailed simulation of all flight systems:
- Flight control system, both in its normal electro-hydraulic mode and in degraded modes.
- SNECMA Atar 9K-50 engine including full envelope, damage, compressor stalls, flameouts and emergency modes.
- Cyrano IV-M radar, a unique Cold War era radar in DCS.
- Full Electric system.
- Detailed Hydraulic system.
- Fuel system.
- Navigation suite: Navigation Indicator (IDN), TACAN, VOR and ILS.
- Autopilot.
- Radios: TRAP 136 and TRAP 137B.
- Electromechanical 1970s era Thomson optical sight, a predecessor of present-day HUDs.
- ALE-40 countermeasure suite.
- Internal and external lighting.
- Armament system.
- RWR.
- Extremely high-quality 3D model, based on blueprints and laser scanning of a real Mirage F1. Includes animations, lights and a damage model.
- Very accurate 6-DOF (Degrees of Freedom) cockpit with realistic and detailed instruments and controls.
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Variety of air-to-air and air-to-ground weapons, some of them not seen before in DCS:
- Short range IR missiles: MATRA R550 Magic I, AIM-9 J, AIM-9 JULI, AIM-9 B and AIM-9P.
- Medium range missiles: MATRA R530 IR and EM.
- Rocket launchers: MATRA F1 and F4.
- Antirunway Durandal and cluster Belouga bombs.
- SAMP family of bombs (both free fall and parachute equipped)
- Laser guided GBU-10, GBU-12 and GBU-16.
- Other American and Spanish made bombs.
- Sound modeling based on recordings from the real aircraft.
- Extremely realistic flyable simulation of the Mirage F1 CE, EE, BE, and M models. The EE, BE, and M will be released after the initial release of the CE.
- AI models for most other variants of the Mirage F1: C, CT, CR, EQ, EDA…
- A vast variety of liveries for the different countries that operated the aircraft.
- Interactive training and practice missions that will help you gain proficiency in the F1.
- PDF user manual that will give you pilot level understanding of all the systems in the aircraft.
The Mirage F1 is now available in Early Access. Do not forget to take advantage of the 20% Early Access discount. Purchase now and experience this 1970s aircraft! We await your feedback.
Thank you again for your passion and support,
Yours sincerely,
- 9
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15 July 2022
Dear Fighter Pilots, Partners and Friends,
We are working on the MK-84 AIR general purpose, high-drag bomb for DCS: F-16C Viper. The MK-84 AIR contains a large and highly explosive packing, making it one of the most commonly used dumb bombs by the United States. It is with great pleasure that we inform you the MK-84 AIR will complete the Viper’s weapons roadmap.
This week we are eager to share the progress on our Dynamic Weather System. We will soon roll out several enhancements for wider testing that includes rainbows, moving clouds, ice halos, cirrus clouds, a weather preset visualiser tool for the Mission Editor, and more. See the Development Screenshots, they are truly beautiful.
Included in the next Open Beta update will be the KS-19 100mm Anti-Aircraft Artillery (AAA) cannon. Please check out the details below, and keep your eyes peeled for new animations.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
F-16C Viper
New Weapon
Coming soon to the DCS: F16 Viper is the MK-84 AIR. This 2,000 lbs general purpose bomb is fitted with a BSU/50U tail assembly ballute that provides high speed, low altitude delivery. The high drag of the bomb allows the aircraft to avoid the blast pattern. This can be an excellent choice to destroy runways, enemy unit concentrations, and high-value targets that require a low-altitude attack. You may select to deliver the bomb in either low-drag or high-drag mode based on mission requirements. The inert, training version will also be available.
Weather System
Development Progress
We are currently working on a variety of weather system enhancements. In the above screenshot you may see the progress on the ice halo effect. Also in progress is the addition of cirrus clouds and moving clouds that are affected by wind direction and speed. The next task will be a preset selection window that will allow for rapid weather tuning using the Mission Editor.
KS-19 100mm
Ground Unit
Originally deployed aboard ships in the Second World War, the towed version was named the KS-19 heavy calibre anti-aircraft cannon, which also had some surprisingly good utility in the ground attack role against heavily armoured targets. Look out for the Soviet 100mm cannon coming in the next Open Beta.
Compared to the 23 and 57mm anti-aircraft artillery guns, the KS-19 allows engagement of targets at even higher altitudes. When combined, the three types of AAA provide a layered air defence umbrella.
Thank you again for your passion and support,
Yours sincerely,
- 18
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01 July 2022
Dear Fighter Pilots, Partners and Friends,
We are pleased to provide a progress report on the DCS: JF-17 Thunder by our third party partners Deka Ironworks Simulations. They have provided their plans for the coming months, please read the details below.
If you have not yet taken advantage of the 2022 DCS Summer Sale, then now is your chance. Until the 11th of July, our most popular products are on sale with up to 50% off. Most campaigns are also available with massive savings too so do make sure to check them!
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
JF-17 Thunder
Development Progress
Third party developer, Deka Ironworks Simulations, has provided their roadmap for DCS: JF-17 Thunder. It is with great pleasure that we may share it with you. The module is scheduled to exit Early Access by December 2022. By the end of the year, the following items will also be completed:
- Chinese flight manual update
- English flight manual update after finishing the Chinese version
- Improve existing sensors and fix certain bugs (radar, pod, etc)
- Improve existing weapons and fix certain bugs
Weapon features will be updated as soon as possible with missing sensor features and functionality such as the WA radar mode which will be added once they are available in DCS.
After Early Access, the module will continue to receive updates. Notably, external textures will be finalised and more liveries will be added. A canopy ejection animation and a detailed model of the landing gear compartment will be added. The Damage model and Levels of Detail (LOD) will continue to be updated.
Sale In Full Swing
Summer Sale
The Summer Sale is a fantastic opportunity to add some great stuff to your hangar and expand your DCS knowledge. Until the 11th of July at 15:00 GMT, don’t miss out on savings across our entire product range. Our most popular modules, like DCS: F/A-18C Hornet, DCS: Supercarrier and DCS: A-10C II Tank Killer are available with a 30% discount. We are also participating in the Steam Summer Sale until the 7th of July at 17:00 GMT.
Thank you again for your passion and support,
Yours sincerely,
- 7
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24 June 2022
Dear Fighter Pilots, Partners and Friends,
This week we updated the DCS Open Beta and kicked off our DCS 2022 Summer Sale! This is your chance to save 30% on our most popular modules and up to 50% off everything else! The Summer Sale will run until the 11th of July at 15:00 GMT. We are also participating in the Steam Summer Sale till the 7th of July 17:00 GMT.
We have selected the 10 winners of the AH-64D Livery Competition. These 10 will have their work included with the AH-64D module and their names will be added to the credits. Congratulations to all and many thanks for the huge numbers of entries. Check out the details below.
DCS: F/A-18C Hornet Raven One: Dominant Fury Campaign by Baltic Dragon is the prequel to the acclaimed Raven One campaign that was created with help from Kevin Miller and Vincent "Jell-O" Aiello. Both are former U.S Navy F/A-18C pilots boasting numerous deployments and over 3,000 Hornet flight hours each. Fabulous stuff!
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Sun’s Out
Summer Sale
The Summer 2022 Sale is here! This is your chance to grab a great deal on your next aircraft, map, campaign, or all! Running until the 11th of July 15:00 GMT, don’t miss the opportunity of benefitting from up to 50% off. We are also participating in the Steam 2022 Summer Sale that will run until the 7th of July 17:00 GMT.
Modules with 30% savings:
- DCS: A-10C II Tank Killer
- DCS: F-16C Viper
- DCS: F/A-18C Hornet
- DCS: JF-17 Thunder
- DCS: Mi-24P Hind
- DCS: Channel
- DCS: Syria
- DCS: Supercarrier
Modules with 25% savings:
Campaigns with 30% savings:
- DCS: A-10C Iron Flag Part 1 Campaign
- DCS: A-10C Operation Persian Freedom Campaign
- DCS: AV-8B Hormuz Freedom Campaign
- DCS: AV-8B Sky Warrior Campaign
- DCS: Bf 109 K-4 Jagdflieger Campaign
- DCS: F-14A Fear the Bones Campaign
- DCS: F-14A Zone 5 Campaign
- DCS: F-15C The Georgian War Сampaign
- DCS: F-86F Hunters over the Yalu Campaign
- DCS: F/A-18C Operation Pontus Campaign
- DCS: F/A-18C Persian Lion Campaign
- DCS: F/A-18C Raven One Сampaign
- DCS: F/A-18C Rising Squall Campaign
- DCS: Fw 190 A-8 Horrido! Campaign
- DCS: Ka-50 2 Pandemic Campaign
- DCS: M-2000C Red Flag Campaign
- DCS: Mig-21bis Battle of Krasnodar Campaign
- DCS: P-47D Wolfpack Campaign
- DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign
- DCS: Spitfire IX The Big Show Campaign
- DCS: The Enemy Within 3.0 Campaign
- DCS: UH-1 Paradise Lost
Campaigns with 50% savings:
- DCS: A-10C 16-2 Red Flag Campaign
- DCS: A-10C Advanced Aircraft Training Qualification Campaign
- DCS: A-10C Basic Flight Training Campaign
- DCS: A-10C Stone Shield Campaign
- DCS: A-10C Tactical Training Qualification Campaign
- DCS: Black Shark 2 Republic Campaign
- DCS: Combined Arms: Frontlines Georgia Campaign
- DCS: F-15C 16-2 Red Flag Campaign
- DCS: F-15C Aggressors BFM Campaign
- DCS: F-5E Aggressors Air Combat Maneuver Campaign
- DCS: F-5E Aggressors Basic Fighter Maneuvers Campaign
- DCS: F-5E Black Sea Resolve '79 Campaign
- DCS: F/A-18C Aggressors BFM Campaign
- DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign
- DCS: L-39 Albatros: Kursant Campaign
- DCS: Mi-8MTV2 and Ka-50: Memory of a Hero Campaign
- DCS: Mi-8MTV2 Crew Part 1 Campaign
- DCS: Mi-8MTV2 Oilfield Campaign
- DCS: Mi-8MTV2 The Border Campaign
- DCS: P-51D Charnwood Campaign
- DCS: P-51D High Stakes Campaign
- DCS: Spitfire LF Mk. IX Operation Epsom Campaign
- DCS: Su-27 The Ultimate Argument Campaign
- DCS: The Museum Relic Campaign
- DCS: UH-1H Argo Campaign
- DCS: UH-1H Worlds Apart - Spring 2025 Campaign
AH-64D
Competition Winners
We would like to extend a special thank you to all the participants in the AH-64D Livery Competition. This contest was a testament to the talent and dedication of our wonderful community. Selecting just 10 winners was tough with so many excellent entries. Our 10 winners are listed below. Congratulations on a job well done!
Id-jupiter 11th Squadron/Serbu AH-64D - Indonesian Army
Lee1hy 2nd Squadron, 6th Cavalry Regiment, USA
Khalid National Guard Forces of the Kingdom of Saudi Arabia
Munny Hellenic Air Force (Pegasus Display Team)
Neoshot Indian Air Force
_cuervo_ Qatar Air Force
Swamp_fox South Carolina National Guard, USA
Akiyama_ykari JGSDF 1st Combat Helicopter Unit AH-64D
Septimus68 662 Squadron, 3 Regiment, British Army Air Corps 'ZJ171'
Tacticalflightresearch UAE Armed Forces AH-64D Olive Drab
Dominant Fury
Campaign by Baltic Dragon
DCS: F/A-18C Raven One: Dominant Fury Campaign takes place three years before the events portrayed, and it is set during a deployment to the Eastern Mediterranean, using the excellent Syria map for DCS. It offers a variety of faithfully recreated armed patrols, alert launches, and power-projection strikes flown from DCS: Supercarrier.
This campaign features 15 immersive missions that offer over 24-hours of gameplay and more than 3,400 voiceovers recorded by 89 different voice actors that includes; Jell-O, Kevin Miller, Ward "Mooch" Carroll, RedKite, Growling Sidewinder, Tricker, Spudknocker, Bel Geode, Casmo, Tactical Pascale, and others. It is bound to keep you strapped in and ready for the next launch!
Thank you again for your passion and support,
Yours sincerely,
- 12
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17 June 2022
Dear Fighter Pilots, Partners and Friends,
We are delighted to show off the progress on the ZSH-7 helmet that is based on the Soviet aircraft helmet. This is a part of larger efforts to update all helicopter pilot models. Check out the Development Screenshots.
We are also pleased to inform you about DCS: F-5E Tiger II aerodynamic flow conditions development. Notably, improvements to the payload and aircraft specific models have been made. This is one component of a much larger F-5E update.
Stone Sky is releasing the DCS: MAD JF-17 Campaign that will help you understand the capabilities of DCS: JF-17 Thunder. Reflected Simulations have also been conducting thorough research of national archives and combat reports to bring you DCS: Spitfire LF Mk. IX Beware! Beware! Campaign. Both are coming soon.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Ka-50 Black Shark III
Development Progress
The characteristic holes and oxygen mask fasteners of the fixed-wing aircraft version have been removed. The helicopter variant of this iconic Soviet-era helmet is equipped with a standard microphone and a mount. In this screenshot above a counterweight is attached to the back of the helmet for use with night vision goggles. The helmet received a protective matte green colour and it will first be available as part of the new Black Shark pilot model.
F-5E Tiger II
Development Progress
We have improved the flight dynamics modelling to account for payload-specific, as well as aircraft-specific aerodynamics. The initial implementation of this new approach includes: improved wingtip missile aerodynamics for DCS: F-5E Tiger II during flat-spin regime, and enhanced modelling effects of payload-to-airframe and interference on supersonic drag for Viper and Hornet. You can expect these updates soon.
New Campaigns
Coming Soon
DCS: MAD JF-17 Campaign by Stone Sky
This campaign guides the player through a gripping storyline about a PMC pilot named Vitalii Gerasimov. You will take part in a series of campaign missions called MAD, Mutually Assured Destruction.
DCS: Spitfire Beware Beware Campaign by Reflected Simulations
In the winter of 1942, the raging air battle over Europe was fierce. The Focke Wulfs and Messerschmitts flown by the Luftwaffe’s ’Experten’ proved to be more than a worthy foe for the RAF’s new Spitfire Mk.IXs. Total air supremacy of the Allies was still just a distant dream, but then again the Luftwaffe was far from in control of the British skies.
At the heart of this battle stood the Biggin Hill Wing with West Lancashire and Ile de France Squadrons. Soon, you too can join the 611 Squadron at the height of the fight for air supremacy over Europe and be a fighter pilot in the RAF in the most realistic way ever possible.
Thank you again for your passion and support,
Yours sincerely,
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Official News 2022
in Official Updates
Posted
09 December 2022
Dear Fighter Pilots, Partners and Friends,
We are pleased to share further progress on the real time lighting technology that was initially implemented on the DCS: Persian Gulf map. Check out the In Development Screenshots.
Three new features are coming to DCS: AH-64D. The pilot model from the first person view, the Performance (PERF) Page, and the Image Auto-Tracker (IAT) mode will be included in the next Open Beta Update. Please watch Matt Wagner’s AH-64D IAT video.
The DCS: F/A-18C Rise of the Persian Lion II Campaign by Badger633 is coming soon. This campaign requires DCS: Supercarrier, DCS: F/A-18C Hornet and DCS: Persian Gulf.
Drop by the Virtual Airshow Festival this weekend to check out some impressive aerobatic displays. With 56 teams and 26 hours of streaming, this is the biggest virtual airshow yet. The event will be broadcasted live from the Clin d'Ailes aviation museum in Payerne, Switzerland. Check out the details below and the VIAF 2022 schedule.
Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics
Persian Gulf
Development Progress
We continue to work on real time lighting technology. In the next update you can expect to see the new lighting for several ports of Dubai. Some oil tankers and rural houses have also had their lighting updated. We are now working on integrating this technology to all rural, industrial and unique buildings such as the Burj Khalifa. We look forward to your feedback on this impressive improvement.
AH-64D
Development Report
The next Open Beta update will include 3D-animated pilot and co-pilot/gunner models from the first person perspective. The update will also include Image Auto-Track (IAT) with the Multi-Target Track (MTT) sub-mode. The Performance (PERF) page will be at a complete state. Improvements have been made to the flight model and flight control system with further work planned.
DCS: AH-64D is one step closer to being available in the Free Trial Program. Please stay tuned for more information and watch Matt Wagner’s video on AH-64D on IAT/MTT.
Early next year you may look forward to the new AGM-114L radar-guided Hellfire missile and the improved data modem (IDM) for networked operations. The option of the auxiliary fuel tank or extra gun ammunition is also coming soon. Early next year will also see the beginning of Fire Control Radar (FCR) development.
Rise of the Persian Lion II
F/A-18C Hornet Campaign
DCS: F/A-18C Rise of the Persian Lion II Campaign by Badger633 follows on from Ford and Matrix’s exploits in the Straits of Hormuz on board the USS Abraham Lincoln. The campaign is immersive and has an engaging set of missions linked together with a developing narrative. Look out for this campaign in the next Open Beta.
International Air Festival
Virtual Airshow
International Virtual Airshow VIAF 2022
On the 10th and 11th of December, the VIAF will feature 56 of the best virtual aerobatic teams from all around the world. It will be broadcasted live from the Clin d'Ailes aviation museum. Check out the VIAF 2022 schedule.
Enjoy 26 hours of aerobatics, an interview with an ex-Hornet pilot, a DCS: AH-64D and a DCS: F/A-18C Hornet giveaway, and more surprises. The entire airshow will be streamed on the Virtual Airshow Festival Twitch this weekend!
Thank you again for your passion and support,
Yours sincerely,