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Beach07

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Everything posted by Beach07

  1. Ah, I see. Thanks!
  2. Hi, I'm encountering a framerate drop as well when in an external view looking behind a jet. I did some experimenting and it only seems to be when at a certain distance from the jet itself. If I zoom in close, there will be little framerate drop. (30fps) I zoom out a little bit and the framerate drops to 12 fps. If I zoom out even more, the fps will increase back to normal rate. From what I've heard from others in multiplayer, this is a very common issue, yet it's sort of puzzling. At first I figured it was the heat blur, so I instantly turned it off hoping to counter the issue, but it still occurs regardless.
  3. Hi everyone, This is an extremely long thread, so please forgive me for not going through it all to find an answer to this question. I hear a lot of different arguments in multiplayer on the 120B and C as far as what is modeled in DCS. Some say the 120B is slower but more maneuverable and has a slightly shorter range, while the 120C is faster but less maneuverable and slightly longer range. Others say it's complete rubbish and to just stick with 120Cs. I know the missiles in DCS aren't accurate to real-life for balancing reasons, but I was wondering, is this actually modeled in the game? Should I just stick to 120Cs? Or is a loadout of both a better decision because it is actually modeled?
  4. Ah, well that's good to know. Thanks for the input, cofcorpse. I'll just hold off on the campaign untill next build is released.
  5. Hi, I seem to be having this same issue and no clue on how to fix it. Up to this point, I've mainly played multiplayer. But just recently I decided to give the campaign a try and noticed I was having this issue as well. It isn't controller-specific, as I'm using an X52 Pro. However, this issue does not occur in multiplayer whatsoever, and does not occur if I create a mission through any of the mission options. It seems to only be specific to the F-15 campaign. If I view my aircraft from the outside when the mission starts, the rudders will be aligned correctly. However, once one of the engines begins to spool, the rudders will suddenly face one direction. This makes it very difficult to take off correctly. I also noticed that once I'm no longer on the ground, the rudders will return to normal position and flying is fine. But once again upon landing, they will face the wrong direction the moment I touch the ground. I don't believe it's an issue with my controller setup, as I've said this only seems to happen in the F-15 campaign. Anyone know what might be causing this?
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