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Majesco

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Posts posted by Majesco

  1. no, summer terrain does not include in this pack, so you've to install both Lockon Reload Airbase (for summer enhanced terrain) and this Enhanced Terrain mod

     

    The mod has Win (winter), Aut (autumn) and Spr (spring) tga, bmp.cdds... no Sum (summer) :D

  2. Are you the author of the english cockpit markings ?

     

    Oh no, not mine. English cockpit mod is an addon made by Tekateka, i think he's very good at making cockpit mod and language translation :D

    But now i don't know why the "English cockpit mod v2.51" doesn't work well for me, all lights in Su-27/ Su-33 still in Russian though the mod was installed, i've not got this problem before.

     

    Hey, that´s my cockpi mod, right? (Pucara)

     

    Yep, it's yours - blue panel mod :D

     

    Left Front Panel :

    1-6 Weapons Control Panel

    1 0 / ФИКС / ПРОГРЗАЛП 0,1 / 0,2 / 0,3 / 0,4 / СЕРИЯКМГУМБД : AdjustableDepression Angle / Fixed / Program

    Salvo interval 0.1s / 0.2s / 0.3s / 0.4s / KMGU – preset salvo program

    2 ОТСЕЧКА / ОТКЛ : Salvo Cut off On/Off

    3 УР-ППУВНЕШНВНУТР : Select interior Cannon or External missiles/gunpods

    4 ВОЗДУХЗЕМЛЯ : Sélector Air to Air / Air to Ground

    5 ТОРМОЗ : Select lowdrag / retarded bombs

    6 ПРЕДОХРЛЕВ / СПБ / ПРАВПО 1 / ПО 2 / ПО 4

    Salvo selector: Left wing Safety on / Safety on All / Right wing Safety on

    Salvo selector: no1 / no2 / no4 / All

    7 УБРАНОВЫПУЩЕНО : Gear Up - Down

    8 ФАРЫПОСАДКАРУЛЕЖУБРАНЫ : Lights Landing – Taxi - Off

    ..........

     

    Thank you for a good translation

    But i still need to know, can we control all switches marked with yellow circles (like cannon burst rate switch) and "Released/ Сухогруз - Режим" button ?

    If possible, which key commands to do that ?

     

    If i'm not mistaken, there're 5 light indicators around ТОРМОЗ switch (ПEB, ПРДB) marked with green squares, right ?

    Can i make them work (turn lights on/off) or not ?

     

    LightsT.jpg

     

  3. I need some helps for Su-25T :D

    Look at the pic:

    The weapon control system of Su-25T has 3 buttons and 4 switches

     

    I know the switch on the left controls burst rate of cannon (A & M) so, what are the 3 remain switches (1), can we use them and how ?

     

    And the button named "Released..." - i marked with no 3 (changing ripple quantity ?? ), what's it ?

    i don't know how to select PO1 or PO2 modes ?

     

    Finally, what is the function of IRCM and in which cases should we use it ?

    Thx !

     

    LockOn2008-08-1911-57-40-59.jpg

  4. You mean this F-15E?

     

    The thread is over at lockonfiles.com forums ;)

    waaaht.gif you got it ?

     

    beauty.gif

    share plz ! :D

     

    meshfactory's models are nice and all, but it doesn't look accurate. For example, the VANO's F-14 i believe it originally derived from mesh factory, but they got the canopy shape wrong.

     

    Anyway, USSR_Gys has also made a nice looking F-15E and that is up to ED's standards. Probably won't be released for Lock On though

     

    The VNAO's F-14D model "eat" lots of fps, makes framerate unstable :doh:

  5. Hi,all.

    I would like to control cockpit view by Alt+Numpad 1-9 insted of only Numpad 1-9 keys.It's better and faster.I define the keys to my joystick's POV(Hat).But I can't see my 4 or 8 o' clock through this way,so I have to use Numpad 0 + Numpad 4 or 6.I modified the cockpit view angle limit from 140 degree to 180,But failed yet.

    Anyone has any idea?

    Thanks.

     

    yes, you can even see your 6h o'clock from cockpit (for joystick's POV Hat) if you change some settings in Config\View\server.lua

    This's my settings (change max horizontal angle value to 180 or higher)

     

    -- Camera angle limits {horizontal angle max, vertical angle min, vertical angle max}

    CameraAngleLimits = {}

    CameraAngleLimits[PlaneIndex.iSu_27] = {195.0, -77.0, 110.0}

    CameraAngleLimits[PlaneIndex.iSu_33] = {195.0, -77.0, 110.0}

    CameraAngleLimits[PlaneIndex.iSu_25] = {110.0, -80.0, 110.0}

    CameraAngleLimits[PlaneIndex.iSu_39] = {110.0, -75.0, 110.0}

    CameraAngleLimits[PlaneIndex.iMiG_29] = {195.0, -75.0, 110.0}

    CameraAngleLimits[PlaneIndex.iMiG_29K] = {195.0, -77.0, 110.0}

    CameraAngleLimits[PlaneIndex.iA_10] = {195.0, -72.0, 110.0}

    CameraAngleLimits[PlaneIndex.iF_15] = {195.0, -80.0, 110.0}

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