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Everything posted by Frazer
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Hello Esac_mirmidon, I'm happy to have you inspired with this aerobatic demonstration! I believe though, that it is much better for you to learn flight maneuvers by trial and error. It will make you a better pilot and it will bring more diversaty in the aerobatic community aswell. Something there won't be if people make exact replicas of maneuvers or airshows. Next to my believes, if I would make this doc. and show the community how exactly to fly these maneuvers, I give away the credits of my hard work. As much as I love the community, there is a limit. Hopefully you can put yourself in to my position and understand that! :) Best of luck and happy flying! :joystick::pilotfly:
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Widescreen aspect ratio and FOV
Frazer replied to Mr_Blastman's topic in PC Hardware and Related Software
ROFL! :lol: Sorry but that's funny! :P Also check "graphics.cfg". I thought that with BS the aspect angle was solved but apparently not (for me it is though I have another screen). -
ROFL! Best compliment ever! :D Thanks :)
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At greater speeds (max 90km/h) you can use the drift indicator, which can be found below the artificial horizon. I flew a track for another thread in which some backwards flying is included: Download Track Flying backwards is very difficult, especially at higher speeds where the rudder input becomes very sloppy and much anticipation is required. I personally wish that the green line would be visible at higher speeds.
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Sorry about that :D Go for the Pro Flight Rudder Pedals! :thumbup:
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Congrats stevie52! Like with everything, practise makes master :thumbup: Keep it up! :)
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ROFL! Good one :D I used to use the MSFF2 stick and I loved it! I certainly want to try the new generation of FFB sticks!:joystick:
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Thats right, no trim used in the flight. X52 Pro + Saitek Pro Pedals + TrackIR4 Pro is all you need for a reasonable price. Good, but don't forget the wife :D The skin comes standard with DCS Blackshark :smilewink:
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In the real world that is true, though I found that with the sim, dropping collective is a better option to prevent rotor collision. You can make an abrubt right turn with full right cyclic+rudder input, loaded max (fuel&weapons) at a forbidden 300km/h. Just by dropping the collective for a second (tested). :P
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Everyone can learn it, practise makes the master. Before I flew the Shark I had 5 years experience with formation flying and so already a very precise hand-eye coördination. . I flew a military simulator at MAKS 2007 of what I remember was a Mi-8 with a similar trim as with the Shark. I found the trim weird and I was all over the place. I'm going to MAKS again in two weeks and I certainly want to try it again after almost one year flying DCS BS.:) By the way, here is an interesting read.
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Allright, I forgot that you flew the Piper solo from the back seat. Then indeed it is, as you subscribe it "f**king hard" :D to see the runway. For other taildragger aircraft though it is not required to do a sideslip to see the runway. I know you refer to Warbird_242, but I'm speaking with 6 years experience flying gliders and motorized gliders. And ofcourse interest into aviation since I took my first steps :) Anyway, lets go back on topic. The Flight Dynamic Engine of Oldflyer :D
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I don't really get your point redberon2003, but I stay with my statement. To add but without going into futher details, in a slip like this it is theoretically impossible to stall.
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I don't want to start a whole discussion about this but......:D I wrote old between commas meaning that it is not really old. They still use it today though mainly with older aircraft in lack of airbrakes/spoilers. You actually fly a slip with a nose up angle ;) With the Piper L-4 you can perfectly see the runway like with any other aircraft. Only during taxi it is required to zigzag to see the runway/taxiway (or do it like this guy did, using the wheelbrakes). The Piper L-4 is designed without flaps and with a big wing. Landing speed is 40 mph (64 km/h) so I guess it's not required to fly any slower. Trust me, they only fly a slip approach for rapid decent at short strips with tree lines or other obstacles (or just for fun/show-off ofcourse :D). With strong crosswinds you put your nose in the wind and it will look similar to the slip approach but it is something totally different. When there are strong winds there is no need to slip with the Piper since you can fly it with almost no groundspeed (back on topic, like a helicopter :)).
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This approach has actually nothing to do with having flaps or a tail wheel. That side slip is the "old" way to decent at a rapid speed used for aircraft having no airbrakes. What you do is use the fuselage to create drag. When I was still flying gliders I did that all the time, not that it was required (the glider had spoilers) but simply because it is great fun! :D I like the way this guy is taxiing :joystick: :thumbup:
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Glad to be able to motivate BS pilots :) It is what the priorities are. For me this is flying aerobatics to the max. With other words, I have no clue how to fire a missle. :P
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That's what simulators are for right? ;) This is what they do in a BO-105 :joystick: :D Bo105 Stunt Flying (For non Germany speakers, start at 3:00m). Also check .
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The maximum speed to do a real side slip (90 degree nose off angle) in the Ka-50 is 80km/h. The maximum speed flying backwards is 90km/h. The faster you go, the more drag the tail encounters limiting the possible off angle.
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I flew a track with some basic and advanced maneuvers, enjoy :) Control_by_Frazer.trk Thats why the new patch will be great for non-FF users :) I know the exact limits of the Ka-50's by crashing it MANY times :joystick: :D The track shows what you still can do without damaging anything. :pilotfly:
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Ofcourse BS pilots should push the envelope to know the Ka-50's limit but I see too many pilots doing that without being able to fly the shark in a realistic way. It is indeed better to have rudder pedals though it is not impossible to fly precise with a twister. I personally only use the trim when flying long distances and I want to be able to get my hands off the stick. During aerobatic or combat maneuvering, I cancel all trims. I do this to have the same responses every time again. Since I depend a fair amount on muscle memory. If I have some time, I'll fly a track with precise turns & and aerobatics to cover my statements. :joystick:
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Watched your track redberon2003 and your flying is stable and controlled. What you could improve is using your instruments more to ensure a coördinated flight. Think of an instructor telling you: "Turn right here, bank 30, speed 100km/h and climb with 3m/s to altitude 100m. Make sure your drift indicator is centered". Thats what I do to force myself to get the best out of me ;)
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Little misunderstanding here ;) That you don't hear the AB sound anymore is obvious, because you turned it off in Plane.cfg. The question is, if you hear the engine sound with the engine turned off? If so, I advice you to check C:\WINDOWS\system32\dxdiag.exe and test the game with sound Hardware Acceleration Off/On
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So, you don't hear the afterburner sound anymore with engines off? Or do you now hear engine sounds while the aircraft is shut down?
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It is rather hard to say what exactly the problem is but you could check the following things. First, did you backup the "Sounds" folder? If yes, remove (not replace) the Sounds folder and put in your backup. Second, you can test what sound group is cousing the problem by opening the "Plane.cfg" and put in "EngineAfterburnerSound = false;". "Plane.cfg" is located in your Sounds folder and can be opened with Notepad. Third, see if your sound card driver is up to date (probably not the problem but still worth to try). Let me know if it doesn't work out.
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As you are from Brazil LoBiSoMeM and you like flying low, I got a great video for you :) You might have seen it before, but this is just amazing :joystick: http://www.patricksaviation.com/videos/Caribougnal/1694/ The dream of every helicopter pilot :D