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VortexDr

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  1. Meh I much rather see a true Dynamic campaign but seeing that no dev out there regards this as an important part of their software i guess i'll go witha bigger map. Then again it's kind of worthless having a bigger map if you can't do anythign with it anyway. Meh put resources into a Dynamic campaign for the love of god :)
  2. Heh 5 minutes isnt all that bad. I remember the digital download from Uru with the expansions it took about 2 hours to install that POS. Was okay since I was doing the installer testing so loads of tree time to screw around.
  3. Depends what you want to do. I found the easiest to practise say targeting is to take control of the trainign missions. One of the main problems with those if though if you say fly the su-27 or f-16 in the trainign mission none of the other planes use chaff/flares so it makes it idiot proof to hit things. Then when you move onto the campaign its gonan get ugly. Personally i liked the campaigns other then the fact that all stock campaigns where way to short (around 7 missions), just DO NOT play the Flaming cliff campaigns first i found all of them except the su-25t campaign very very unbalanced, Su-25t campaign rules though. Dunno why would love to see someone beat all 30 missions in both the Su-27 and mig-29 campaign. Kinda doubt it was actually done or else i would of expected some sort of balancing to go into those.
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